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1.
Sensors (Basel) ; 22(21)2022 Oct 22.
Article in English | MEDLINE | ID: mdl-36365782

ABSTRACT

Anomaly detection is one of the biggest issues of security in the Industrial Internet of Things (IIoT) due to the increase in cyber attack dangers for distributed devices and critical infrastructure networks. To face these challenges, the Intrusion Detection System (IDS) is suggested as a robust mechanism to protect and monitor malicious activities in IIoT networks. In this work, we suggest a new mechanism to improve the efficiency and robustness of the IDS system using Distributional Reinforcement Learning (DRL) and the Generative Adversarial Network (GAN). We aim to develop realistic and equilibrated distribution for a given feature set using artificial data in order to overcome the issue of data imbalance. We show how the GAN can efficiently assist the distributional RL-based-IDS in enhancing the detection of minority attacks. To assess the taxonomy of our approach, we verified the effectiveness of our algorithm by using the Distributed Smart Space Orchestration System (DS2OS) dataset. The performance of the normal DRL and DRL-GAN models in binary and multiclass classifications was evaluated based on anomaly detection datasets. The proposed models outperformed the normal DRL in the standard metrics of accuracy, precision, recall, and F1 score. We demonstrated that the GAN introduced in the training process of DRL with the aim of improving the detection of a specific class of data achieves the best results.


Subject(s)
Internet of Things , Neural Networks, Computer , Algorithms , Learning , Computer Communication Networks
2.
Sensors (Basel) ; 21(5)2021 Mar 04.
Article in English | MEDLINE | ID: mdl-33806302

ABSTRACT

Structureless communications such as Device-to-Device (D2D) relaying are undeniably of paramount importance to improving the performance of today's mobile networks. Such a communication paradigm requires a certain level of intelligence at the device level, thereby allowing it to interact with the environment and make proper decisions. However, decentralizing decision-making may induce paradoxical outcomes, resulting in a drop in performance, which sustains the design of self-organizing yet efficient systems. We propose that each device decides either to directly connect to the eNodeB or get access via another device through a D2D link. In the first part of this article, we describe a biform game framework to analyze the proposed self-organized system's performance, under pure and mixed strategies. We use two reinforcement learning (RL) algorithms, enabling devices to self-organize and learn their pure/mixed equilibrium strategies in a fully distributed fashion. Decentralized RL algorithms are shown to play an important role in allowing devices to be self-organized and reach satisfactory performance with incomplete information or even under uncertainties. We point out through a simulation the importance of D2D relaying and assess how our learning schemes perform under slow/fast channel fading.

3.
Sensors (Basel) ; 21(3)2021 Jan 20.
Article in English | MEDLINE | ID: mdl-33498586

ABSTRACT

Structureless communications such as Device-to-Device (D2D) relaying are undeniably of paramount importance to improving the performance of today's mobile networks. Such a communication paradigm requires implementing a certain level of intelligence at device level, allowing to interact with the environment and select proper decisions. However, decentralizing decision making sometimes may induce some paradoxical outcomes resulting, therefore, in a performance drop, which sustains the design of self-organizing, yet efficient systems. Here, each device decides either to directly connect to the eNodeB or get access via another device through a D2D link. Given the set of active devices and the channel model, we derive the outage probability for both cellular link and D2D link, and compute the system throughput. We capture the device behavior using a biform game perspective. In the first part of this article, we analyze the pure and mixed Nash equilibria of the induced game where each device seeks to maximize its own throughput. Our framework allows us to analyse and predict the system's performance. The second part of this article is devoted to implement two Reinforcement Learning (RL) algorithms enabling devices to self-organize themselves and learn their equilibrium pure/mixed strategies, in a fully distributed fashion. Simulation results show that offloading the network by means of D2D-relaying improves per device throughput. Moreover, detailed analysis on how the network parameters affect the global performance is provided.

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