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1.
Pediatr Emerg Care ; 36(5): 257-261, 2020 May.
Article in English | MEDLINE | ID: mdl-32355071

ABSTRACT

Whereas our last article focused on burnout in practicing pediatric emergency medicine (PEM) physicians, this article centers on burnout in PEM fellows. Our discussion is based solely on trainee burnout literature. As graduates of pediatrics or emergency medicine residencies, PEM fellows are charged with achieving attending-level clinical expertise while continuing to cope with trainee challenges, such as limited practice autonomy, low pay, financial debt, and uncertain future employment. In this article, we discuss PEM fellow burnout and review risk and protective factors, presentation, and evidence-based interventions to mitigate it. In the absence of PEM fellow-specific literature, we share pediatrics and emergency medicine residency data.This article is dedicated to the trainees we have lost to suicide. We miss you.


Subject(s)
Burnout, Professional/prevention & control , Fellowships and Scholarships , Pediatric Emergency Medicine , Pediatricians/psychology , Self Care , Education, Medical, Graduate , Female , Humans , Male , Pediatric Emergency Medicine/education , Personnel Staffing and Scheduling , Risk Factors , Stress, Psychological/prevention & control
2.
J Adolesc Health ; 63(4): 451-458, 2018 10.
Article in English | MEDLINE | ID: mdl-30286900

ABSTRACT

PURPOSE: To examine longitudinal associations between five commonly used technology devices prior to bedtime and real-life academic outcomes in adolescents. METHODS: A total of 853 adolescents were recruited to a three-year prospective cohort study, with annual assessments. Academic grades/levels for three core subjects (English, Mathematics, and Science) were extracted from school records, and standardized (z-scores) were derived at the end of each academic year. A validated questionnaire was used to determine the frequency of using five types of technology (television viewing, video gaming, mobile telephone use, listening to music, and social networking) before bedtime. RESULTS: After adjustment, English attainment was the subject most affected by prebedtime technology use, where three of five technologies assessed were negatively and prospectively associated (social networking [ß = -.07 and p = .024], video gaming [ß = -.10 and p = .008], and mobile telephone [ß = -.07 and p=.017]). Social networking (ß = -.07and p = .042), television viewing (ß = -.08 and p = .044), and mobile telephones (ß = -.07 and p = .031) were associated with significant impairment in English for girls whereas attainment in boys was most impaired by video gaming (ß = -.12 and p = .014). CONCLUSIONS: The use of electronic devices by adolescents before bedtime may reduce their academic attainment, but apart from video gaming for boys, the negative impact of near bedtime technology use on academic performance is small.


Subject(s)
Academic Success , Cell Phone/statistics & numerical data , Television/statistics & numerical data , Video Games/statistics & numerical data , Adolescent , Child , Cross-Sectional Studies , Female , Humans , Male , Prospective Studies , Schools , Sex Factors , Sleep/physiology , Surveys and Questionnaires
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