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1.
Ergonomics ; 63(2): 191-209, 2020 Feb.
Article in English | MEDLINE | ID: mdl-31724907

ABSTRACT

Five computer network Defence displays (one Alphanumeric and four graphical displays: Radial Traffic Analyser, Bar Graph, Cube, and Treemap) were evaluated. Two experiments were conducted using different methodological procedures. Participants responded to questions that were structured to approximate various ways in which analysts might need to consider network traffic. Numerous significant effects were obtained and a fairly clear rank ordering of performance for the four graphical displays was obtained across experiments (from best to worst): Bar Graph, Cube, Radial Traffic Analyser, and Treemap. The results are interpreted from the perspective of ecological interface design: the quality of performance is directly related to the quality of semantic mapping between work domain, display, and human constraints. Factors that may have contributed to the poor performance for the Radial Traffic Analyser and Treemap displays are discussed. General implications for display and interface design are provided. Practitioner summary: Proposed displays for computer network Defence are evaluated; the results are interpreted from the perspective of ecological interface design. The associated design principles are applicable to all analogical graphical displays. Abbreviation: CND: cyber network defence; CSE: cognitive systems engineering; EID: ecological interface design; ICMP: internet control message protocol; IP: internet protocol; RTA: radial traffic analyzer; TCP: transmission control protocol; UDP: user datagram protocol.


Subject(s)
Computer Graphics , Computer Security , Data Display , Equipment Design , Semantics , User-Computer Interface , Adolescent , Adult , Humans , Middle Aged , Young Adult
2.
Neuroimage ; 195: 475-489, 2019 07 15.
Article in English | MEDLINE | ID: mdl-30954710

ABSTRACT

In this work, we investigated the use of real-time functional magnetic resonance imaging (fMRI) with neurofeedback training (NFT) to teach volitional down-regulation of the auditory cortex (AC) using directed attention strategies as there is a growing interest in the application of fMRI-NFT to treat neurologic disorders. Healthy participants were separated into two groups: the experimental group received real feedback regarding activity in the AC; the control group was supplied sham feedback yoked from a random participant in the experimental group and matched for fMRI-NFT experience. Each participant underwent five fMRI-NFT sessions. Each session contained 2 neurofeedback runs where participants completed alternating blocks of "rest" and "lower" conditions while viewing a continuously-updated bar representing AC activation and listening to continuous noise. Average AC deactivation was extracted from each closed-loop neuromodulation run and used to quantify the control over AC (AC control), which was found to significantly increase across training in the experimental group. Additionally, behavioral testing was completed outside of the MRI on sessions 1 and 5 consisting of a subjective questionnaire to assess attentional control and two quantitative tests of attention. No significant changes in behavior were observed; however, there was a significant correlation between changes in AC control and attentional control. Also, in a neural assessment before and after fMRI-NFT, AC activity in response to continuous noise stimulation was found to significantly decrease across training while changes in AC resting perfusion were found to be significantly greater in the experimental group. These results may be useful in formulating effective therapies outside of the MRI, specifically for chronic tinnitus which is often characterized by hyperactivity of the primary auditory cortex and altered attentional processes. Furthermore, the modulation of attention may be useful in developing therapies for other disorders such as chronic pain.


Subject(s)
Attention/physiology , Auditory Cortex/physiology , Neurofeedback/methods , Adult , Cerebrovascular Circulation/physiology , Female , Humans , Magnetic Resonance Imaging/methods , Male , Young Adult
3.
Hum Factors ; 61(4): 513-525, 2019 06.
Article in English | MEDLINE | ID: mdl-30875249

ABSTRACT

OBJECTIVE: The objective is to provide a review of ecological interface design (EID), to illustrate its value to human factors/ergonomics, and to identify areas for future research and development. BACKGROUND: EID uses mature interface technologies to provide decision making and problem solving support. A variety of theoretical concepts and analytical tools have been developed to meet the associated challenges. EID provides support that is simultaneously grounded in the practical realities of a work domain and tailored to human capabilities and limitations. METHOD: EID's theoretical foundation is discussed briefly. Concrete examples of ecological and traditional interfaces are provided. Different categories of work domains are described, as well as the associated implications for interface design. A targeted literature review is conducted and the experimental outcomes are summarized. A representative evaluation is discussed, and interpretations of performance are provided. RESULTS: The evidence reveals that EID has been remarkably successful in significantly improving performance for work domains with constraints that are law driven (e.g., process control). In contrast, work domains that are intent-driven (e.g., information retrieval) have, by and large, been ignored. Also, few studies have addressed nonvisual displays. CONCLUSION: EID has not yet realized its potential to improve safety and efficiency across the entire continuum of work domains. APPLICATION: EID provides a single integrated framework that is (a) sufficiently comprehensive to deal with complicated work domains and (b) capable of producing innovative support that will generalize to actual work settings.


