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1.
JMIR Serious Games ; 12: e52661, 2024 Jan 24.
Article in English | MEDLINE | ID: mdl-38265856

ABSTRACT

This research letter presents the co-design process for RG4Face, a mime therapy-based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.

2.
Eur J Appl Physiol ; 124(3): 753-760, 2024 Mar.
Article in English | MEDLINE | ID: mdl-38105311

ABSTRACT

PURPOSE: Research describes the existence of a relationship between cortical activity and the regulation of bulbar respiratory centers through the evaluation of the electroencephalographic (EEG) signal during respiratory challenges. For example, we found evidences of a reduction in the frequency of the EEG (alpha band) in both divers and non-divers during apnea tests. For instance, this reduction was more prominent in divers due to the greater physiological disturbance resulting from longer apnea time. However, little is known about EEG adaptations during tests of maximal apnea, a test that voluntarily stops breathing and induces dyspnea. RESULTS: Through this mini-review, we verified that a protocol of successive apneas triggers a significant increase in the maximum apnea time and we hypothesized that successive maximal apnea test could be a powerful model for the study of cortical activity during respiratory distress. CONCLUSION: Dyspnea is a multifactorial symptom and we believe that performing a successive maximal apnea protocol is possible to understand some factors that determine the sensation of dyspnea through the EEG signal, especially in people not trained in apnea.


Subject(s)
Diving , Respiratory Distress Syndrome , Humans , Apnea/diagnosis , Breath Holding , Dyspnea/diagnosis , Electroencephalography , Diving/physiology
3.
Arq Neuropsiquiatr ; 81(10): 876-882, 2023 10.
Article in English | MEDLINE | ID: mdl-37852289

ABSTRACT

BACKGROUND: The saccadic eye movement is responsible for providing focus to a visual object of interest to the retina. In sports like volleyball, identifying relevant targets quickly is essential to a masterful performance. The training improves cortical regions underlying saccadic action, enabling more automated processing in athletes. OBJECTIVE: We investigated changes in the latency during the saccadic eye movement and the absolute theta power on the frontal and prefrontal cortices during the execution of the saccadic eye movement task in volleyball athletes and non-athletes. We hypothesized that the saccade latency and theta power would be lower due to training and perceptual-cognitive enhancement in volleyball players. METHODS: We recruited 30 healthy volunteers: 15 volleyball athletes (11 men and 4 women; mean age: 15.08 ± 1.06 years) and 15 non-athletes (5 men and 10 women; mean age: 18.00 ± 1.46 years). All tasks were performed simultaneously with electroencephalography signal recording. RESULTS: The latency of the saccadic eye movement presented a significant difference between the groups; a shorter time was observed among the athletes, associated with the players' superiority in terms of attention level. During the experiment, the athletes observed a decrease in absolute theta power compared to non-athletes on the electrodes of each frontal and prefrontal area. CONCLUSION: In the present study, we observed the behavior of reaction time and absolute theta power in athletes and non-athletes during a saccadic movement task. Our findings corroborate the premise of cognitive improvement, mainly due to the reduction of saccadic latency and lower beta power, validating the neural efficiency hypothesis.


ANTECEDENTES: O movimento ocular sacádico é responsável por dar foco a um objeto visual de interesse para a retina. Em esportes como o vôlei, identificar alvos relevantes o mais rápido possível é essencial para se ter um desempenho magistral. O treinamento melhora as regiões corticais subjacentes à ação sacádica, e permite um processamento mais automatizado em atletas. OBJETIVO: Investigamos as mudanças na latência durante o movimento ocular sacádico e a potência teta absoluta nos córtices frontal e pré-frontal durante a execução da tarefa de movimento ocular sacádico em atletas e não atletas de voleibol. Nossa hipótese é a de que a latência sacádica e a potência teta seriam menores em atletas devido ao treinamento e ao aprimoramento perceptivo-cognitivo em jogadores de voleibol. MéTODOS: Ao todo, 30 voluntários saudáveis foram recrutados para este estudo: 15 atletas de voleibol (11 homens e 4 mulheres; idade média: 15,08 ± 1,06 anos) e 15 não atletas (5 homens e 10 mulheres; idade média: 18,00 ± 1,46 anos). Todas as tarefas foram realizadas simultaneamente com o registro do sinal eletroencefalográfico. RESULTADOS: O resultado da latência do movimento ocular sacádico apresentou diferença significativa entre os grupos, sendo observado menor tempo entre os atletas, associado à superioridade dos jogadores em termos de nível de atenção. Durante o experimento, nos eletrodos de cada área frontal e pré-frontal, observou-se uma diminuição na potência teta absoluta nos atletas em comparação aos não atletas. CONCLUSãO: Neste estudo, observou-se o comportamento do tempo de reação e da potência teta absoluta em atletas e não atletas durante uma tarefa de movimento sacádico. Nossos achados corroboram a premissa de melhora cognitiva, principalmente pela redução da latência sacádica e menor potência beta, o que valida a hipótese de eficiência neural.


