Adaptive 3D and VFX Films Virtual Learning Environments
5th International Conference on Contemporary Computing and Informatics, IC3I 2022
; : 1129-1134, 2022.
Article
in English
| Scopus | ID: covidwho-2303848
ABSTRACT
In this study, the analysis of the topic 'Adaptive 3D and VFX Films Virtual Learning' has been provided. As virtual learning and 3D technologies use are increasing, the interest in their learning in academic discussion is increasing daily. However, there are various drawbacks to the use of3D for learning environments. To solve this drawback, the use of adaptive learning environments is increasing more, such as an environment that can dynamically adapt to the learner and the activities that can be performed by that specific learner. As the new ways of learning have been increasing over the past years (in the times of the COVID-19 Pandemic) through the use of computers in the educational sector. The learning environment has been widely adopted by the educational sectors in the case of obtaining promising outcomes. In recent years, these environments have evolved into more advanced environments with the implication of3D technology. With the help of 3D, these adaptive environments are helping learners according to their preferences. © 2022 IEEE.
3D technology; VFX films; virtual learning environment (VLE) and digital revolution; Computer aided instruction; COVID-19; Digital revolution; Educational sectors; Learning environments; Learning technology; Technology use; VFX film; Virtual learning; Virtual learning environment and digital revolution; Virtual learning environments; E-learning
Full text:
Available
Collection:
Databases of international organizations
Database:
Scopus
Language:
English
Journal:
5th International Conference on Contemporary Computing and Informatics, IC3I 2022
Year:
2022
Document Type:
Article
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