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1.
Artigo em Inglês | LILACS-Express | LILACS | ID: biblio-1536580

RESUMO

Background: High-ability students require effective educational strategies. This study introduces and evaluates a curriculum enrichment programme aimed at enhancing cre ativity. The programme is based on a competency framework and was implemented using variations of Project-Based Learning (PBL) strategies. Method: A quasi-experimental design compared two interventions using pre-test and post-test groups. The first intervention (N = 38) involved a 12-week PBL unit focused on designing a video game using block-based program ming through Scratch. The second intervention (N = 51), also lasting 12 weeks, comprised three separate projects involving vectorial design and programming of an Arduino-based ro bot. Both interventions used strategies for creative-thinking development. The sample includ ed high-ability students from 8 to 12 years of age. Results: Both interventions significantly increased creativity, with no statistical differences between them. This suggests that both types of PBL interventions effectively improved participants' creativity. Conclusions: This study suggests that PBL-based curricular enrichment programmes are effective in fostering creativity among high-ability students.


Antecedentes: Los estudiantes con alta capacidad requieren estrategias educativas efectivas. Este estudio presenta y evalúa un programa de enriquecimiento curricular diseñado para mejorar la creatividad. El programa se basa en un marco de competencias y se implemen tó utilizando variaciones de estrategias de aprendizaje basado en proyectos (ABP). Método: Un diseño cuasi-experimental comparó dos intervenciones utilizando grupos pretest y postest. La primera intervención consistió en una unidad de ABP de 12 semanas centrada en el diseño de un videojuego utilizando programación basada en bloques mediante Scratch. La segunda intervención, también de 12 semanas de duración, consistió en tres proyectos independientes de diseño vectorial y programación de un robot basado en Arduino. En ambas intervencio nes se utilizaron estrategias para el desarrollo del pensamiento creativo. La muestra incluía estudiantes con altas capacidades de entre 8 y 12 años. Resultados: Ambas intervenciones aumentaron significativamente la creatividad, sin diferencias estadísticas entre ellas. Esto sugiere que ambos tipos de intervenciones de ABP mejoraron efectivamente la creatividad de los participantes. Conclusiones: Este estudio sugiere que los programas de enriquecimiento curricular basados en ABP son efectivos para fomentar la creatividad entre los estudiantes con altas capacidades.

2.
Artigo | IMSEAR | ID: sea-217920

RESUMO

Background: Being a vast, volatile and dynamic subject, innovative teaching learning methods are required to generate student’s interest in learning Pharmacology. Aims and Objectives: The aim of the study was to study the effectiveness of project-based learning (PBL) program (preparation of a poster or building a model) in improving learning in Pharmacology and to obtain student feedback on the program. Materials and Methods: Twenty-one topics with equal difficulty level were selected from the “must know” portions in Pharmacology. 97 students of second professional MBBS were divided into 12 groups for building a model and nine groups for preparing a poster. Groups for preparing a model had minimum five members and groups for preparing a poster had minimum four members in each group. They were asked to prepare the project based on the topic in 1 month as group task. On the day of the submission, one of the group members presented the model/poster and all other students attended the presentation. A test of ten questions (section A) was done on the students before the presentation which was entirely based on their own project. On the same day, pre-test (section B) having 20 questions, one from each topic was done before the presentation. Post-test was done for all the students immediately after the presentations and also after 1 week. Feedback forms were given to the students after the presentation. Data collected from both the projects were analyzed separately. Results: The improvement in immediate post-test was significant in students involved in both the projects compared to the pretest results. In the individual project assessment, ?50% marks were scored by 89.8% of the students involved in model building and 87.9% of the students involved in poster preparation. 46 students (78%) involved in model building and 24 students(72.7%)involved in the poster preparation opined that the overall process of preparing and presenting the poster/model was extremely enjoyable. 49 students (83.05%) involved in model building and 28 students (84.8%) involved in poster preparation opined that the project work was extremely helpful in understanding the topic. Conclusion: PBL can be incorporated as a novel teaching learning tool in Pharmacology.