Subject(s)
Saccades , Volleyball , Male , Humans , Female , Adolescent , Young Adult , Adult , Electroencephalography , Reaction Time , Athletes
4.
Arq. neuropsiquiatr ; 81(10): 876-882, 2023. graf
Article in English | LILACS-Express | LILACS | ID: biblio-1527879

ABSTRACT

Abstract Background The saccadic eye movement is responsible for providing focus to a visual object of interest to the retina. In sports like volleyball, identifying relevant targets quickly is essential to a masterful performance. The training improves cortical regions underlying saccadic action, enabling more automated processing in athletes. Objective We investigated changes in the latency during the saccadic eye movement and the absolute theta power on the frontal and prefrontal cortices during the execution of the saccadic eye movement task in volleyball athletes and non-athletes. We hypothesized that the saccade latency and theta power would be lower due to training and perceptual-cognitive enhancement in volleyball players. Methods We recruited 30 healthy volunteers: 15 volleyball athletes (11 men and 4 women; mean age: 15.08 ± 1.06 years) and 15 non-athletes (5 men and 10 women; mean age: 18.00 ± 1.46 years). All tasks were performed simultaneously with electroencephalography signal recording. Results The latency of the saccadic eye movement presented a significant difference between the groups; a shorter time was observed among the athletes, associated with the players' superiority in terms of attention level. During the experiment, the athletes observed a decrease in absolute theta power compared to non-athletes on the electrodes of each frontal and prefrontal area. Conclusion In the present study, we observed the behavior of reaction time and absolute theta power in athletes and non-athletes during a saccadic movement task. Our findings corroborate the premise of cognitive improvement, mainly due to the reduction of saccadic latency and lower beta power, validating the neural efficiency hypothesis.


Resumo Antecedentes O movimento ocular sacádico é responsável por dar foco a um objeto visual de interesse para a retina. Em esportes como o vôlei, identificar alvos relevantes o mais rápido possível é essencial para se ter um desempenho magistral. O treinamento melhora as regiões corticais subjacentes à ação sacádica, e permite um processamento mais automatizado em atletas. Objetivo Investigamos as mudanças na latência durante o movimento ocular sacádico e a potência teta absoluta nos córtices frontal e pré-frontal durante a execução da tarefa de movimento ocular sacádico em atletas e não atletas de voleibol. Nossa hipótese é a de que a latência sacádica e a potência teta seriam menores em atletas devido ao treinamento e ao aprimoramento perceptivo-cognitivo em jogadores de voleibol. Métodos Ao todo, 30 voluntários saudáveis foram recrutados para este estudo: 15 atletas de voleibol (11 homens e 4 mulheres; idade média: 15,08 ± 1,06 anos) e 15 não atletas (5 homens e 10 mulheres; idade média: 18,00 ± 1,46 anos). Todas as tarefas foram realizadas simultaneamente com o registro do sinal eletroencefalográfico. Resultados O resultado da latência do movimento ocular sacádico apresentou diferença significativa entre os grupos, sendo observado menor tempo entre os atletas, associado à superioridade dos jogadores em termos de nível de atenção. Durante o experimento, nos eletrodos de cada área frontal e pré-frontal, observou-se uma diminuição na potência teta absoluta nos atletas em comparação aos não atletas. Conclusão Neste estudo, observou-se o comportamento do tempo de reação e da potência teta absoluta em atletas e não atletas durante uma tarefa de movimento sacádico. Nossos achados corroboram a premissa de melhora cognitiva, principalmente pela redução da latência sacádica e menor potência beta, o que valida a hipótese de eficiência neural.

