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Transl Psychiatry ; 6(9): e893, 2016 09 20.
Article in English | MEDLINE | ID: mdl-27648915

ABSTRACT

Assessing cognitive abilities in children is challenging for two primary reasons: lack of testing engagement can lead to low testing sensitivity and inherent performance variability. Here we sought to explore whether an engaging, adaptive digital cognitive platform built to look and feel like a video game would reliably measure attention-based abilities in children with and without neurodevelopmental disabilities related to a known genetic condition, 16p11.2 deletion. We assessed 20 children with 16p11.2 deletion, a genetic variation implicated in attention deficit/hyperactivity disorder and autism, as well as 16 siblings without the deletion and 75 neurotypical age-matched children. Deletion carriers showed significantly slower response times and greater response variability when compared with all non-carriers; by comparison, traditional non-adaptive selective attention assessments were unable to discriminate group differences. This phenotypic characterization highlights the potential power of administering tools that integrate adaptive psychophysical mechanics into video-game-style mechanics to achieve robust, reliable measurements.


Subject(s)
Autistic Disorder/psychology , Chromosome Disorders/psychology , Cognition , Intellectual Disability/psychology , Video Games , Adolescent , Attention , Attention Deficit Disorder with Hyperactivity/genetics , Attention Deficit Disorder with Hyperactivity/psychology , Autism Spectrum Disorder/genetics , Autism Spectrum Disorder/psychology , Case-Control Studies , Child , Chromosome Deletion , Chromosomes, Human, Pair 16 , Female , Humans , Intellectual Disability/genetics , Male , Pilot Projects , Siblings
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