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J Am Osteopath Assoc ; 115(4): 202-11, 2015 Apr.
Article in English | MEDLINE | ID: mdl-25830576

ABSTRACT

Growing up in an era of video games and Web-based applications has primed current medical students to expect rapid, interactive feedback. To address this need, the A.T. Still University-School of Osteopathic Medicine in Arizona (Mesa) has developed and integrated a variety of approaches using technology-enhanced active learning for medical education (TEAL-MEd) into its curriculum. Over the course of 3 years (2010-2013), the authors facilitated more than 80 implementations of games and virtual patient simulations into the education of 550 osteopathic medical students. The authors report on 4 key aspects of the TEAL-MEd initiative, including purpose, portfolio of tools, progress to date regarding challenges and solutions, and future directions. Lessons learned may be of benefit to medical educators at academic and clinical training sites who wish to implement TEAL-MEd activities.


Subject(s)
Curriculum/trends , Education, Medical/organization & administration , Internet , Learning , Problem-Based Learning/trends , Students, Medical/psychology , Humans , Osteopathic Medicine/education , United States
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