Subject(s)
Decision Support Systems, Management , Ergonomics , User-Computer Interface , Problem Solving
4.
Hum Factors ; 60(5): 610-625, 2018 08.
Article in English | MEDLINE | ID: mdl-29741960

ABSTRACT

OBJECTIVE: A prototype ecological interface for computer network defense (CND) was developed. BACKGROUND: Concerns about CND run high. Although there is a vast literature on CND, there is some indication that this research is not being translated into operational contexts. Part of the reason may be that CND has historically been treated as a strictly technical problem, rather than as a socio-technical problem. METHODS: The cognitive systems engineering (CSE)/ecological interface design (EID) framework was used in the analysis and design of the prototype interface. A brief overview of CSE/EID is provided. EID principles of design (i.e., direct perception, direct manipulation and visual momentum) are described and illustrated through concrete examples from the ecological interface. RESULTS: Key features of the ecological interface include (a) a wide variety of alternative visual displays, (b) controls that allow easy, dynamic reconfiguration of these displays, (c) visual highlighting of functionally related information across displays, (d) control mechanisms to selectively filter massive data sets, and (e) the capability for easy expansion. Cyber attacks from a well-known data set are illustrated through screen shots. CONCLUSION: CND support needs to be developed with a triadic focus (i.e., humans interacting with technology to accomplish work) if it is to be effective. Iterative design and formal evaluation is also required. The discipline of human factors has a long tradition of success on both counts; it is time that HF became fully involved in CND. APPLICATION: Direct application in supporting cyber analysts.


Subject(s)
Computer Security , Data Display , Software Design , User-Computer Interface , Adult , Computer Security/standards , Data Display/standards , Humans
5.
Front Psychol ; 8: 32, 2017.
Article in English | MEDLINE | ID: mdl-28167924

ABSTRACT

The perception of a visual stimulus is dependent not only upon local features, but also on the arrangement of those features. When stimulus features are perceptually well organized (e.g., symmetric or parallel), a global configuration with a high degree of salience emerges from the interactions between these features, often referred to as emergent features. Emergent features can be demonstrated in the Configural Superiority Effect (CSE): presenting a stimulus within an organized context relative to its presentation in a disarranged one results in better performance. Prior neuroimaging work on the perception of emergent features regards the CSE as an "all or none" phenomenon, focusing on the contrast between configural and non-configural stimuli. However, it is still not clear how emergent features are processed between these two endpoints. The current study examined the extent to which behavioral and neuroimaging markers of emergent features are responsive to the degree of configurality in visual displays. Subjects were tasked with reporting the anomalous quadrant in a visual search task while being scanned. Degree of configurality was manipulated by incrementally varying the rotational angle of low-level features within the stimulus arrays. Behaviorally, we observed faster response times with increasing levels of configurality. These behavioral changes were accompanied by increases in response magnitude across multiple visual areas in occipito-temporal cortex, primarily early visual cortex and object-selective cortex. Our findings suggest that the neural correlates of emergent features can be observed even in response to stimuli that are not fully configural, and demonstrate that configural information is already present at early stages of the visual hierarchy.

6.
Appl Ergon ; 59(Pt B): 625-636, 2017 Mar.
Article in English | MEDLINE | ID: mdl-26897477

ABSTRACT

The focus of this manuscript is on cognitive systems engineering/ecological interface design (CSE/EID) and the role that this framework may play in improving system safety. First, the decision making and problem solving literatures are reviewed with an eye towards informational needs that are required to support these activities. The utility of two of Rasmussen's analytical tools (i.e., the abstraction and aggregation hierarchies) in conducting work domain analyses to identify associated information (i.e., categories and relationships) is discussed. The importance of designing ecological displays and interfaces that span the informational categories in the abstraction hierarchy is described and concrete examples are provided. The potential role that ecological interfaces can play in providing effective decision making (i.e., preventing accidents) and problem solving (i.e., dealing with accidents) support, thereby improving the safety of our socio-technical systems, is explored.


