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Impact of Playing Violent Video Games Among School Going Children
Article | IMSEAR | ID: sea-192000
ABSTRACT

Introduction:

Children who play violent video games can become violent and aggressive. An aggressive emotional change in their behavior and deviation in academic performance is usually noticed.

Aim:

To assess the impact of violent video games playing among school going adolescents. Materials and

Methods:

A cross-sectional study was conducted among a random sample of 400 adolescents recruited from four selected English medium schools of a City of Northern India by convenient sampling. Each student was interviewed by using a self-structured questionnaire which covered demographics, video gaming behaviors, and effects of video game playing on adolescents. Statistical

Analysis:

Collected data were entered in Microsoft Excel and subjected to suitable statistical tests.

Results:

83.75% of the participants play video games while 1/3rd preferred to play violent games. 72.24% of the parents did not monitor the video game content of their children. Both boys (58.56%) and girls (17.12%) got aggressive during parent’s interference while playing violent video games. Most of the male (62.07%) were willing to apply actions of violent video games in real life. About 63.21% male violent video gamers showed poor academic performance as compared to girls (33.33%).

Conclusion:

Adolescents and their parents should be updated about the negative impact of excessive video game playing on health and psychosocial functioning.

Full text: Available Index: IMSEAR (South-East Asia) Type of study: Observational study / Qualitative research Year: 2019 Type: Article

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Full text: Available Index: IMSEAR (South-East Asia) Type of study: Observational study / Qualitative research Year: 2019 Type: Article