Psychiatry for Better World: COVID-19 and Blame Games People Play from Public and Global Metal Health Perspective.
Psychiatr Danub
; 32(2): 221-228, 2020.
Artículo
en Inglés
| MEDLINE | ID: covidwho-2100750
ABSTRACT
Blame games tend to follow crisis, be they at local, national or international level related to political, financial or health issues. COVID-19 crisis from the very beginning has been followed by divisive and disruptive psychosocial and political blame games. Active or passive blaming is an inherent feature of human beings in order to shift responsibilities onto others, single out a culprit, find a scapegoat and pinpoint a target. Finger pointing, blame games and scapegoating are associated with creation of binaries that identify agency as good or bad, right or wrong, moral or immoral. The scapegoat is expectedly always bad, wrong and immoral, commonly black evil. The detrimental effects of the COVID-19 blame games are seen in a lack of cohesion and coherence in the anti-COVID-19 solving strategies. Fighting the COVID-19 crisis all countries and nations need to join efforts on defeating it and to shift from a destructive blaming and zero-sum type of thinking to a much more creative, systemic and humanistic type. Effective response to COVID-19 is related to sowing the seeds for humanistic self and empathic civilization, rather than blaming, scapegoating and xenophobia.
Texto completo:
Disponible
Colección:
Bases de datos internacionales
Base de datos:
MEDLINE
Asunto principal:
Neumonía Viral
/
Psiquiatría
/
Salud Mental
/
Salud Pública
/
Salud Global
/
Infecciones por Coronavirus
Tipo de estudio:
Estudio observacional
Límite:
Humanos
Idioma:
Inglés
Revista:
Psychiatr Danub
Asunto de la revista:
Psiquiatria
Año:
2020
Tipo del documento:
Artículo
Similares
MEDLINE
...
LILACS
LIS