3.
Rev. cuba. reumatol ; 24(4)dic. 2022.
Artigo em Espanhol | LILACS, CUMED | ID: biblio-1530173

RESUMO

En la última década la educación superior ha sufrido transformaciones metodológicas con fines de optimizar el proceso enseñanza aprendizaje para lograr una mejor adaptación de los estudiantes a las demandas actuales y consolidar el conocimiento adquirido. Ante estas necesidades han surgido nuevas herramientas metodológicas que persiguen dar un vuelco a los conceptos tradicionales e introducir técnicas de avanzadas que se centran en la participación activa del estudiante en la formación de su propio aprendizaje. El aprendizaje basado en proyectos constituye una nueva herramienta metodológica que centra el proceso enseñanza aprendizaje en la actividad directa del estudiante, quien es el eje central de su propio desarrollo académico. El rol del docente pasa de ser un rol principal a tener una representación secundaria con un rol orientador(AU)


In the last decade, higher education has undergone methodological transformations in order to optimize the teaching-learning process to achieve a better adaptation of students to current demands and consolidate the knowledge acquired. Given these needs, new methodological tools have emerged that seek to overturn traditional concepts and introduce advanced techniques that focus on the active participation of the student in the formation of their own learning. Project-based learning is a new methodological tool that focuses the teaching-learning process on the direct activity of the student, this being the central axis of their own academic development. The role of the teacher goes from being a main role to having a secondary representation with a guiding role(AU)


Assuntos
Humanos , Masculino , Feminino , Universidades , Projetos , Aprendizagem
4.
Chinese Journal of Radiation Oncology ; (6): 1160-1163, 2022.
Artigo em Chinês | WPRIM | ID: wpr-956966

RESUMO

Objective:To observe the effect of project-based learning (PBL) in the clinical teaching of radiation physics.Methods:Thirty-two residents specializing in radiotherapy were included in the study. In the experimental group ( n=16), PBL was adopted, while traditional clinical teaching method was employed in the control group ( n=16). After the rotation, the assessment was conducted, as well as a questionnaire survey was performed, including five aspects: overall satisfaction, understanding of radiation physics knowledge, learning motivation, learning burden, and learning efficiency. Results:The assessment score in the experimental group was 86.31±5.41, which was higher than 75.28±5.91 in the control group, and the difference was statistically significant. Residents in the experimental group were satisfied with the effect of PBL.Conclusion:Compared with the traditional teaching method, PBL can improve the learning motivation, efficiency, and performance of radiotherapy residents, which is highly recognized by the residents.

5.
Educ. med. super ; 35(4)dic. 2021.
Artigo em Espanhol | LILACS, CUMED | ID: biblio-1404512

RESUMO

Introducción: En los procesos de enseñanza-aprendizaje, los profesores deben reflexionar continuamente sobre las estrategias que se aplican directamente en el aula. Se ha estudiado el efecto de metodologías como el aprendizaje basado en problemas, el aprendizaje basado en proyectos, las simulaciones apoyadas en la tecnología, entre otras, en comparación con las metodologías tradicionales. Objetivo: Describir las fortalezas del aprendizaje basado en proyectos como estrategia educativa en el contexto de las ciencias de la salud. Desarrollo: El proceso de enseñanza-aprendizaje de las ciencias de la salud requiere de estrategias dinámicas que permitan articular los conocimientos adquiridos, con una visión práctica de las disciplinas en un contexto basado en la solución de problemas y el pensamiento crítico. Se destaca el aprendizaje basado en proyectos como una metodología que exige una participación activa, investigativa y reflexiva, para la solución de un problema; así, el conocimiento es consecuencia de la discusión, la argumentación y la toma de decisiones, que implican la construcción de dicha solución. Conclusiones: El aprendizaje basado en proyectos puede introducir mejoras y cambios con respecto a las estrategias tradicionales, al fomentar la motivación, el trabajo colaborativo, la adquisición y el afianzamiento de conocimientos en los estudiantes. Asimismo, es una metodología basada en la autoformación del estudiante que fortalece su capacidad de expresión oral y escrita, y la planificación del tiempo, por lo que se facilita la conformación y participación en equipos interdisciplinarios, competencias esenciales para el desempeño ideal de los profesionales de la salud(AU)