5.
JMIR Res Protoc ; 11(11): e40603, 2022 Nov 24.
Article in English | MEDLINE | ID: mdl-36422881

ABSTRACT

BACKGROUND: Aphasia is a central disorder of comprehension and expression of language that cannot be attributed to a peripheral sensory deficit or a peripheral motor disorder. The diagnosis and treatment of aphasia are complex. Interventions that facilitate this process can lead to an increase in the number of assisted patients and greater precision in the therapeutic choice by the health professional. OBJECTIVE: This paper describes a protocol for a study that aims to implement a computer-based solution (ie, a telemedicine platform) that uses deep learning to classify vocal data from participants with aphasia and to develop serious games to treat aphasia. Additionally, this study aims to evaluate the usability and user experience of the proposed solution. METHODS: Our interactive and smart platform will be developed to provide an alternative option for professionals and their patients with aphasia. We will design 2 serious games for aphasia rehabilitation and a deep learning-driven computational solution to aid diagnosis. A pilot evaluation of usability and user experience will reveal user satisfaction with platform features. RESULTS: Data collection began in June 2022 and is currently ongoing. Results of system development as well as usability should be published by mid-2023. CONCLUSIONS: This research will contribute to the treatment and diagnosis of aphasia by developing a telemedicine platform based on a co-design process. Therefore, this research will provide an alternative method for health care to patients with aphasia. Additionally, it will guide further studies with the same purpose. INTERNATIONAL REGISTERED REPORT IDENTIFIER (IRRID): PRR1-10.2196/40603.

6.
Fisioter. Bras ; 23(4): 633-644, 13/08/2022.
Article in English | LILACS-Express | LILACS | ID: biblio-1436421

ABSTRACT

Objetivo: Atualizar a literatura sobre os efeitos da terapia aquática no equilíbrio de pacientes pós-AVE e verificar os métodos avaliativos mais empregados. Métodos: A busca na literatura foi realizada em 6 bases de dados Pubmed, Web of Science, Scopus, Medline, PEDro e Cochrane, utilizando a associação de descritores, palavras-chave e operadores booleanos "Stroke" AND "Hydrotherapy" OR "Hydrokinesiotherapy" OR "Aquatic Physiotherapy" AND "Balance", estipulando critérios de inclusão e exclusão. Resultados: Dos 259 estudos identificados, foram selecionados 14 para análise e síntese qualitativa. No geral, os resultados evidenciaram diferenças significativas no equilíbrio de indivíduos com AVE após terapia aquática. Conclusão: Quando comparada às técnicas de fisioterapia neurofuncional convencionais, a fisioterapia aquática apresenta superioridade de eficácia. Os meios avaliativos mais utilizados são a Berg Balance Scale e a Timed Up and Go por se tratarem de ferramentas de rápida e fácil aplicação, além de alta eficácia, demonstrando a relevância do estudo em aspectos de reabilitação funcional em meio a disfunções advindas de comprometimentos neurológicos.

7.
Conscious Cogn ; 100: 103317, 2022 04.
Article in English | MEDLINE | ID: mdl-35364385

ABSTRACT

AIM: This study investigated the bromazepam effects in male subjects during the time estimation performance and EEG alpha asymmetry in electrodes associated with the frontal and motor cortex. MATERIAL AND METHODS: This is a double-blind, crossover study with a sample of 32 healthy adults under control (placebo) vs. experimental (bromazepam) during visual time-estimation task in combination with electroencephalographic analysis. RESULTS: The results demonstrated that the bromazepam increased the relative error in the 4 s, 7 s, and 9 s intervals (p = 0.001). In addition, oral bromazepam modulated the EEG alpha asymmetry in cortical areas during the time judgment (p ≤ 0.025). CONCLUSION: The bromazepam decreases the precision of time estimation judgments and modulates the EEG alpha asymmetry, with greater left hemispheric dominance during time perception. Our findings suggest that bromazepam influences internal clock synchronization via the modulation of GABAergic receptors, strongly relating to attention, conscious perception, and behavioral performance.


