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IEEE Comput Graph Appl ; 38(3): 131-139, 2018 05.
Article in English | MEDLINE | ID: mdl-29877808

ABSTRACT

This article deals with creating artistic shapes in a cubist style. The authors propose adding cubist features to (or cubification of) time-variant sculptural shapes. A new concept of a 4D cubist camera is introduced for multiple projections from 4D space-time to 3D space, and 3D printing for stop-motion animation is applied.

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