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Rev. méd. Maule ; 28(1): 29-34, jun. 2012. tab, graf
Artigo em Espanhol | LILACS | ID: lil-677278

RESUMO

Spinal cord injury is a neurological disease of major impact on the lives of individuals and society in general. The integration of sensory and motor information from the affected regions is interrupted in its way to the central nervous system in people with spinal cord injury, causing alterations in balance and postural control. It has been suggested that rehabilitation with virtual environments improves these aspects. The purpose of this study is to describe the effects of balance training through virtual reality in a myelomeningocele subject from CoP variables (area and velocity) and frequency bands posturography signal. The evaluations and training were conducted in the Biomechanics Laboratory at University of Talca. The training was conducted through virtual reality for 6 weeks, 3 times per week each consisting of a 20 minute session. The Nintendo Wii console and Balance Board were used. After 6 weeks of training through virtual reality, there was a decrease in the area and velocity of the CoP and frequency bands. These results show a favorable effect on the balance of a subject with myelomeningocele.


Assuntos
Humanos , Masculino , Adulto , Equilíbrio Postural , Exercício Físico , Interface Usuário-Computador , Meningomielocele/fisiopatologia , Meningomielocele/reabilitação , Fenômenos Biomecânicos
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