Subject(s)
Bromazepam , Time Perception , Adult , Bromazepam/pharmacology , Cross-Over Studies , Double-Blind Method , Electroencephalography/methods , Humans , Judgment , Male
8.
Games Health J ; 11(3): 177-185, 2022 Jun.
Article in English | MEDLINE | ID: mdl-35294849

ABSTRACT

Objective: Gesture-based serious games can be based on playful and interactive scenarios to enhance user engagement and experience during exercises, thereby increasing efficiency in the motor rehabilitation process. This study aimed to develop the Rehabilite Game (RG) as a complementary therapy tool for upper limb rehabilitation in clinics and home environments and to evaluate aspects of usability and user experience of it. Materials and Methods: The evaluation consisted of the use of a gesture-based serious game with motor rehabilitation sessions managed in a web platform. Thirty-three participants were recruited (21 physiotherapists and 12 patients). The protocol allowed each participant to have the experience of playing sessions with different combinations of settings. The User Experience Questionnaire (UEQ) was used to evaluate aspects of usability and user experience. The study was approved by the Research Ethics Board of the Federal University of Piaui (number 3,429,494). Results: The level of satisfaction with the RG was positive, with an excellent Net Promoter Score for 85.7% of physiotherapists and 100% of patients. All six UEQ scales (attractiveness, perspicuity, efficiency, dependability, stimulation, and novelty) reflected acceptance. Conclusion: The study demonstrated that, according to the results obtained in the experiments, the RG had positive feedback from physiotherapists and patients, indicating that the game can be used in a clinical trial to be compared with other rehabilitation techniques.


Subject(s)
Stroke Rehabilitation , Telerehabilitation , Video Games , Gestures , Humans , Stroke Rehabilitation/methods , Upper Extremity
9.
Int J Neurosci ; 132(6): 563-573, 2022 Jun.
Article in English | MEDLINE | ID: mdl-32962509

ABSTRACT

AIM: The study investigated the cortical activity changes and time production task performance induced by changes in motion speed of a non-immersive 3D virtual stimulus. MATERIAL AND METHODS: Twenty-one individuals were participated in the crossover study with the visual-time reproduction task under three-speed conditions: original, slow and fast virtual stimulus. In addition, the electroencephalographic analysis of the theta band power in the dorsolateral prefrontal cortex was done simultaneously with time production task execution. RESULTS: The results demonstrated that in the slow speed condition, there is an increase in the error in the time production task after virtual reality (p < 0.05). There is also increased EEG theta power in the right dorsolateral prefrontal cortex in all speed conditions (p < 0.05). CONCLUSIONS: We propose that the modulations of speed of virtual stimulus may underlie the accumulation of temporal pulses, which could be responsible for changes in the performance of the production task of the time intervals and a substantial increase in right dorsolateral prefrontal cortex activity related to attention and memory, acting in cognitive domains of supraseconds.


Subject(s)
Dorsolateral Prefrontal Cortex , Electroencephalography , Task Performance and Analysis , Attention , Cross-Over Studies , Electroencephalography/methods , Humans , Prefrontal Cortex , Time Perception , Virtual Reality
10.
Comput Methods Programs Biomed ; 214: 106565, 2022 Feb.
Article in English | MEDLINE | ID: mdl-34936945

