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Very simple PDF-based online ageing game equivalent enhances medical students' understanding of elderly patients
European Journal of General Practice Conference: 94th European General Practice Research Network Conference, EGPRN ; 29(1), 2022.
Article in English | EMBASE | ID: covidwho-2260351
ABSTRACT

Background:

Aging simulation games are established tools in undergraduate medical education aiming to provide medical students with insights into elderly patient's everyday life and raise awareness for age-related difficulties. At Leipzig University, a 90-min ageing simulation game is part of a compulsory geriatric medicine course in the fifth study year (of six). In the course of online teaching during the COVID-19 pandemic, we replaced the classroom-based simulation with an elementary online version based on four PDF documents containing audio and video links, directives for 'do it yourself' experiences and prompts for reflection. Research question Is a simple, self-directed online ageing game able to provide students with relevant experiences and insights to enhance their understanding of elderly patients?

Methods:

Anonymous post-hoc survey among 277 fifthyear medical students eligible for the course in 2020. Descriptive statistical analysis and qualitative analysis of students' free-text responses regarding their main insights from the course. Result(s) Response rate was 92.4% (n=256, ;age =26 years, 60% women). 88% of the students enjoyed working on the course, and 83% perceived it as practice-orientated. 75% reported having gained new personal insights and 60% new professional knowledge. Although 92% reported an enhanced understanding of elderly patients, 85% disagreed that online simulations may generally replace realworld ageing games. PDF documents containing audio and video links directly imitating conditions (visual or hearing impairment) were rated best. Students' main insights from the course (qualitative data) most frequently referred to aspects of professional interaction with geriatric patients, knowledge about conditions/diseases, role reversal, and enhanced empathy. Conclusion(s) Very simple online ageing game equivalents can provide students with relevant insights and raise awareness for elderly patients' needs. They might be alternatively implemented into the education of health professionals where resource-intensive real-world simulations are unfeasible.
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Full text: Available Collection: Databases of international organizations Database: EMBASE Language: English Journal: European Journal of General Practice Conference: 94th European General Practice Research Network Conference, EGPRN Year: 2022 Document Type: Article

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Full text: Available Collection: Databases of international organizations Database: EMBASE Language: English Journal: European Journal of General Practice Conference: 94th European General Practice Research Network Conference, EGPRN Year: 2022 Document Type: Article