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2022 International Conference on Future Trends in Smart Communities, ICFTSC 2022 ; : 233-236, 2022.
Article in English | Scopus | ID: covidwho-2272804

ABSTRACT

This paper discusses the key elements of a research study that focused on training an important procedure called 'Endotracheal intubation' to novice students. Such a procedure is a virtual part of treating patients who are infected with the covid-19 virus. A virtual reality environment was created to facilitate the training of novice nurses (or nurse trainees) using the HTC Vive platform. The primary interaction with the virtual objects inside this simulation-based training environment was using the hand controller. However, the small mouth of the virtual patient and the necessity of utilizing both hands to pick up the laryngoscope and endotracheal tube at the same time (during training), led to collisions involving the hand controllers and hampered the immersive experience of the participants. A multi-sensory conflict notion-based approach was proposed to address this problem. We used 'Haptic retargeting' method to solve this issue. And we compared the result of the haptic retargeting method with reference condtion. Initial Results (through a questionnaire) suggest that this Haptic retargeting approach increases the participants' sense of presence in the virtual environment. © 2022 IEEE.

2.
2022 17th Iberian Conference on Information Systems and Technologies (Cisti) ; 2022.
Article in English | Web of Science | ID: covidwho-2083347

ABSTRACT

The pandemic caused by COVID 19 has generated crowds of people, this becomes a critical point that leads to a safe contagion. And it is for this reason that the idea of a virtual tour was born so that people can get to know the physical facilities of a Higher Education Institution (HEI) through a virtual environment. Universidad Tecnologica Israel (UISRAEL), does not have a digital space where its different areas can be appreciated by means of a 3D virtual tour. In this sense, this work presents the development of a 3D model, offering the user a digital interaction of the physical space from his home on his computer. The main benefit is that the user can get to know the facilities in an almost real way, generating a sense of orientation. This work has given way to a future virtual community at UISRAEL, making it possible to diversify and face the new challenges that virtualization brings with it. It will not only be a new means of information and communication, but also a space for interaction, entertainment and learning. All this leaves the basis for an application that in the future could develop more functionalities and be used in other research projects.

3.
17th Iberian Conference on Information Systems and Technologies, CISTI 2022 ; 2022-June, 2022.
Article in English | Scopus | ID: covidwho-1975671

ABSTRACT

The pandemic caused by COVID 19 has generated crowds of people, this becomes a critical point that leads to a safe contagion. And it is for this reason that the idea of a virtual tour was born so that people can get to know the physical facilities of a Higher Education Institution (HEI) through a virtual environment. Universidad Tecnológica Israel (UISRAEL), does not have a digital space where its different areas can be appreciated by means of a 3D virtual tour. In this sense, this work presents the development of a 3D model, offering the user a digital interaction of the physical space from his home on his computer. The main benefit is that the user can get to know the facilities in an almost real way, generating a sense of orientation. This work has given way to a future virtual community at UISRAEL, making it possible to diversify and face the new challenges that virtualization brings with it. It will not only be a new means of information and communication, but also a space for interaction, entertainment and learning. All this leaves the basis for an application that in the future could develop more functionalities and be used in other research projects. © 2022 IEEE Computer Society. All rights reserved.

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