ABSTRACT

BACKGROUND AND OBJECTIVE: Non-invasive methods for postural assessment are tools used for tracking and monitoring the progression of postural deviations. Different computer-based methods have been used to assess human posture, including mobile applications based on images and sensors. However, such solutions still require manual identification of anatomical points. This study aims to present and validate the NLMeasurer, a mobile application for postural assessment. This application takes advantage of the PoseNet, a solution based on computer vision and machine learning used to estimate human pose and identify anatomical points. From the identified points, NLMeasurer calculates postural measures. METHODS: Twenty participants were photographed in front view while using surface markers over anatomical landmarks. Then, the surface markers were removed, and new photos were taken. The photos were analyzed by two examiners, and six postural measurements were computed with NLMeasurer and a validated biophotogrammetry software. One-sample t-test and Bland Altman procedure were used to assess agreement between the methods, and Intraclass Correlation Coefficient (ICC) was used to assess inter- and intra-rater reliability. RESULTS: Postural measurements calculated using the NLMeasurer were in agreement with the biophotogrammetry software. Furthermore, there was good inter- and intra-rater reliability for most photos without surface markers. CONCLUSIONS: NLMeasurer demonstrated to be a valid tool method to assess postural measurements in the frontal view. The use of surface markers on specific anatomical landmarks (i.e., ears, iliac spines and ankles) can facilitate the digital identification of these landmarks and improve the reliability of the postural measurements performed with NLMeasurer.


Subject(s)
Mobile Applications , Posture , Computers , Humans , Reproducibility of Results
11.
Rev Assoc Med Bras (1992) ; 67(5): 661-666, 2021 Jun.
Article in English | MEDLINE | ID: mdl-34550253

ABSTRACT

OBJECTIVE: The aim was to investigate the acute effect of kinesthetic motor imagery of the 2-minute walk test on hemodynamic and cardiopulmonary variables in patients with heart failure. METHODS: Twenty participants were recruited for the analysis of these variables before and after the execution and imagination of the 2-minute walk test, with the number of laps executed and imagined being recorded. RESULTS: The main results observed showed that (1) there was no difference in the number of laps executed and imagined (p=0.41), indicating that the participants actually imagined the test and (2) the motor imagery of the 2-minute walk test immediately increased (p<0.001) the heart and respiratory rates. CONCLUSION: The motor imagery seems to have acute effects on the cardiopulmonary anticipatory responses of a patient with heart failure.


Subject(s)
Heart Failure , Kinesthesis , Humans , Imagination , Psychomotor Performance
12.
Fisioter. Bras ; 22(3): 486-499, Jul 15, 2021.
Article in Portuguese | LILACS | ID: biblio-1290557

ABSTRACT

Uma das principais causas de morte e limitação funcional em todo o mundo é o Acidente Vascular Encefálico (AVE), causando alterações significativas sobre as atividades de vida diária do indivíduo. O AVE ocorre a partir de comprometimentos vasculares, ocasionando danos cognitivos e musculares, sendo necessário o tratamento fisioterapêutico para a recuperação da função. A realidade virtual se tornou uma aliada da fisioterapia para a recuperação de pacientes pós-AVE, como forma de tornar o tratamento mais interativo e atraente para o paciente. O presente estudo teve como objetivo verificar a eficácia do uso da realidade virtual na recuperação funcional dos membros superiores em pacientes com sequelas de AVE, por meio de uma revisão sistemática. Os estudos utilizados foram buscados em duas bases de dados, onde aqueles selecionados deveriam obedecer aos critérios de inclusão e exclusão pré-determinados. Os resultados obtidos mostraram que a realidade virtual em conjunto com a fisioterapia pode proporcionar resultados significantes para a melhora funcional do membro superior afetado, o que acarreta melhora e bem estar geral do paciente. (AU)


One of the main causes of death and functional limitation worldwide is the stroke, causing significant changes in the individual's daily activities. Stroke occurs from vascular impairments, causing cognitive and muscle damage, requiring physiotherapeutic treatment to recover function. Virtual reality has become a complement of physiotherapy for the recovery of post-stroke patients, with a way of making treatment more interactive and attractive to the patient. The present study aimed to verify the effectiveness of the use of virtual reality in the functional recovery of the upper limbs in patients with stroke sequelae, through a systematic review. The studies used were searched on two scientific bases, where those selected should obey the predetermined inclusion and exclusion criteria. The results obtained showed that virtual reality in conjunction with physical therapy can provide significant results for the functional improvement of the upper limb affected, which leads to improvement and general well-being of the patient. (AU)