Introduction: In teaching-learning processes, professors must continually reflect on the strategies applied directly in the classroom. The effect of methodologies such as problem-based learning, project-based learning, technology-supported simulations, among others, has been studied in comparison with traditional methodologies. Objective: To describe the strengths of project-based learning as an educational strategy in the context of health sciences. Development: The teaching-learning process of health sciences requires dynamic strategies that allow the articulation of the acquired knowledge, with a practical vision of disciplines in a context based on problem solving and critical thinking. Project-based learning is highlighted as a methodology that requires active, investigative and reflective participation to solve a problem; thus, knowledge is the consequence of discussion, argumentation and decision-making, which imply the construction of such a solution. Conclusions: Project-based learning can introduce improvements and changes with respect to traditional strategies, by promoting motivation, collaborative work, as well as knowledge acquisition and consolidation in students. Likewise, it is a methodology based on student self-training and strengthening their capacity for oral and written expression, as well as time planning, thus facilitating the formation and participation in interdisciplinary teams, essential competences for an ideal performance of health professionals(AU)


Assuntos
Humanos , Ensino/educação , Aprendizagem Baseada em Problemas/métodos , Projetos , Aprendizagem , Estudantes , Estratégias de Saúde , Ciências da Saúde/educação , Docentes/educação , Motivação
6.
Interface (Botucatu, Online) ; 25: e200167, 2021. ilus
Artigo em Português | LILACS | ID: biblio-1279240

RESUMO

No sétimo semestre do curso de Medicina de uma universidade federal brasileira, construímos um componente curricular de Saúde Coletiva para problematizar as questões de gênero e sexualidade na interface com as políticas públicas e o cuidado em saúde das pessoas. Elegemos a Aprendizagem Baseada em Projetos (ABPj) como método de ensino-aprendizagem deste componente curricular. Relatamos essa experiência em diálogo com a literatura, refletindo sobre suas potencialidades e desafios. Identificamos a ABPj como capaz de desenvolver habilidades de resolução de problemas e de comunicação, pensamento crítico, gestão de conflitos e profissionalismo. A ABPj também foi capaz de integrar o ensino-aprendizagem das políticas públicas na Saúde Coletiva com a assistência individual desenvolvida em outros componentes curriculares do curso médico. Assim, recomendamos fortemente o uso da ABPj como estratégia para se alcançar o perfil esperado para o profissional de saúde do século XXI. (AU)


During the seventh semester of a medical degree offered by a federal university in Brazil, we developed the curriculum module Public Health to problematize issues related to gender and sexuality at the interface of public policy and health care. We chose project-based learning (PBL) as the teaching-learning method for this module. Drawing on the relevant literature, we provide an account of this experience, reflecting on its strengths and weaknesses. The findings show that PBL enabled the development of problem-solving, communication and conflict management skills, critical thinking and professionalism. PBL was also capable of integrating the teaching and learning of public health policy and individual care developed in other course modules. We therefore strongly recommend the use of PBL as a strategy for achieving the desired health professional profile in the twenty-first century. (AU)


En el séptimo semestre del curso de Medicina de una Universidad Federal Brasileña, construimos un componente curricular de Salud Colectiva para problematizar las cuestiones de género y sexualidad en la Interfaz con las Políticas Públicas y el cuidado de salud de las personas. Elegimos el Aprendizaje Basado en Proyectos (ABPj) como método de enseñanza-aprendizaje de este componente curricular. Relatamos esa experiencia en diálogo con la literatura, reflexionando sobre sus potencialidades y desafíos. Identificamos el ABPj como capaz de desarrollar habilidades de resolución de problemas y de comunicación, pensamiento crítico, gestión de conflictos y profesionalismo. El ABPj también fue capaz de integrar la enseñanza-aprendizaje de las Políticas Públicas en la Salud Colectiva con la asistencia individual desarrollada en otros componentes curriculares del curso médico. Por lo tanto, recomendamos fuertemente el uso del ABPj como estrategia para alcanzar el perfil esperado para el profesional de salud del siglo XXI. (AU)


Assuntos
Saúde Pública/educação , Aprendizagem Baseada em Problemas/métodos , Educação de Graduação em Medicina
7.
Chinese Journal of Medical Education Research ; (12): 156-161, 2019.
Artigo em Chinês | WPRIM | ID: wpr-744145

