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The Revision and Preliminary Application of Online Game Addiction Inventory / 中国临床心理学杂志
Chinese Journal of Clinical Psychology ; (6)1993.
Artigo em Chinês | WPRIM | ID: wpr-542590
ABSTRACT

Objective:

To revise the Online Game Addiction Inventory(OGAI) and examine its psychometric properties.To explore the relationship between OGAI and Self Efficacy of middle school students.

Methods:

A sample of 1299 middle school students completed the OGAI and Self Efficacy Inventory(SEI).

Results:

With exploring factor analysis,4 factors were extracted,i.e.Addictive Behavior,Emotional Arousal,Shame & Dissatisfaction and Dysfunction.The reliability of the revised inventory was 0.93 and that of 4 sub-scales ranged from 0.70 to 0.92.Addictive Behavior,Shame & Dissatisfaction and Dysfunction were negatively correlated with Self Efficacy.Emotional Arousal did not correlate with OGAI.

Conclusion:

The revised Online Game Addiction Inventory(OGAI) is a reliable and valid measurement.OGAI and SEI are significantly related.

Texto completo: DisponíveL Índice: WPRIM (Pacífico Ocidental) Idioma: Chinês Revista: Chinese Journal of Clinical Psychology Ano de publicação: 1993 Tipo de documento: Artigo

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Texto completo: DisponíveL Índice: WPRIM (Pacífico Ocidental) Idioma: Chinês Revista: Chinese Journal of Clinical Psychology Ano de publicação: 1993 Tipo de documento: Artigo