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1.
Biol Psychol ; 87(2): 275-81, 2011 May.
Article in English | MEDLINE | ID: mdl-21453747

ABSTRACT

In recent research similarities between pathological gambling and drug addiction have been identified, suggesting excessive gambling to constitute an addiction. So far, we have insufficient knowledge concerning the psychophysiological mechanisms underlying this kind of non-substance-related addiction. The objective of the study was to investigate emotional processing of gambling-relevant and -irrelevant stimuli in pathological gamblers and non-gambling controls using an EEG cue-reactivity paradigm. Whereas gambling-irrelevant stimuli were processed similarly in non-gambling controls (HC) and pathological gamblers (PG), PG showed significantly stronger gambling-relevant stimulus-induced psychophysiological cue-reactivity (larger gambling stimulus-induced late positive potential, LPP, higher arousal and more positively toned valence ratings as well as higher stimulus-induced craving for gambling cues compared to HC--but not the expectable increase of general craving over time and after stimulus presentation). Our findings suggest enhanced cue-reactivity in pathological gamblers indicative of learned motivated attention that may induce subjective craving and relapse.


Subject(s)
Attention/physiology , Gambling/psychology , Motivation/physiology , Adult , Affect/physiology , Arousal/physiology , Cues , Diagnostic and Statistical Manual of Mental Disorders , Electroencephalography , Female , Humans , Male , Photic Stimulation , Psychometrics , Recurrence
2.
Psychosoc Med ; 4: Doc11, 2007 Oct 04.
Article in English | MEDLINE | ID: mdl-19742294

ABSTRACT

In non-substance-related addiction, the so-called behavioural addiction, no external psychotropic substances are consumed. The psychotropic effect consists of the body's own biochemical processes induced only by excessive activities. Until recently, knowledge was limited with respect to clinically relevant excessive reward-seeking behaviour, such as pathological gambling, excessive shopping and working which meet diagnostic criteria of dependent behaviour. To date, there is no consistent concept for diagnosis and treatment of excessive reward-seeking behaviour, and its classification is uncertain. Therefore, a clear conceptualization of the so-called behavioural addictions is of great importance. The use of adequate diagnostic instruments is necessary for successful therapeutical implications.This article provides an overview of the current popular diagnostic instruments assessing the different forms of behavioural addiction. Especially in certain areas there are only few valid and reliable instruments available to assess excessive rewarding behaviours that fulfill the criteria of addiction.

3.
Wien Klin Wochenschr ; 117(5-6): 188-95, 2005 Mar.
Article in German | MEDLINE | ID: mdl-15875758

ABSTRACT

Excessive computer and video game playing among children is being critically discussed from a pedagogic and public health point of view. To date, no reliable data for this phenomenon in Germany exists. In the present study, the excessive usage of computer and video games is seen as a rewarding behavior which can, due to learning mechanisms, become a prominent and inadequate strategy for children to cope with negative emotions like frustration, uneasiness and fears. In the survey, 323 children ranging in age from 11 to 14 years were asked about their video game playing behavior. Criteria for excessive computer and video game playing were developed in accordance with the criteria for dependency and pathological gambling (DSM-IV, ICD-10). Data show that 9.3% (N = 30) of the children fulfill all criteria for excessive computer and video game playing. Furthermore, these children differ from their class mates with respect to watching television, communication patterns, the ability to concentrate in school lectures and the preferred strategies coping with negative emotions. In accordance with findings in studies about substance-related addiction, data suggest that excessive computer and video game players use their excessive rewarding behavior specifically as an inadequate stress coping strategy.


Subject(s)
Adolescent Behavior/psychology , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology , Computers/statistics & numerical data , Psychology, Adolescent , Psychometrics/methods , Risk Assessment/methods , Video Games/psychology , Adolescent , Attitude to Computers , Child , Female , Germany/epidemiology , Health Status , Humans , Internet , Interpersonal Relations , Life Style , Male , Risk Factors , Social Behavior , Video Games/statistics & numerical data
4.
J Stud Alcohol ; 66(1): 98-104, 2005 Jan.
Article in English | MEDLINE | ID: mdl-15830909

