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1.
Patterns (N Y) ; 3(1): 100391, 2022 Jan 14.
Article in English | MEDLINE | ID: mdl-35079712

ABSTRACT

Inverse kinematics is fundamental for computational motion planning. It is used to derive an appropriate state in a robot's configuration space, given a target position in task space. In this work, we investigate the performance of fully connected and residual artificial neural networks as well as recurrent, learning-based, and deep spiking neural networks for conventional and geometrically constrained inverse kinematics. We show that while highly parameterized data-driven neural networks with tens to hundreds of thousands of parameters exhibit sub-ms inference time and sub-mm accuracy, learning-based spiking architectures can provide reasonably good results with merely a few thousand neurons. Moreover, we show that spiking neural networks can perform well in geometrically constrained task space, even when configured to an energy-conserved spiking rate, demonstrating their robustness. Neural networks were evaluated on NVIDIA's Xavier and Intel's neuromorphic Loihi chip.

2.
Patterns (N Y) ; 3(1): 100413, 2022 Jan 14.
Article in English | MEDLINE | ID: mdl-35079719

ABSTRACT

Elishai Ezra Tsur, a multidisciplinary researcher, talks about the challenges that conventional academic mindset brought to his professional life. He, DeWolf, and Supic introduce us with their viewpoint about "data science" and its role in their research. In their recent work published in this issue of Patterns, they tackle the inverse kinematics problem using brain-inspired neuronal architectures.

3.
Sci Robot ; 6(58): eabk3268, 2021 Sep 08.
Article in English | MEDLINE | ID: mdl-34516751

ABSTRACT

Brain-inspired neural network architecture overcomes unsolved classical control theory problem for telerobotics.


Subject(s)
Models, Neurological , Neural Networks, Computer
4.
Front Neurorobot ; 14: 568359, 2020.
Article in English | MEDLINE | ID: mdl-33162886

ABSTRACT

In this paper we demonstrate how the Nengo neural modeling and simulation libraries enable users to quickly develop robotic perception and action neural networks for simulation on neuromorphic hardware using tools they are already familiar with, such as Keras and Python. We identify four primary challenges in building robust, embedded neurorobotic systems, including: (1) developing infrastructure for interfacing with the environment and sensors; (2) processing task specific sensory signals; (3) generating robust, explainable control signals; and (4) compiling neural networks to run on target hardware. Nengo helps to address these challenges by: (1) providing the NengoInterfaces library, which defines a simple but powerful API for users to interact with simulations and hardware; (2) providing the NengoDL library, which lets users use the Keras and TensorFlow API to develop Nengo models; (3) implementing the Neural Engineering Framework, which provides white-box methods for implementing known functions and circuits; and (4) providing multiple backend libraries, such as NengoLoihi, that enable users to compile the same model to different hardware. We present two examples using Nengo to develop neural networks that run on CPUs and GPUs as well as Intel's neuromorphic chip, Loihi, to demonstrate two variations on this workflow. The first example is an implementation of an end-to-end spiking neural network in Nengo that controls a rover simulated in Mujoco. The network integrates a deep convolutional network that processes visual input from cameras mounted on the rover to track a target, and a control system implementing steering and drive functions in connection weights to guide the rover to the target. The second example uses Nengo as a smaller component in a system that has addressed some but not all of those challenges. Specifically it is used to augment a force-based operational space controller with neural adaptive control to improve performance during a reaching task using a real-world Kinova Jaco2 robotic arm. The code and implementation details are provided, with the intent of enabling other researchers to build and run their own neurorobotic systems.

