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Systematic literature review and bibliometric analysis on virtual reality and education.
Rojas-Sánchez, Mario A; Palos-Sánchez, Pedro R; Folgado-Fernández, José A.
  • Rojas-Sánchez MA; Costa Rica Institute of Technology, Cartago, Costa Rica.
  • Palos-Sánchez PR; Department of Financial Economics and Operations, University of Sevilla, Seville, Spain.
  • Folgado-Fernández JA; NECE-UBI Research Unit in Business Sciences, University of Beira Interior (UBI), Covilhã, Portugal.
Educ Inf Technol (Dordr) ; : 1-38, 2022 Jun 27.
Article in English | MEDLINE | ID: covidwho-2244673
ABSTRACT
The objective of this study is to identify and analyze the scientific literature with a bibliometric analysis to find the main topics, authors, sources, most cited articles, and countries in the literature on virtual reality in education. Another aim is to understand the conceptual, intellectual, and social structure of the literature on the subject and identify the knowledge base of the use of VR in education and whether it is commonly used and integrated into teaching-learning processes. To do this, articles indexed in the Main Collections of the Web of Science, Scopus and Lens were analyzed for the period 2010 to 2021. The research results are presented in two parts the first is a quantitative analysis that provides an overview of virtual reality (VR) technology used in the educational field, with tables, graphs, and maps, highlighting the main performance indicators for the production of articles and their citation. The results obtained found a total of 718 articles of which the following were analyzed 273 published articles. The second stage consisted of an inductive type of analysis that found six major groups in the cited articles, which are instruction and learning using VR, VR learning environments, use of VR in different fields of knowledge, learning processes using VR applications or games, learning processes employing simulation, and topics published during the Covid-19 pandemic. Another important aspect to mention is that VR is used in many different areas of education, but until the beginning of the pandemic the use of this so-called "disruptive process" came mainly from students, Institutions were reluctant and slow to accept and include VR in the teaching-learning processes.
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Full text: Available Collection: International databases Database: MEDLINE Type of study: Experimental Studies / Randomized controlled trials / Reviews / Systematic review/Meta Analysis Language: English Journal: Educ Inf Technol (Dordr) Year: 2022 Document Type: Article Affiliation country: S10639-022-11167-5

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Full text: Available Collection: International databases Database: MEDLINE Type of study: Experimental Studies / Randomized controlled trials / Reviews / Systematic review/Meta Analysis Language: English Journal: Educ Inf Technol (Dordr) Year: 2022 Document Type: Article Affiliation country: S10639-022-11167-5