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1.
The Frequency of Design Studies Targeting People With Psychotic Symptoms and Features in Mental Health Care Innovation: Secondary Analysis of a Systematic Review.
JMIR Ment Health
; 11: e54202, 2024 Jan 09.
Artículo
en Inglés
| MEDLINE | ID: mdl-38194249
2.
The Involvement of Service Users and People With Lived Experience in Mental Health Care Innovation Through Design: Systematic Review.
JMIR Ment Health
; 10: e46590, 2023 Jul 25.
Artículo
en Inglés
| MEDLINE | ID: mdl-37490326
3.
Boundary Objects as Dialogical Learning Accelerators for Social Change in Design for Health: Systematic Review.
JMIR Hum Factors
; 9(1): e31167, 2022 Feb 03.
Artículo
en Inglés
| MEDLINE | ID: mdl-35113023
4.
The Development of an Escape Room-Based Serious Game to Trigger Social Interaction and Communication Between High-Functioning Children With Autism and Their Peers: Iterative Design Approach.
JMIR Serious Games
; 9(1): e19765, 2021 Mar 23.
Artículo
en Inglés
| MEDLINE | ID: mdl-33755023
5.
Design of a Digital Comic Creator (It's Me) to Facilitate Social Skills Training for Children With Autism Spectrum Disorder: Design Research Approach.
JMIR Ment Health
; 7(7): e17260, 2020 Jul 10.
Artículo
en Inglés
| MEDLINE | ID: mdl-32673273
6.
Maximizing Authentic Learning and Real-World Problem-solving in Health Curricula Through Psychological Fidelity in a Game-Like Intervention: Development, Feasibility, and Pilot Studies.
Med Sci Educ
; 29(1): 205-214, 2019 Mar.
Artículo
en Inglés
| MEDLINE | ID: mdl-34457469
7.
The Role of Transfer in Designing Games and Simulations for Health: Systematic Review.
JMIR Serious Games
; 5(4): e23, 2017 Nov 24.
Artículo
en Inglés
| MEDLINE | ID: mdl-29175812
8.
iLift: A health behavior change support system for lifting and transfer techniques to prevent lower-back injuries in healthcare.
Int J Med Inform
; 96: 11-23, 2016 12.
Artículo
en Inglés
| MEDLINE | ID: mdl-26797571
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