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1.
Rev. bras. med. esporte ; 24(2): 149-152, Mar.-Apr. 2018. tab
Article in English | LILACS | ID: biblio-959047

ABSTRACT

ABSTRACT Introduction: During training in games, it is essential to know how to correctly manipulate the formats of the games (size of field and number of players). Objective: The aim of this study was to evaluate the influence of three different game formats on the kinematic variables of training in soccer players. Methods: For this purpose, eleven U-20 soccer players participated in three games formats, Gr+3vs3+Gr, Gr+6vs6+Gr and Gr+10vs10+Gr in two conditions (experimental and conceptual). Through videogametry, it was possible to determine the range of speeds covered by the players during the games and to correlate with the ventilatory threshold (VT) evaluation individually to establish four different intensity zones (low intensity, moderate intensity, moderate/high intensity or high intensity). Results: It was verified that in the experimental games, when increasing the size of the field there were significant increases in the intensity of the game. In the conceptual games, there were only significant increases of the field Gr+10vs10+Gr for the games Gr+6vs6+Gr and Gr+3vs3+Gr. Conclusion: It is concluded that the format of the games has a significant effect on the movement of players. Level of Evidence III; Case-control study.


RESUMO Introdução: Durante os treinamentos em jogos, é fundamental saber manipular corretamente os formatos dos jogos (dimensão do campo e número de jogadores). Objetivo: O objetivo do estudo foi avaliar a influência de três diferentes formatos de jogo sobre as variáveis cinemáticas do treino em jogadores de futebol. Métodos: Para tanto, onze jogadores de futebol da categoria sub 20 participaram de três formatos de jogos Gr+3vs3+Gr, Gr+6vs6+Gr e Gr+10vs10+Gr em duas condições (experimental e conceitual). Por meio da videogametria, foi possível conhecer as faixas de velocidades que os atletas percorreram durante os jogos e ao correlacionar com a avaliação de limiar ventilatório (LV), estabelecer individualmente quatro diferentes zonas de intensidade (baixa intensidade, intensidade moderada, moderada/alta ou alta intensidade). Resultados: Constatou-se que nos jogos experimentais, ao aumentar a dimensão do campo ocorreram aumentos significativos da intensidade do jogo. Nos jogos conceituais, houve apenas aumentos significativos do campo Gr+10vs10+Gr para os jogos Gr+6vs6+Gr e Gr+3vs3+Gr. Conclusão: Conclui-se que o formato dos jogos tem efeito significativo sobre a movimentação dos jogadores. Nível de Evidência III; Estudo de caso-controle.


RESUMEN Introducción: Durante los entrenamientos en juegos, es fundamental saber manejar correctamente los formatos de los juegos (tamaño del campo y el número de jugadores). Objetivo: El objetivo del estudio fue evaluar la influencia de tres diferentes formatos de juego sobre las variables cinemáticas del entrenamiento en jugadores de fútbol. Métodos: Para ello, once jugadores de fútbol de la categoría sub 20 participaron en tres formatos de juegos Gr+3vs3+Gr, Gr+6vs6+Gr y Gr+10vs10 + Gr en dos condiciones (experimental y conceptual). A través de videogametria, fue posible conocer las bandas de velocidad que los atletas recorrieron durante los partidos y al correlacionarlas con la evaluación del umbral de ventilatorio (UV), establecer de forma individual cuatro diferentes zonas de intensidad (baja intensidad, intensidad moderada, moderada/alta o alta intensidad). Se encontró que en los juegos experimentales, al aumentar la dimensión del campo ocurrieron aumentos sustanciales de la intensidad del juego. En los juegos conceptuales, solo hubo aumentos significativos del campo Gr+10vs10+Gr en relación a los juegos Gr+6vs6+Gr y Gr+3vs3+Gr. Conclusión: Se concluye que el formato de los juegos tiene un efecto significativo sobre el movimiento de los jugadores. Nivel de Evidencia III; Estudio de caso-control.

2.
Motriz rev. educ. fís. (Impr.) ; 22(1): 54-61, Jan.-Mar. 2016. tab, graf
Article in English | LILACS | ID: lil-776623

ABSTRACT

The use of small-sided games (SSG) for soccer training has increased considerably in recent years. Tactical principles can influence the intensity and the movement of soccer players during training. The aim of this study was to evaluate the influence of maintaining possession of the ball on the intensity and the time of motion characteristics of players during training in games. Eleven athletes of the U-20 category of a professional club in São Paulo, Brazil, participated in this study. To check the influence of the tactical principle, we used a game control and an experimental game in three different field dimensions and number of players. The results show that possession of the maintenance rule influences the intensity of the games (p <0.05). However, it is concluded that the rule is fundamental for training through games.


Subject(s)
Humans , Male , Adolescent , Physical Education and Training , Soccer
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