RESUMO

Objective To explore the feasibility and teaching effect of academic spoken English teaching model for medical postgraduates based on project-based learning.Methods 22 graduates from Army Military Medical University were taken as the research subjects and a one-semester project-based learning practice was carried out.And then the feedback was collected and the satisfaction survey was conducted through questionnaire.The data was analyzed with SPSS 22.0.Results In terms of teaching design,95.5% students though it was reasonable that the course was composed of two blocks:daily communication English and academic spoken English (4.18 ± 0.66).77.2% students agreed that the division of project groups and awarded marks for active performance in class stimulated their enthusiasm of evolving in class (3.64 ± 0.90).86.4% students thought that it is necessary for both the professional teachers and foreign language teachers to participate in the simulated international academic conference (4.09 ± 1.02).In terms of the satisfaction of course experience,the students gave a positive overall evaluation on the design of academic spoken English for medical postgraduate based on PBL.Among 21 questions,except the first one (3.45 ± 0.91),lower than 4.00,the rest of them were all above 4.00.Conclusion With the implement of project-based learning into academic spoken English teaching model,the teaching design highlighted the learners' needs,motivation and learning process,which gradually transformed static academic English knowledge into academic communicative competence during the completion of the project.Also,it is necessary to balance the proportion of language and content in the teaching practice and strengthen the training of teaching staff,so as to improve its teaching effect.

8.
Rev. bras. educ. méd ; 43(1,supl.1): 662-671, 2019. graf
Artigo em Português | LILACS-Express | LILACS | ID: biblio-1057610

RESUMO

RESUMO Diante da necessidade de integrar o debate de gênero e sexualidade à formação médica, uma unidade curricular de Saúde Coletiva de um curso de Medicina público federal propôs a metodologia da Aprendizagem Baseada em Projetos (ABPj) para essa formação. Nessa proposta pedagógica, os estudantes constroem um produto final como recurso para intervenção/aprimoramento da realidade. Dessa forma, a metodologia da Problematização, com o Arco de Maguerez, forneceu o subsídio à concretização desses produtos. Cada um desses projetos utilizou uma das políticas públicas relacionadas ao debate em torno do gênero e da sexualidade. Neste artigo, relata-se o projeto relacionado à Política Pública de Atenção Integral à Saúde de Adolescentes e Jovens na Promoção, Proteção e Recuperação da Saúde. Na apresentação desse produto foi utilizada a metodologia do role-play, com três cenas, para intervenção/aprimoramento da realidade observada/vivida. Essa experiência também conquistou a premiação de melhor trabalho apresentado naquele ano no Congresso Brasileiro de Educação Médica, construindo nessa escola médica um espaço formal para o desenvolvimento de competências no tocante aos determinantes sociais de gênero e sexualidade, para uma prática médica integral e equânime. Este relato de experiência destaca ainda a relevância do uso de metodologias ativas, como a ABPj e role-play, na educação médica.


ABSTRACT Faced with the need to integrate the gender and sexuality debate into medical training, a Public Health curricular unit from a Federal Public Medicine course proposed the Project Based Learning (PjBL) methodology as a resource for the implementation of this debate. In this pedagogical proposal, the students construct a final product as a resource for intervention/improvement of reality. Thus, the methodology of Problematization, with the Arch of Maguerez, supported the consolidation of these products. Each of these projects was based on one of the public policies that are related to the debate of gender and sexuality. In this article, we report the project related to the public policy of Comprehensive Health Care for Adolescents and Young People in Health Promotion, Protection and Recovery. The presentation of this product was made using the methodology of role-play, with three scenarios, for intervention/improvement in the observed/lived reality. This experience also won the award for best work presented that year at the Brazilian Congress of Medical Education, building a formal space for the development of gender and sexuality determined competencies in the Medical School, to ensure comprehensive and equal medical practice. Moreover, this report highlights the relevance of the use of active methodologies, such as PjBL and role-play, in medical education.

9.
Psicol. conoc. Soc ; 8(1): 139-166, mayo 2018. tab
Artigo em Espanhol | LILACS-Express | LILACS | ID: biblio-1091797

RESUMO

Resumen: Los constantes cambios en la sociedad en la que nos vemos inmersos conllevan la necesidad de investigar metodologías y recursos que supongan una mejora en el aprendizaje de los alumnos e incrementar su motivación. Dentro de los diferentes tipos de metodologías, existe la denominada metodología de aprendizaje basado en proyectos (ABP), la cual ofrece multitud de variantes que se pueden adaptar al sistema educativo actual y futuro. Para que la metodología basada en proyectos logre conectar con los estudiantes y consiga mejorar su rendimiento académico y su nivel motivacional, debe ser interesante y atractiva. Es por este hecho por el que se plantea el uso de un nuevo recurso educativo en las aulas utilizando dicha metodología. Ese recurso didáctico es la impresora 3D, debido a su gran variedad de oportunidades que ofrece para trabajar con ella en el aula y su futuro tan prometedor en diferentes campos profesionales. Con el presente trabajo se pretende por un lado, indagar en las bases teóricas que posicionan la impresión 3D junto con el aprendizaje basado en proyectos como una metodología que potencia la motivación del alumno y su aprendizaje significativo, y por el otro, hacer una propuesta metodológica que incluya los aspectos necesarios para poder llevar a cabo un proyecto de estas características en el aula.