Subject(s)
Humans , Paralysis , Stroke , Virtual Reality , Quality of Life , Physical Therapy Modalities , Upper Extremity
13.
Brain Struct Funct ; 226(4): 1185-1193, 2021 May.
Article in English | MEDLINE | ID: mdl-33598759

ABSTRACT

This study investigated the effects of dopaminergic drugs on the EEG mu power during motor imagery, action observation, and execution. This is a double-blind, crossover study with a sample of 15 healthy adults under placebo vs. methylphenidate vs. risperidone conditions during motor imagery, action observation, and execution tasks. The participants had drug dosage adjustment based on body weight/dose (mg/kg). We also analyzed the mu band power by electroencephalography during the study steps. The main result is the interaction between the condition and task factors for the C3 and C4 electrodes, with decreasing EEG mu power in the methylphenidate when compared to risperidone (p ≤ 0.0083). Our results can indicate that the methylphenidate decreases the neurophysiological activity in the central cortical regions during the perceptual experience of tasks with or without body movement.


Subject(s)
Motor Cortex , Adult , Cross-Over Studies , Electroencephalography , Humans , Imagination , Methylphenidate/pharmacology , Movement , Risperidone/pharmacology
14.
Disabil Rehabil Assist Technol ; 16(6): 646-652, 2021 08.
Article in English | MEDLINE | ID: mdl-31746256

ABSTRACT

OBJECTIVE: To analyse the virtual reality applications in the subjects' neuro-psychomotor functions rehabilitation with motor and/or neuropsychiatric impairment. METHODS: The search was carried out in nine databases (Scopus, PubMed, Web of Science, ScienceDirect, Cochrane Library, CINAHL, PsycINFO, LILACS, and SciELO), from December 2017 to March 2019. An additional manual search was performed, taking into consideration references of the included papers, through the same eligibility criteria. The methodological quality of the included papers was evaluated using the Physiotherapy Evidence Database (PEDro). RESULTS: One hundred and twenty-two papers were selected by the initial screening, but only 33 studies participated in the final inclusion in the study (11 clinical trials and 14 experimental studies). The data extracted were: the proposed objective, the sample population, the neurological condition treated, the VR modality used in the procedures and the study intervention period. CONCLUSIONS: Virtual reality supports the rehabilitation process of neuro-psychomotor functions, allowing potential gains in the patients' recovery. Therefore, its development facilitates its availability and access in the future.Implications for rehabilitationIt has minimal adverse effects during the virtual therapies performance, such as the presence of vertigo related to cybersickness conditions, suggesting virtual reality as a safe rehabilitation tool, compared to other therapies.Virtual reality use is useful and effective in helping the rehabilitation process of motor, cognitive and psychosocial functions.It plays a role as an adjunctive and complementary therapy in the neuro-psychomotor rehabilitation process to obtain a clinically significant result.


Subject(s)
Virtual Reality Exposure Therapy , Virtual Reality , Adult , Humans , Physical Therapy Modalities , Psychomotor Performance
15.
Neurol Sci ; 42(6): 2309-2316, 2021 Jun.
Article in English | MEDLINE | ID: mdl-33037974

ABSTRACT

BACKGROUND: The current study is a reanalysis in the time domain of EEG data collection in healthy adults during an oddball paradigm using levetiracetam (LEV) vs. placebo acute administration. Specifically, the event-related potential (ERP) technique provides a tool for exploring the EEG responses to a specific event/stimulus. One of the ERP components widely studied is the P300 component, which is associated with the last stage of information processing and a general measurement of "cognitive efficiency." METHODS: The sample was composed of thirteen healthy right-handed individuals randomized to participate under two conditions: LEV and placebo. Electrophysiological measures were collected before and after drug intake. We explored the oddball paradigm, which is commonly used with healthy individuals to investigate the stages of information processing. RESULTS: The electrophysiological results showed a main effect of condition on P300 amplitude for the frontal (F3, Fz, F4), central (C3, Cz, C4), and parietal electrodes (P3, Pz, P4). The post hoc comparisons (Scheffé's test) demonstrated the significant differences between electrodes. Regarding P300 latency, all regions represented a main effect of condition. A P300 latency reduction was observed during LEV condition compared with placebo. CONCLUSION: Our study observed the ERP component-P300-through the variation of its amplitude and latency to evaluate a supposed higher CNS efficiency when participants were under the LEV effect. Our findings sustain this premise, mainly due to reducing in P300 latency for the LEV condition, supporting the neural efficiency hypothesis.