ABSTRACT

OBJECTIVE: Drug-dependent patients show increased negative mood states such as anxiety and depression that interact with drug craving and quality of life. In this study, we compared immigrants with and without drug dependence and assessed whether drug dependence and social status after immigration contributed independently to negative mood states, stress-coping strategies and satisfaction with life in Germany. METHOD: Immigrants (N = 80) who had emigrated from the former Soviet Union to Germany were participants in the study. Drug-dependent immigrants (24 men, 16 women, mean [SD] age 33 [9] years) were compared with healthy immigrants (26 men, 14 women, mean age 35 [12] years) on current emotional status, trait-anxiety, depression, stress-coping strategies, drug craving and immigration-associated data. RESULTS: Compared with healthy immigrants, drug-dependent immigrants showed significantly higher levels of anxiety, depression and negative stress-coping strategies, independent of differences in education or employment status. Satisfaction with being in Germany was associated with both drug dependence and employment status. The severity of drug craving was significantly associated with negative mood states but not with any other measured sociodemographic variable. CONCLUSIONS: This study shows that drug dependence is associated with increased negative mood states and poor stress-coping strategies, independent of the assessed sociodemographic variables. Drug dependence may thus severely interfere with acculturation in the host country. Because immigrants often face reduced treatment options as a result of cultural and language barriers, our findings underline the importance of adequate drug treatment facilities for dependent immigrants.


Subject(s)
Anxiety/ethnology , Emigration and Immigration/statistics & numerical data , Substance-Related Disorders/ethnology , Substance-Related Disorders/etiology , Adolescent , Adult , Anxiety/diagnosis , Female , Germany , Humans , Male , Middle Aged , Regression Analysis , Severity of Illness Index , Substance-Related Disorders/diagnosis , USSR/ethnology
5.
Wien Med Wochenschr ; 154(15-16): 372-7, 2004 Aug.
Article in German | MEDLINE | ID: mdl-15490766

ABSTRACT

Gambling is one of the favourite leisure activities. 70-90 % of the grown-up population have gambled at least once in their life. Over the last few years, however, the variety of opportunities to gamble has changed. Decreasing numbers of casino visitors can be seen against an ever-increasing number of people using slot machines, and taking part in national lotteries and sport betting. Comprehensive empirical research regarding consumer behaviour and addiction potential involved in sport betting has been non-existent and only a few studies have dealt with lottery. In the present study, 108 subjects were questioned in Austrian betting offices. 33.3 % of the sample fulfilled the diagnostic criteria for pathological sport betting. Of the sport betting subjects who additionally play lottery, 22.92 % were diagnosed as being pathological lottery gamblers. Based on the criteria of substance addiction, the data demonstrate that sport betting and lottery have addiction potential and can therefore be seen as non-substance-related addiction.


Subject(s)
Behavior, Addictive/psychology , Gambling/psychology , Adult , Austria , Behavior, Addictive/diagnosis , Behavior, Addictive/epidemiology , Comorbidity , Female , Humans , Male , Middle Aged , Motivation , Sampling Studies , Socioeconomic Factors , Sports/psychology , Sports/statistics & numerical data , Substance-Related Disorders/diagnosis , Substance-Related Disorders/epidemiology , Substance-Related Disorders/psychology
6.
Wien Klin Wochenschr ; 116(5-6): 201-4, 2004 Mar 31.
Article in German | MEDLINE | ID: mdl-15088996

ABSTRACT

Compulsive buying is characterized by repetitive compulsive and excessive misappropriated buying. Labels for this pathological behavior vary and its classification is uncertain. To date, there is no consistent concept for diagnosis and treatment. We present the case of a 36-year old woman with a history of excessive pathological buying. According to the assumption that addiction is a learned behavior, we assume that for the patient compulsive buying as a rewarding behavior has the function of an inadequate stress coping strategy. Therefore, in this case the diagnosis "non-substance-related behavioral addiction" is appropriate. This diagnosis is important for the choice of the therapeutic intervention, which is in accordance to the current therapeutic interventions for substance-related addictions.


Subject(s)
Behavior, Addictive/classification , Behavior, Addictive/diagnosis , Disruptive, Impulse Control, and Conduct Disorders/classification , Disruptive, Impulse Control, and Conduct Disorders/diagnosis , Adult , Compulsive Behavior/classification , Compulsive Behavior/diagnosis , Diagnosis, Differential , Female , Humans
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