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VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition
Advanced Robotics ; : 1-7, 2021.
Article in English | Academic Search Complete | ID: covidwho-1238085
ABSTRACT
The COVID-19 pandemic has made it difficult to conduct research involving human-robot interactions (HRIs). As a result, many robot competitions have been canceled in the past year. To address this problem, we propose a cloud-based VR platform for the crowdsourcing of embodied cognition with multiple human users and a virtual robot. The feasibility of the platform is evaluated from the latency of the interactive events and the motions of avatars, based on the number of users logging in to the VR scene and the distance between the local and server environments. We also discuss the feasibility of our system when dealing with large-scale datasets in embodied HRI experiments. [ABSTRACT FROM AUTHOR] Copyright of Advanced Robotics is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)

Full text: Available Collection: Databases of international organizations Database: Academic Search Complete Type of study: Case report Language: English Journal: Advanced Robotics Year: 2021 Document Type: Article

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Full text: Available Collection: Databases of international organizations Database: Academic Search Complete Type of study: Case report Language: English Journal: Advanced Robotics Year: 2021 Document Type: Article