Abstract: The current society in constant change where we are immersed requires to investigate methodologies and resources that suppose an improvement in the students´ learning process and an increase of their motivation. Within the different types of methodologies, there is one denominated Project-based learning (PBL), which offers a multitude of variants that are perfectly adapted to the current and future educational system. The project-based learning needs to be interesting and engaging to connect with students and improve their academic performance and motivational level. It is for this reason that the use of a new educational resource in the classrooms is proposed meanwhile this methodology is applied. This didactic resource is the 3D printer due to its wide variety of opportunities to work with it in the classroom and its promising future in different professional fields. The present work intends on the one hand to investigate the theoretical bases that position the 3D impression together with the project based learning as a methodology that enhances the motivation of the student and his significant learning and on the other hand to develop a methodological proposal that includes necessary aspects to be able to carry out a project of these characteristics in the classroom.


Resumo: A sociedade atual em constante mudança em que estamos imersos precisa investigar metodologias e recursos que supõem uma melhoria na aprendizagem dos alunos e aumentar sua motivação. Entre as várias metodologias encontra-se a denominada aprendizagem baseada em projetos (ABP), a qual oferece um vasto leque de opções que se adaptam perfeitamente ao sistema educativo atual e futuro. A fim de cativar os estudantes e de melhorar o seu rendimento académico e o seu nível motivacional, ametodologia baseada em projetos deverá ser interessante e atrativa. Perante este facto, propõe-se a adoção de um novo recurso educacional nas salas de aula que permitirá aplicar e desenvolver esta mesma metodologia. O dito recurso trata-se da impressora 3D dada a grande variedade de opções que oferece no trabalho em sala de aula e o seu promissor futuro em diferentes campos profissionais. No presente trabalho, pretende-se por um lado aferir as bases teóricas que posicionam a impressão 3D e a aprendizagem baseada em projetos como uma metodologia que potencia a motivação do aluno e a sua aprendizagem significativa, e por outro lado apresentar uma proposta metodológica que inclua os aspetos necessários para poder levar a cabo um projeto com estas características no contexto da aula.

10.
Investig. desar. ; 25(2): 153-171, jul.-dic. 2017. graf
Artigo em Espanhol | LILACS, COLNAL | ID: biblio-1090716

RESUMO

RESUMEN Este trabajo presenta una experiencia educativa, parte de las actividades del proyecto Caribbean Computing Center for Excellence, desarrollada en la Universidad del Turabo del Sistema Universitario Ana G. Méndez en Puerto Rico, otras universidades puertorriqueñas y en la Universidad de las Islas Vírgenes. El proyecto contempla dos componentes: uno orientado a estudiantes de pregrado y otro a estudiantes preuniversitarios, que se complementan con la mentoría ofrecida por los estudiantes universitarios a los estudiantes preuniversitarios para desarrollar sus proyectos de investigación, mediante una metodología guiada por el aprendizaje basado en proyectos y el aprendizaje activo. Queremos argumentar que estas son estrategias apropiadas para incentivar y orientar a estudiantes a estudiar pregrados y posgrados en diferentes áreas de la computación y la ingeniería, pero principalmente queremos mostrar su utilidad para iniciar a los estudiantes en la investigación científica en estas áreas.


ABSTRACT This work presents an educational experience, which is part of the activities of the project Caribbean Computing Center for Excellence, developed at the University of Turabo in Puerto Rico, from the Ana G. Mendez University System, other Puerto Rican universities and the University of the Virgin Islands. The project includes two components, one aimed at undergraduates and other to precollege students, both are complementary through the mentoring done by undergraduate students to precollege students to develop their research projects using a methodology focused on project based learning and active learning. We want to discuss that these are appropriate strategies to encourage and guide students to pursue undergraduate and graduate programs in different areas of computing and engineering, but mainly we want to show their usefulness to initiate the students in scientific research in these areas.