Subject(s)
Cognition/drug effects , Electroencephalography , Evoked Potentials , Levetiracetam/pharmacology , Adult , Event-Related Potentials, P300 , Humans , Reaction Time
16.
Physiol Behav ; 224: 113036, 2020 10 01.
Article in English | MEDLINE | ID: mdl-32598941

ABSTRACT

Transcranial direct current stimulation (tDCS) has been used as a non-invasive method for enhanced motor and cognitive abilities. However, no previous study has investigated if the tDCS application in unskilled shooters on cortical sites, selected based on the cortical activity of skilled shooters, improves the accuracy and shot grouping. Sixty participants were selected, which included 10 skilled shooters and 50 unskilled shooters. After we identified the right dorsolateral prefrontal cortex (DLPFC) as the area with the highest activity in skilled shooters, we applied anodal tDCS over the right DLPFC in the unskilled shooters under two conditions: sham-tDCS (placebo) and real-tDCS (anodal tDCS). We also analyzed electroencephalography. Our results indicated that anodal tDCS application enhanced the shot accuracy (p = 0.001). Furthermore, the beta power in the EEG recording was higher in the left DLPFC, left and right parietal cortex (p = 0,001) after applying anodal tDCS, while the low-gamma power was higher in the right DLPFC in sham-tDCS (p = 0.001) and right parietal cortex after anodal-tDCS (p = 0.001). Our findings indicate that anodal tDCS can improve accuracy and shot grouping when applied over the unskilled shooters' right DLPFC. Furthermore, beta and low-gamma bands are influenced by anodal tDCS over the right DLPFC, which may be predictive of skill improvement.


Subject(s)
Transcranial Direct Current Stimulation , Electroencephalography , Humans , Prefrontal Cortex
17.
Med Hypotheses ; 142: 109741, 2020 Sep.
Article in English | MEDLINE | ID: mdl-32344284

ABSTRACT

Human posture and Range of Motion (ROM) are important components of a physical assessment and, from the collected data, it is possible to identify postural deviations such as scoliosis or joint and muscle limitations, hence identifying risks of more serious injuries. Posture assessment and ROM measures are also necessary metrics to monitor the effect of treatments used in the motor rehabilitation of patients, as well as to monitor their clinical progress. These evaluation processes are more frequently performed through visual inspection and manual palpation, which are simple and low cost methods. These methods, however, can be optimized with the use of tools such as photogrammetry and goniometry. Mobile solutions have also been developed to help health professionals to capture more objective data and with less risk of bias. Although there are already several systems proposed for assessing human posture and ROM in the literature, they have not been able to automatically identify and mark Anatomical and Segment Points (ASPs). The hypothesis presented here considers the development of a mobile application for automatic identification of ASPs by using machine learning algorithms and computer vision models associated with technologies embedded in smartphones. From ASPs identification, it will be possible to identify changes in postural alignment and ROM. In this context, our view is that an application derived from the hypothesis will serve as an additional tool to assist in the physical assessment process and, consequently, in the diagnosis of disorders related to postural and movement changes.


Subject(s)
Mobile Applications , Humans , Movement , Photogrammetry , Posture , Range of Motion, Articular
18.
Int J Neurosci ; 130(10): 999-1014, 2020 Oct.
Article in English | MEDLINE | ID: mdl-31928445

