The digital memory game: an assistive technology resource evaluated by children with cerebral palsy
Psicol. reflex. crit
;
29: 5, 2016. tab, graf
Article
in English
| LILACS, INDEXPSI
| ID: lil-785097
ABSTRACT
Abstract The activities of daily living are routine self-maintenance tasks. Children with cerebral palsy can have difficulties, which can vary according to their level of motor impairment, in the performance of functional activities such as feeding and dressing themselves. The use of digital memory gaming can be a play activity and a technological resource that stimulates cognitive skills and contributes to the development of persons with disabilities. The objective of this article is to analyze the usability and effectiveness of a digital memory game for activities of daily living with children with cerebral palsy. Two children with cerebral palsy, one aged 5 and the other aged 7, participated in the investigation. The results obtained in the usability analysis are satisfactory because there were no major problems with the interface and the time available for the game and the rules presented were observed. The results also reveal the effectiveness of digital memory gaming for the recognition of objects and the activities of daily life. The importance of digital memory gaming for children with cerebral palsy is discussed. (AU)
Full text:
Available
Index:
LILACS (Americas)
Main subject:
Play and Playthings
/
Self-Help Devices
/
Activities of Daily Living
/
Cerebral Palsy
Limits:
Child
/
Child, preschool
/
Female
/
Humans
/
Male
Language:
English
Journal:
Psicol. reflex. crit
Journal subject:
Psychology
Year:
2016
Type:
Article
Affiliation country:
Brazil
Institution/Affiliation country:
Faculdade de Tecnologia SENAI CIMATEC/BR
/
UNIME/BR
/
Universidade Federal de Santa Catarina/BR
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