Design of a volume-rendering toolkit using GPU-based ray-casting / 中国医疗器械杂志
Chinese Journal of Medical Instrumentation
;
(6): 356-359, 2009.
Artigo
em Chinês
| WPRIM
| ID: wpr-329305
ABSTRACT
This paper presents an approach to GPU-based ray-casting of a shader model 3.0 compatible graphics card. In addition, a software toolkit is designed using the proposed algorithm to make the full benefit of GPU by extending VTK. Experimental results suggest that remarkable speedups are observed using GPU-based algorithm, and high-quality renderings can be achieved at interactive framerates above 60 fps. The toolkit designed provides a high level of usability and extendibility.
Texto completo:
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Índice:
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Assunto principal:
Algoritmos
/
Design de Software
/
Interpretação de Imagem Assistida por Computador
/
Métodos
Idioma:
Chinês
Revista:
Chinese Journal of Medical Instrumentation
Ano de publicação:
2009
Tipo de documento:
Artigo
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