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1.
Neural Netw ; 64: 59-63, 2015 Apr.
Article in English | MEDLINE | ID: mdl-25613956

ABSTRACT

The ICML 2013 Workshop on Challenges in Representation Learning(1) focused on three challenges: the black box learning challenge, the facial expression recognition challenge, and the multimodal learning challenge. We describe the datasets created for these challenges and summarize the results of the competitions. We provide suggestions for organizers of future challenges and some comments on what kind of knowledge can be gained from machine learning competitions.


Subject(s)
Algorithms , Artificial Intelligence , Biometric Identification/methods , Humans
2.
Front Neuroinform ; 7: 48, 2014 Jan 06.
Article in English | MEDLINE | ID: mdl-24431999

ABSTRACT

Neuroscience currently lacks a comprehensive theory of how cognitive processes can be implemented in a biological substrate. The Neural Engineering Framework (NEF) proposes one such theory, but has not yet gathered significant empirical support, partly due to the technical challenge of building and simulating large-scale models with the NEF. Nengo is a software tool that can be used to build and simulate large-scale models based on the NEF; currently, it is the primary resource for both teaching how the NEF is used, and for doing research that generates specific NEF models to explain experimental data. Nengo 1.4, which was implemented in Java, was used to create Spaun, the world's largest functional brain model (Eliasmith et al., 2012). Simulating Spaun highlighted limitations in Nengo 1.4's ability to support model construction with simple syntax, to simulate large models quickly, and to collect large amounts of data for subsequent analysis. This paper describes Nengo 2.0, which is implemented in Python and overcomes these limitations. It uses simple and extendable syntax, simulates a benchmark model on the scale of Spaun 50 times faster than Nengo 1.4, and has a flexible mechanism for collecting simulation results.

3.
IEEE Trans Pattern Anal Mach Intell ; 36(9): 1874-87, 2014 Sep.
Article in English | MEDLINE | ID: mdl-26352238

ABSTRACT

The spike-and-slab restricted Boltzmann machine (ssRBM) is defined to have both a real-valued "slab" variable and a binary "spike" variable associated with each unit in the hidden layer. The model uses its slab variables to model the conditional covariance of the observation-thought to be important in capturing the statistical properties of natural images. In this paper, we present the canonical ssRBM framework together with some extensions. These extensions highlight the flexibility of the spike-and-slab RBM as a platform for exploring more sophisticated probabilistic models of high dimensional data in general and natural image data in particular. Here, we introduce the subspace-ssRBM focused on the task of learning invariant features. We highlight the behaviour of the ssRBM and its extensions through experiments with the MNIST digit recognition task and the CIFAR-10 object classification task.

4.
Neural Comput ; 23(3): 774-90, 2011 Mar.
Article in English | MEDLINE | ID: mdl-21162668

ABSTRACT

Simulations of cortical computation have often focused on networks built from simplified neuron models similar to rate models hypothesized for V1 simple cells. However, physiological research has revealed that even V1 simple cells have surprising complexity. Our computational simulations explore the effect of this complexity on the visual system's ability to solve simple tasks, such as the categorization of shapes and digits, after learning from a limited number of examples. We use recently proposed high-throughput methodology to explore what axes of modeling complexity are useful in these categorization tasks. We find that complex cell rate models learn to categorize objects better than simple cell models, and without incurring extra computational expense. We find that the squaring of linear filter responses leads to better performance. We find that several other components of physiologically derived models do not yield better performance.


Subject(s)
Discrimination, Psychological/physiology , Models, Neurological , Neurons/physiology , Pattern Recognition, Visual/physiology , Visual Cortex/physiology , Artificial Intelligence , Computer Simulation , Humans , Nonlinear Dynamics
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