5.
Proc Biol Sci ; 283(1843)2016 11 30.
Article in English | MEDLINE | ID: mdl-27903878

ABSTRACT

We present a spiking neuron model of the motor cortices and cerebellum of the motor control system. The model consists of anatomically organized spiking neurons encompassing premotor, primary motor, and cerebellar cortices. The model proposes novel neural computations within these areas to control a nonlinear three-link arm model that can adapt to unknown changes in arm dynamics and kinematic structure. We demonstrate the mathematical stability of both forms of adaptation, suggesting that this is a robust approach for common biological problems of changing body size (e.g. during growth), and unexpected dynamic perturbations (e.g. when moving through different media, such as water or mud). To demonstrate the plausibility of the proposed neural mechanisms, we show that the model accounts for data across 19 studies of the motor control system. These data include a mix of behavioural and neural spiking activity, across subjects performing adaptive and static tasks. Given this proposed characterization of the biological processes involved in motor control of the arm, we provide several experimentally testable predictions that distinguish our model from previous work.


Subject(s)
Arm/physiology , Cerebellum/physiology , Models, Neurological , Motor Cortex/physiology , Humans , Neurons/physiology , Nonlinear Dynamics
6.
Front Neurosci ; 9: 464, 2015.
Article in English | MEDLINE | ID: mdl-26696820

ABSTRACT

Evaluating the effectiveness and performance of neuromorphic hardware is difficult. It is even more difficult when the task of interest is a closed-loop task; that is, a task where the output from the neuromorphic hardware affects some environment, which then in turn affects the hardware's future input. However, closed-loop situations are one of the primary potential uses of neuromorphic hardware. To address this, we present a methodology for generating closed-loop benchmarks that makes use of a hybrid of real physical embodiment and a type of "minimal" simulation. Minimal simulation has been shown to lead to robust real-world performance, while still maintaining the practical advantages of simulation, such as making it easy for the same benchmark to be used by many researchers. This method is flexible enough to allow researchers to explicitly modify the benchmarks to identify specific task domains where particular hardware excels. To demonstrate the method, we present a set of novel benchmarks that focus on motor control for an arbitrary system with unknown external forces. Using these benchmarks, we show that an error-driven learning rule can consistently improve motor control performance across a randomly generated family of closed-loop simulations, even when there are up to 15 interacting joints to be controlled.

7.
Front Neuroinform ; 7: 48, 2014 Jan 06.
Article in English | MEDLINE | ID: mdl-24431999

ABSTRACT

Neuroscience currently lacks a comprehensive theory of how cognitive processes can be implemented in a biological substrate. The Neural Engineering Framework (NEF) proposes one such theory, but has not yet gathered significant empirical support, partly due to the technical challenge of building and simulating large-scale models with the NEF. Nengo is a software tool that can be used to build and simulate large-scale models based on the NEF; currently, it is the primary resource for both teaching how the NEF is used, and for doing research that generates specific NEF models to explain experimental data. Nengo 1.4, which was implemented in Java, was used to create Spaun, the world's largest functional brain model (Eliasmith et al., 2012). Simulating Spaun highlighted limitations in Nengo 1.4's ability to support model construction with simple syntax, to simulate large models quickly, and to collect large amounts of data for subsequent analysis. This paper describes Nengo 2.0, which is implemented in Python and overcomes these limitations. It uses simple and extendable syntax, simulates a benchmark model on the scale of Spaun 50 times faster than Nengo 1.4, and has a flexible mechanism for collecting simulation results.

8.
Science ; 338(6111): 1202-5, 2012 Nov 30.
Article in English | MEDLINE | ID: mdl-23197532

ABSTRACT

A central challenge for cognitive and systems neuroscience is to relate the incredibly complex behavior of animals to the equally complex activity of their brains. Recently described, large-scale neural models have not bridged this gap between neural activity and biological function. In this work, we present a 2.5-million-neuron model of the brain (called "Spaun") that bridges this gap by exhibiting many different behaviors. The model is presented only with visual image sequences, and it draws all of its responses with a physically modeled arm. Although simplified, the model captures many aspects of neuroanatomy, neurophysiology, and psychological behavior, which we demonstrate via eight diverse tasks.


Subject(s)
Behavior , Brain/physiology , Models, Neurological , Software , Brain/anatomy & histology , Humans , Neural Networks, Computer
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