Subject(s)
Decision Support Techniques , Ecology , Safety Management/methods , Systems Analysis , User-Computer Interface , Decision Making , Humans
7.
Ergonomics ; 58(12): 1960-73, 2015.
Article in English | MEDLINE | ID: mdl-26218496

ABSTRACT

Two sets of design principles for analogical visual displays, based on the concepts of emergent features and perceptual objects, are described. An interpretation of previous empirical findings for three displays (bar graph, polar graphic, alphanumeric) is provided from both perspectives. A fourth display (configural coordinate) was designed using principles of ecological interface design (i.e. direct perception). An experiment was conducted to evaluate performance (accuracy and latency of state identification) with these four displays. Numerous significant effects were obtained and a clear rank ordering of performance emerged (from best to worst): configural coordinate, bar graph, alphanumeric and polar graphic. These findings are consistent with principles of design based on emergent features; they are inconsistent with principles based on perceptual objects. Some limitations of the configural coordinate display are discussed and a redesign is provided. Practitioner Summary: Principles of ecological interface design, which emphasise the quality of very specific mappings between domain, display and observer constraints, are described; these principles are applicable to the design of all analogical graphical displays.


Subject(s)
Data Display , Ergonomics , Perception , Adult , Decision Support Techniques , Equipment Design , Female , Humans , Male , Young Adult
8.
Hum Factors ; 47(2): 342-59, 2005.
Article in English | MEDLINE | ID: mdl-16170943

ABSTRACT

The time tunnel display design technique combines the benefits of configural displays (salient visual properties corresponding to critical domain semantics) with the benefits of temporal information (i.e., the value of variables and properties over time). In Experiment 1 a baseline configural display and a time tunnel display were evaluated using real-time measures of system control, fault detection, and state estimation in a simulated process control task. The results provided little evidence in support of the time tunnel format. In Experiment 2 access to the temporal context was limited: Participants performed the detection and estimation tasks with static "snapshots" of system states that had been generated in Experiment 1. The overall pattern of results indicates that the time tunnel display was more effective for state estimation tasks than was the baseline configural display and or a trend display. Issues in the design of temporal displays are discussed, including representational formats and the choice of temporal time frames. Issues in the evaluation of temporal displays are also discussed, including the role of temporal information and the critical nature of participants' access to this information. Actual or potential applications of this research include design techniques for improving graphical displays and methodological insights to guide future evaluations.


Subject(s)
Data Display , Task Performance and Analysis , Time , Adult , Analysis of Variance , Decision Making , Female , Humans , Male , Reaction Time , User-Computer Interface
9.
Hum Factors ; 47(1): 131-7; discussion 138-40, 2005.
Article in English | MEDLINE | ID: mdl-15960092

ABSTRACT

Representation aiding (and similar approaches that share the general orientation) has a great deal of utility, predictive ability, and explanatory power. Marino and Mahan (2005) discuss principles that are critical to the RA approach (configurality, emergent features, and mappings) in a reasonable fashion. However, the application of these principles is far from reasonable. The authors explicitly realize the potential for interactions between nutrients: "The nutritional quality of a food product is a multidimensional concept, and higher order interactions between nutrients may exist" (p. 126). However, they made no effort to discover the nature of these interactions: "No attempt was made to identify contingent interactions between nutrients" (p. 126). Despite not knowing the nature of the interactions between nutrients, they purposely chose a highly configural display that produced numerous emergent features dependent upon these interactions: "A radial spoke display was selected because of the strong configural properties of such display formats (Bennett & Flach, 1992)" (p. 124). Finally, the authors show apparent disdain for the specific mappings among domain, agent, and display that are fundamental to the RA approach: "[O]ther configural display formats could have been used" (p. 124). It is impossible to reconcile these statements and the RA approach to display design. However, these statements make perfect sense if a perceptual object is a guiding principle in one's approach to display design. Marino and Mahan (2005) draw heavily upon the principle of a perceptual object in their design justifications, experimental predictions, and interpretations of results. As we have indicated here and elsewhere (Bennett & Flach, 1992), we believe that these two sets of organizing principles for display design (i.e., objects and mappings) are incompatible. Display design will never be an exact science; there will always be elements of art and creativity. However, the guiding principles have moved well beyond the simple strategy of throwing variables into a geometric object format and relying upon the human agent's powerful perceptual systems to carry the design.


Subject(s)
Decision Making , Nutritional Physiological Phenomena , Task Performance and Analysis , Computer Graphics , Computer Simulation , Concept Formation , Data Display , Equipment Design , Humans , Sensitivity and Specificity , Systems Analysis
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