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1.
Res. Biomed. Eng. (Online) ; 34(3): 198-210, July.-Sept. 2018. tab, graf
Article in English | LILACS | ID: biblio-984953

ABSTRACT

Introduction: This work presents the development of a novel robotic knee exoskeleton controlled by motion intention based on sEMG, which uses admittance control to assist people with reduced mobility and improve their locomotion. Clinical research remark that these devices working in constant interaction with the neuromuscular and skeletal human system improves functional compensation and rehabilitation. Hence, the users become an active part of the training/rehabilitation, facilitating their involvement and improving their neural plasticity. For recognition of the lower-limb motion intention and discrimination of knee movements, sEMG from both lower-limb and trunk are used, which implies a new approach to control robotic assistive devices. Methods A control system that includes a stage for human-motion intention recognition (HMIR), based on techniques to classify motion classes related to knee joint were developed. For translation of the user's intention to a desired state for the robotic knee exoskeleton, the system also includes a finite state machine and admittance, velocity and trajectory controllers with a function that allows stopping the movement according to the users intention. Results The proposed HMIR showed an accuracy between 76% to 83% for lower-limb muscles, and 71% to 77% for trunk muscles to classify motor classes of lower-limb movements. Experimental results of the controller showed that the admittance controller proposed here offers knee support in 50% of the gait cycle and assists correctly the motion classes. Conclusion The robotic knee exoskeleton introduced here is an alternative method to empower knee movements using sEMG signals from lower-limb and trunk muscles.

2.
Res. Biomed. Eng. (Online) ; 33(4): 293-300, Oct.-Dec. 2017. tab, graf
Article in English | LILACS | ID: biblio-896201

ABSTRACT

Abstract Introduction: Stroke is a leading cause of neuromuscular system damages, and researchers have been studying and developing robotic devices to assist affected people. Depending on the damage extension, the gait of these people can be impaired, making devices, such as smart walkers, useful for rehabilitation. The goal of this work is to analyze changes in muscle patterns on the paretic limb during free and walker-assisted gaits in stroke individuals, through accelerometry and surface electromyography (sEMG). Methods The analyzed muscles were vastus medialis, biceps femoris, tibialis anterior and gastrocnemius medialis. The volunteers walked three times on a straight path in free gait and, further, three times again, but now using the smart walker, to help them with the movements. Then, the data from gait pattern and muscle signals collected by sEMG and accelerometers were analyzed and statistical analyses were applied. Results The accelerometry allowed gait phase identification (stance and swing), and sEMG provided information about muscle pattern variations, which were detected in vastus medialis (onset and offset; p = 0.022) and biceps femoris (offset; p = 0.025). Additionally, comparisons between free and walker-assisted gaits showed significant reduction in speed (from 0.45 to 0.30 m/s; p = 0.021) and longer stance phase (from 54.75 to 60.34%; p = 0.008). Conclusions Variations in muscle patterns were detected in vastus medialis and biceps femoris during the experiments, besides user speed reduction and longer stance phase when the walker-assisted gait is compared with the free gait.

3.
Res. Biomed. Eng. (Online) ; 33(3): 202-217, Sept. 2017. tab, graf
Article in English | LILACS | ID: biblio-896183

ABSTRACT

Abstract Introduction Intuitive prosthesis control is one of the most important challenges in order to reduce the user effort in learning how to use an artificial hand. This work presents the development of a novel method for pattern recognition of sEMG signals able to discriminate, in a very accurate way, dexterous hand and fingers movements using a reduced number of electrodes, which implies more confidence and usability for amputees. Methods The system was evaluated for ten forearm amputees and the results were compared with the performance of able-bodied subjects. Multiple sEMG features based on fractal analysis (detrended fluctuation analysis and Higuchi's fractal dimension) combined with traditional magnitude-based features were analyzed. Genetic algorithms and sequential forward selection were used to select the best set of features. Support vector machine (SVM), K-nearest neighbors (KNN) and linear discriminant analysis (LDA) were analyzed to classify individual finger flexion, hand gestures and different grasps using four electrodes, performing contractions in a natural way to accomplish these tasks. Statistical significance was computed for all the methods using different set of features, for both groups of subjects (able-bodied and amputees). Results The results showed average accuracy up to 99.2% for able-bodied subjects and 98.94% for amputees using SVM, followed very closely by KNN. However, KNN also produces a good performance, as it has a lower computational complexity, which implies an advantage for real-time applications. Conclusion The results show that the method proposed is promising for accurately controlling dexterous prosthetic hands, providing more functionality and better acceptance for amputees.

4.
Res. Biomed. Eng. (Online) ; 32(2): 161-175, Apr.-June 2016. tab, graf
Article in English | LILACS | ID: biblio-829473

ABSTRACT

Abstract Introduction Autism Spectrum Disorder is a set of developmental disorders that imply in poor social skills, lack of interest in activities and interaction with people. Treatments rely on teaching social skills and in such therapies robotics may offer aid. This work is a pilot study, which aims to show the development and usage of a ludic mobile robot for stimulating social skills in ASD children. Methods A mobile robot with a special costume and a monitor to display multimedia contents was designed to interact with ASD children. A mediator controls the robot’s movements in a room prepared for interactive sessions. Sessions are recorded to assess the following social skills: eye gazing, touching the robot and imitating the mediator. The interaction is evaluated using the Goal Attainment Scale and Likert scale. Ten children were evaluated (50% with ASD), using as inclusion criteria children with age 7-8, without use of medication, and without tendency to aggression or stereotyped movements. Results It was observed that the ASD group touched the robot about twice more in average than the control group (CG). They also looked away and imitated the mediator in a quite similar way as the CG, and showed extra social skills (verbal and non-verbal communication). These results are considered an advance in terms of improvement of social skills in ASD children. Conclusions Our studies indicate that the robot stimulated social skills in 4/5 of the ASD children, which shows that its concepts are useful to improve socialization and quality of life.

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