1.
IEEE Comput Graph Appl
; 38(3): 131-139, 2018 05.
Article
in English
| MEDLINE
| ID: mdl-29877808
ABSTRACT
This article deals with creating artistic shapes in a cubist style. The authors propose adding cubist features to (or cubification of) time-variant sculptural shapes. A new concept of a 4D cubist camera is introduced for multiple projections from 4D space-time to 3D space, and 3D printing for stop-motion animation is applied.