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Trends Analysis of Virtual Reality Research between 1987 and 2021
International Journal of Information and Management Sciences ; 33(3):245-259, 2022.
Article in English | Scopus | ID: covidwho-2324112
ABSTRACT
The COVID-19 pandemic has dramatically altered the way how we communicate with others. From ZOOM to Meta-verse, an increasing number of people are shifting to the virtual world for work and personal life. However, as a technology, virtual reality is still considered merely a device for immersive gaming for the young generation. Thus, despite itspotential, virtual reality is hardly discussed as acore technology enabling Metaverse, which provides a virtual world for everyone. Therefore, it is necessary to examine prior studies for an understanding full spectrum of virtual reality research. There are three primary aims of this study 1. To trace the history of virtual reality research for providing a holisticview oftheresearch trajectory. 2. Todiscover prevalent topics during the last 34 years as well as highly cited papers and authors. 3. To find hub topics for identifying the direction of interdisciplinary research. © 2022, Tamkang University. All rights reserved.
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Full text: Available Collection: Databases of international organizations Database: Scopus Type of study: Prognostic study / Reviews Language: English Journal: International Journal of Information and Management Sciences Year: 2022 Document Type: Article

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Full text: Available Collection: Databases of international organizations Database: Scopus Type of study: Prognostic study / Reviews Language: English Journal: International Journal of Information and Management Sciences Year: 2022 Document Type: Article