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The untapped potential of Games for Health in times of crises. A critical reflection.
Dadaczynski, Kevin; Tolks, Daniel; Wrona, Kamil J; Mc Call, Timothy; Fischer, Florian.
  • Dadaczynski K; Department of Health Sciences, Fulda University of Applied Sciences, Fulda, Germany.
  • Tolks D; Center for Applied Health Sciences, Leuphana University Lüneburg, Lüneburg, Germany.
  • Wrona KJ; Center for Applied Health Sciences, Leuphana University Lüneburg, Lüneburg, Germany.
  • Mc Call T; Department Pedagogy, Nursing and Health, Medical School Hamburg, Hamburg, Germany.
  • Fischer F; Department of Engineering and Mathematic, Bielefeld University of Applied Sciences, Bielefeld, Germany.
Front Public Health ; 11: 1140665, 2023.
Article in English | MEDLINE | ID: covidwho-2256064
ABSTRACT
Given its promising role in public health to address hard to reach population groups, game-based interventions (i.e., Games for Health, G4H) have experienced growing interest in recent years. Therefore, it is surprising that they have played only a minor role during the COVID-19 pandemic. Hence, the aim of this paper is to reflect the opportunities and challenges of G4H especially during the pandemic but also with regard to future health crises. As commercial video games (i.e., those that primarily aim to entertain its users) were often used to deal with the containment measures during the COVID-19 pandemic, we call for greater cooperation with commercial game makers to distribute health-related messages via entertainment games. With regard to G4H we see a need to (i) strengthen the intervention theory underlying game-based applications, (ii) to enhance the appeal of games in order to maintain the interest of users in the long term, and (iii) to improve the evidence base using appropriate study designs. Finally, we argue for (iv) greater user involvement, both in terms of developing game-based approaches and as co-researchers in solving complex health problems.
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Full text: Available Collection: International databases Database: MEDLINE Main subject: Video Games / COVID-19 Type of study: Experimental Studies / Observational study / Randomized controlled trials Limits: Humans Language: English Journal: Front Public Health Year: 2023 Document Type: Article Affiliation country: Fpubh.2023.1140665

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Full text: Available Collection: International databases Database: MEDLINE Main subject: Video Games / COVID-19 Type of study: Experimental Studies / Observational study / Randomized controlled trials Limits: Humans Language: English Journal: Front Public Health Year: 2023 Document Type: Article Affiliation country: Fpubh.2023.1140665