ABSTRACT

AIM: This study investigated whether time-estimation task exposure influences the severity of Attention Deficit Hyperactivity Disorder (ADHD), as well as theta band activity in the dorsolateral prefrontal cortex and ventrolateral prefrontal cortex. MATERIAL AND METHODS: Twenty-two patients with ADHD participated in a crossover experiment with a visual time-estimation task under control conditions (without exposure to time estimation tasks) and experimental (thirty days exposure to time-estimation tasks) in association with electroencephalographic analysis of theta band. RESULTS: ADHD patients with thirty days of time-estimation task exposure presented a worse performance of the time-estimation task, as revealed by the measurements of the absolute error and relative error (p ≤ 0.05). However, our findings show the improvement of self-reported symptoms of attention, impulsivity, and emotional control in patients after the time-estimation task exposure (p = 0.0001). Moreover, the theta band oscillations in the right dorsolateral prefrontal cortex and in the ventrolateral prefrontal increased with thirty days of time-estimation task exposure (p ≤ 0.05). CONCLUSION: We propose that the decrease in EEG theta power may indicate an efficient accumulation of temporal pulses, which could be responsible for the improvement in the patient cognitive aspects as demonstrated by the current study. Time-estimation task improves ADHD cognitive symptoms, with a substantial increase in cortical areas activity related to attention and memory, suggesting its use as a tool for cognitive timing function management and non-invasive therapeutic aid in ADHD.


Subject(s)
Attention Deficit Disorder with Hyperactivity/physiopathology , Attention Deficit Disorder with Hyperactivity/rehabilitation , Cognitive Remediation , Prefrontal Cortex/physiopathology , Theta Rhythm/physiology , Time Management , Time Perception/physiology , Adult , Cross-Over Studies , Female , Humans , Male , Visual Perception/physiology
20.
Fisioter. Bras ; 20(4): 570-577, Set 3, 2019.
Article in Portuguese | LILACS | ID: biblio-1281619

ABSTRACT

A ultrassonografia é uma ferramenta diagnóstica muito utilizada na unidade de terapia intensiva devido ao baixo custo, por não ser um procedimento invasivo, de rápido aprendizado e oferecendo toda a gama de informações sobre diferentes órgãos e tecidos. Nos últimos anos, tem sido publicado um número crescente de artigos sobre a avaliação do diafragma. A ultrassonografia pode ser uma ferramenta útil para avaliar a disfunção diafragmática em pacientes críticos, porém, apesar de existir padronização da técnica e das variáveis analisadas, ainda não existe consenso sobre a utilização das medidas que podem ser influenciadas pelo posicionamento do transdutor, tipo de ventilação (espontânea ou mecânica controlada) e posição do paciente. Sendo assim, esta revisão reuniu os trabalhos mais atuais a fim de elucidarmos as formas de avaliação morfofuncional por ultrassonografia do diafragma pela comunidade científica e fornecer conhecimentos acerca dessa ferramenta. As variáveis ultrassonográficas mais utilizadas pelos autores encontradas nesta revisão foram: 1) a espessura diafragmática (ED); 2) a fração de espessamento diafragmática (FED); 3) a excursão diafragmática (ExD). A utilização do ultrassom na avaliação da disfunção e atrofia diafragmática em pacientes ventilados mecanicamente parece estar bem estabelecida na literatura, porém, o uso dessas três variáveis na predição de sucesso de desmame e extubação apresentam resultados inconclusivos. (AU)


Ultrasonography is an increasingly popular diagnostic tool in the intensive care unit because of its easy applicability, low cost, non-invasiveness, fast learning and delivering full range of information on different organs and tissues. In the recent years, an exponentially increasing number of articles has been published on diaphragm evaluation. Ultrasonography can be a useful tool to evaluate diaphragmatic dysfunction in critically ill patients. However, although the technique and variables analyzed are not standardized, there is still no consensus on the use of measures that can be influenced because the analysis may vary depending on the position of the transducer, the type of ventilation (spontaneous or mechanically controlled) and the position of the patient. Thus, this review brought together current works in order to elucidate the forms of morphologic and functional evaluation by diaphragm muscle ultrasonography in order to provide knowledge about this tool. The ultrasound variables most used by the authors were: 1) The diaphragmatic thickness; 2) The diaphragmatic thickening fraction; 3) The diaphragmatic excursion. The ultrasound tool in the evaluation of diaphragmatic dysfunction and atrophy in mechanically ventilated patients seems to be well established in the literature, but the use of these three variables in predicting successful weaning and extubation presents inconclusive results. (AU)


Subject(s)
Humans , Ventilator Weaning , Ultrasonography , Diaphragm , Critical Care , Emergencies
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