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Virtual Reality Experience Intervention May Reduce Responsive Behaviors in Nursing Home Residents with Dementia: A Case Series.
Sultana, Munira; Campbell, Karen; Jennings, Morgan; Montero-Odasso, Manuel; Orange, J B; Knowlton, Jill; St George, Armin; Bryant, Dianne.
  • Sultana M; Health and Rehabilitation Sciences, Western University, London, ON, Canada.
  • Campbell K; Gait & Brain Lab, Parkwood Institute, London, ON, Canada.
  • Jennings M; International Skin Tear Advisory Panel, Ottawa, ON, Canada.
  • Montero-Odasso M; Primacare Living Solutions Inc.TM, Toronto, ON, Canada.
  • Orange JB; Master of Clinical Science - Advanced Health Care Practice, Western University, London, ON, Canada.
  • Knowlton J; Health and Rehabilitation Sciences, Western University, London, ON, Canada.
  • St George A; Gait & Brain Lab, Parkwood Institute, London, ON, Canada.
  • Bryant D; Department of Medicine and Department of Epidemiology & Biostatistics, Western University, London, ON, Canada.
J Alzheimers Dis ; 84(2): 883-893, 2021.
Article in English | MEDLINE | ID: covidwho-1518456
ABSTRACT

BACKGROUND:

People with advanced dementia often exhibit responsive behaviors such as apathy, depression, agitation, aggression, and psychosis. Non-pharmacological approaches (e.g., listening to music, watching television, doing arts and crafts) are now considered as a first-line strategy to manage responsive behaviors in clinical practice due to the potential risks associated with the antipsychotic medications. To date, no evaluations of immersive non-head mounted virtual reality (VR) experience as a non-pharmacologic approach for people with advanced dementia living in nursing homes have been reported.

OBJECTIVE:

To evaluate the feasibility (acceptance and safety) of VR experience.

METHODS:

A single site case series (nonrandomized and unblinded) with a convenience sample (N = 24; age = 85.8±8.6 years; Cognitive Performance Scale score = 3.4±0.6) measuring depression and agitation before and after the intervention. The intervention was a 30-min long research coordinator- facilitated VR experience for two weeks (10 sessions).

RESULTS:

The intervention was feasible (attrition rate = 0% ; adverse events = 0). A reduction in depression and in agitation was observed after the intervention. However, we suggest extreme caution in interpreting this result considering the study design and small sample size.

CONCLUSION:

This study provides the basis for conducting a randomized controlled trial to evaluate the effect of VR experience on responsive behaviors in nursing homes. Since our intervention uses a smart remote-controlled projector without a headset, infectious exposure can be avoided following the COVID-19 pandemic-induced physical distancing policy in care homes.
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Full text: Available Collection: International databases Database: MEDLINE Main subject: Virtual Reality / SARS-CoV-2 / COVID-19 / Nursing Homes Type of study: Experimental Studies / Prognostic study / Qualitative research / Randomized controlled trials Limits: Aged / Female / Humans / Male Language: English Journal: J Alzheimers Dis Journal subject: Geriatrics / Neurology Year: 2021 Document Type: Article Affiliation country: JAD-210010

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Full text: Available Collection: International databases Database: MEDLINE Main subject: Virtual Reality / SARS-CoV-2 / COVID-19 / Nursing Homes Type of study: Experimental Studies / Prognostic study / Qualitative research / Randomized controlled trials Limits: Aged / Female / Humans / Male Language: English Journal: J Alzheimers Dis Journal subject: Geriatrics / Neurology Year: 2021 Document Type: Article Affiliation country: JAD-210010