The Revision and Preliminary Application of Online Game Addiction Inventory / 中国临床心理学杂志
Chinese Journal of Clinical Psychology
;
(6)1993.
Artigo
em Chinês
| WPRIM
| ID: wpr-542590
ABSTRACT
Objective:
To revise the Online Game Addiction Inventory(OGAI) and examine its psychometric properties.To explore the relationship between OGAI and Self Efficacy of middle school students.Methods:
A sample of 1299 middle school students completed the OGAI and Self Efficacy Inventory(SEI).Results:
With exploring factor analysis,4 factors were extracted,i.e.Addictive Behavior,Emotional Arousal,Shame & Dissatisfaction and Dysfunction.The reliability of the revised inventory was 0.93 and that of 4 sub-scales ranged from 0.70 to 0.92.Addictive Behavior,Shame & Dissatisfaction and Dysfunction were negatively correlated with Self Efficacy.Emotional Arousal did not correlate with OGAI.Conclusion:
The revised Online Game Addiction Inventory(OGAI) is a reliable and valid measurement.OGAI and SEI are significantly related.
Texto completo:
DisponíveL
Índice:
WPRIM (Pacífico Ocidental)
Idioma:
Chinês
Revista:
Chinese Journal of Clinical Psychology
Ano de publicação:
1993
Tipo de documento:
Artigo
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