Assuntos
Humanos , Aprendizagem Baseada em Problemas , Aprendizagem , Engenharia
11.
Journal of Dental Hygiene Science ; (6): 368-374, 2017.
Artigo em Coreano | WPRIM | ID: wpr-652890

RESUMO

The purpose of this study was to evaluate community dental hygiene practice education, by verifying its effect after applying project-based learning in improving the practical and social skills of learners. A 15-week project-based community dental hygiene practice course was held for 27 senior students, who took community dental hygiene practice course in the Department of Dental Hygiene, Gangneung-Wonju National University. Twenty-seven students were composed of 4 teams. Each team selected a target group for four workplaces for adult workers to apply the oral health promotion project. The project was then planned and conducted based on a survey on the health problems confronting each group, and an evaluation was carried out after 4 weeks. From the results obtained in comparing confidence in problem solving ability, project value, teamwork competency, and community dental hygienist competence before and after course, the improvement in project value and teamwork competence scores was not statistically significant, but all four areas showed positive results. After analyzing the project actuality, learning outcomes, and project satisfaction after course results, the actuality of the project was 19.30 points, the learning achievement was 45.19 points, and the satisfaction was 19.19 points, demonstrating that the aim of achieving actual performance competence and a learning performance exceeding expectations was accomplished. After conducting an interview survey with 8 students, it was found that they had learned social skills involving problem-solving abilities and confidence, and teamwork competence such as cooperation, role responsibility, creative thinking ability, and communication skills. Community dental hygienists should be able to acquire learner-level practical skills and social skills in the community dental hygiene and practical courses, according to their competencies and job needs. It is necessary to develop a project-based systematic learning module to enable the community dental hygiene practice to operate as a subject closely related to fields in other dental hygiene departments.


Assuntos
Adulto , Humanos , Higienistas Dentários , Educação , Aprendizagem , Competência Mental , Saúde Bucal , Higiene Bucal , Resolução de Problemas , Habilidades Sociais , Pensamento
12.
Chinese Journal of Medical Library and Information Science ; (12): 67-70, 2017.
Artigo em Chinês | WPRIM | ID: wpr-507449

RESUMO

After the application of project-based learning (PBL) and 3D printing in classroom and teaching, the integrating methods and principles of PBL and 3D printing and recent teaching resources were summarized, PBL-based 3D modeling combined with recent innovative practice of 3D printing teaching model, with the course of Computer-aided medicine as an example, showed that the new teaching mode can effectively stimulate the interests of students, and cultivate their innovative thinking.

13.
Educ. med. super ; 25(2): 116-124, abr.-jun. 2011.
Artigo em Espanhol | LILACS | ID: lil-615002

RESUMO

Se describe el resultado del proyecto Pediatic luego de año y medio de ejecución cuyo objetivo era contribuir al desarrollo de competencias en Tecnologías de la información y la comunicación (TIC) a través de la elaboración de recursos digitales sobre enfermedades pediátricas. En él participaron los estudiantes de 4to semestre de medicina que cursaron la asignatura Telemática II en la Universidad de La Sabana durante el 2008 y 2009. Dentro de sus principales resultados está el desarrollo de competencias en TIC en más del 85 por ciento de los estudiantes y la elaboración de más de 50 recursos educativos digitales sobre enfermedades pediátricas.


The results of the Pediatic project one and a half year after being implemented were described. The objective of the project was to support the development of competencies in ICT by means of the creation of digital resources aimed at pediatric diseases. The students in the fourth semester of the medical studies, who had Telematic II subject in their curricula in Universidad de La Sabana during 2008 and 2009, participated. Some of the main results were the development of competencies in ICT management in 85 percent of students along with the creation of over 50 digital educational resources about pediatric diseases.

14.
Chinese Journal of Medical Education Research ; (12): 573-576, 2011.
Artigo em Chinês | WPRIM | ID: wpr-416150

RESUMO

Under the high pressure of employment, traditional teaching method that is based on inculcating the knowledge to students does not adjust current condition any more. So, we start to looking for a new, more suitable way of teaching.--Project Based-on Learning, and have analyzed the advantages in health information technology teaching by construction doctrine in combination with the concept and principle in wedlock construction. At the same time we introduce project Based-on Learning in concrete application to find a way to put the theory into practice.

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