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1.
Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study.
JMIR Serious Games
; 9(3): e30672, 2021 Aug 26.
Artículo
en Inglés
| MEDLINE | ID: mdl-34435962
2.
The Spinal Cord Injury Program in Exercise (SCIPE) study: study protocol for a randomized controlled trial evaluating teleexercise programs for people with spinal cord injury.
Trials
; 22(1): 551, 2021 Aug 19.
Artículo
en Inglés
| MEDLINE | ID: mdl-34412653
3.
Association of State Stay-at-Home Orders and State-Level African American Population With COVID-19 Case Rates.
JAMA Netw Open
; 3(10): e2026010, 2020 10 01.
Artículo
en Inglés
| MEDLINE | ID: mdl-33095253
4.
Effectiveness of the International Symbol of Access and inclusivity of other disability groups.
Disabil Health J
; 13(1): 100836, 2020 01.
Artículo
en Inglés
| MEDLINE | ID: mdl-31515162
5.
Lessons learned from a blended telephone/e-health platform for caregivers in promoting physical activity and nutrition in children with a mobility disability.
Disabil Health J
; 13(1): 100826, 2020 01.
Artículo
en Inglés
| MEDLINE | ID: mdl-31416771
6.
Energy Expenditure and Enjoyment During Active Video Gaming Using an Adapted Wii Fit Balance Board in Adults with Physical Disabilities: Observational Study.
JMIR Serious Games
; 7(1): e11326, 2019 Feb 01.
Artículo
en Inglés
| MEDLINE | ID: mdl-30707098
7.
Exercise Training Guidelines for Multiple Sclerosis, Stroke, and Parkinson Disease: Rapid Review and Synthesis.
Am J Phys Med Rehabil
; 98(7): 613-621, 2019 07.
Artículo
en Inglés
| MEDLINE | ID: mdl-30844920
8.
Examining perceptions of existing and newly created accessibility symbols.
Disabil Health J
; 12(2): 180-186, 2019 04.
Artículo
en Inglés
| MEDLINE | ID: mdl-30655189
9.
Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation.
JMIR Rehabil Assist Technol
; 5(1): e2, 2018 Mar 06.
Artículo
en Inglés
| MEDLINE | ID: mdl-29510972
10.
Assessment of Active Video Gaming Using Adapted Controllers by Individuals With Physical Disabilities: A Protocol.
JMIR Res Protoc
; 6(6): e116, 2017 Jun 16.
Artículo
en Inglés
| MEDLINE | ID: mdl-28623186
11.
Fitness facilities still lack accessibility for people with disabilities.
Disabil Health J
; 10(2): 214-221, 2017 04.
Artículo
en Inglés
| MEDLINE | ID: mdl-28143707
12.
Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities.
Phys Ther
; 96(4): 521-32, 2016 Apr.
Artículo
en Inglés
| MEDLINE | ID: mdl-26316530
13.
Active Videogaming in Youth with Physical Disability: Gameplay and Enjoyment.
Games Health J
; 5(5): 333-341, 2016 10.
Artículo
en Inglés
| MEDLINE | ID: mdl-27696899
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