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1.
Psychol Sport Exerc ; 71: 102589, 2024 Mar.
Article in English | MEDLINE | ID: mdl-38163513

ABSTRACT

Judgement and decision-making under uncertainty often rely on simplistic" rules of thumb", known as "heuristics". The purpose of this scoping review is to explore the extant literature focussed on heuristics and sport. This study employed a five-stage scoping review methodology. The databases searched were Scopus, Web of Science, SPORTDiscus, and PsycInfo. The search terms were sport*, heuristic* (and its synonyms: cognitive shortcut, shortcut, rule of thumb, mental rule, cognitive rule) plus cognitive bias. The search identified 2019 studies, of which 38 were included in the analysis. Studies based in USA and Germany were most common. The use of heuristics by players were most common, while football (soccer) and basketball were the most frequently researched sport contexts. Both males and females were commonly included in most studies, but there were no studies with an explicit focus on females. The research was contextualized within several academic disciplines (e.g., psychology, forecasting, JDM, organization behavior, sports marketing and sponsorship, coaching science, risk analysis and sociology). Approximately 80 % of the studies were quantitative. Sixteen studies examined the fast and frugal heuristics approach (i.e., take-the-first heuristic (n = 8), recognition heuristic (n = 7), or gut instinct (n = 1), whereas eleven articles embraced the heuristics and biases approach. Future research should pursue a greater variety of heuristics, investigate the use of heuristics by selectors and boards of directors, and how best to design, implement, and evaluate heuristic education programs.


Subject(s)
Decision Making , Soccer , Male , Female , Humans , Heuristics , Uncertainty
2.
Front Sports Act Living ; 5: 1172264, 2023.
Article in English | MEDLINE | ID: mdl-37559956

ABSTRACT

We study the lineage network of coaches in the Australian Football League (AFL) using a novel process of influence propagation through temporal social networks. Coaching and being coached are considered major opportunities for learning, and the vast majority of AFL coaches are former AFL players. We, therefore, establish influence via two antagonistic components: as players, future coaches are influenced by their coaches, and later liberate themselves from these influences while being coaches themselves. Influence thus propagates through time-dependent player-coach relationships, and we obtain a ranking of coaches by their aggregated influence on others. In addition to being based on an explicit process, we argue that the ranking has face validity, because it indeed favors highly reputed coaches, and is not determined by temporal or activity indicators such as the starting year of a coaching career, its length, or the number of future coaches coached.

3.
Drug Alcohol Rev ; 42(6): 1349-1357, 2023 09.
Article in English | MEDLINE | ID: mdl-37399138

ABSTRACT

INTRODUCTION: The aim of this study was to: (i) determine the feasibility of using ecological momentary assessment to collect data from Australian Football League (AFL) fans; (ii) explore pre-game, during-game and post-game consumption patterns of AFL fans; and (iii) explore the social and setting-related factors associated with risky single occasion drinking (5+ drinks) among AFL fans. METHODS: Thirty-four participants completed up to 10 ecological momentary assessment surveys before, during and after 63 AFL games (n = 437 completed surveys). Surveys collected data about their drinking, and their social and environmental milieu (e.g., location, company). Binary logistic regression analyses clustered by participant identified which game-day characteristics were associated with higher odds of risky single occasion drinking. Significant differences between pre-game, during-game and post-game drinking on social and environmental factors were explored using pairwise comparisons. RESULTS: Risky single occasion drinking was more likely when games began in the early-afternoon (1-3 pm) than late-afternoon (3-6 pm), when participants watched the game at a stadium or pub compared to home, and when participants watched the game with friends compared to family. Pre-drinking was more likely before night games and post-drinking was more likely after day games. Drinking during the game was heavier when watching the game at a pub and when watching with a combined group of friends and family. DISCUSSION AND CONCLUSIONS: Preliminary findings suggest that social and contextual factors matter in the way alcohol is consumed while watching AFL games. These findings require further investigation in larger samples.


Subject(s)
Alcohol Drinking , Ecological Momentary Assessment , Humans , Australia , Surveys and Questionnaires , Alcohol Drinking/epidemiology , Team Sports
4.
Front Sports Act Living ; 4: 869151, 2022.
Article in English | MEDLINE | ID: mdl-35837248

ABSTRACT

The dominant position of esports game publishers is a fundamental difference between the systemic governance of esports and traditional sports. There are no such equivalent organizations in traditional sports. As for-profit corporations, the publishers develop and market the electronic games as their commercial products and thus, possess exclusive property rights. Publishers control the virtual sporting environment and the rules of the game. In conventional sports, by contrast, non-profit associations administer their sports with the core task of developing the sport by regulations, playing rules, and licensing. There are, however, esports associations which resemble traditional leagues and national governing bodies. Given this, we explore how esports associations pursue legitimacy. This study is empirically motivated by the recent emergence of two esports associations in the insightful case of Germany and examines the pursuit of legitimacy by the World Esports Association (WESA) and the eSport-Bund Deutschland e.V. (ESBD). The study is based on a content analysis of 55 documents and nine interviews with relevant stakeholders. The findings show that the esports associations rely on conformance and manipulation strategies by transferring existing structures from traditional sports to esports. The most effective practices are lobbying for social and public acceptance of esports and creating supportive networks for esports development. While publishers possess an undisputed and taken-for-granted legitimacy based on their product property rights, esports associations struggle for recognition and acceptance. They may still have a long way to go, given that established associations in conventional sports have a history for decades. Yet, esports associations need to accept publisher dominance. Thus, they can only claim partial legitimacy within the esports ecosystem by targeting segments of stakeholders. Management, policy and theoretical implications of this key insight are finally presented.

5.
Transp Res E Logist Transp Rev ; 143: 102064, 2020 Nov.
Article in English | MEDLINE | ID: mdl-32994749

ABSTRACT

This paper studies a luxury sporting goods supply chain (LSGSC) experiencing trade disruption and market volatility. We propose a flexible trade credit contract with minimum order quantity (MOQ) and design a coordination mechanism between a supplier and a loss-averse wholesaler. We extend our study to a multi-tiered product setting and examine the impacts of social influences and loss aversion on SC decisions and channel coordination. Given the gloomy post-Covid-19 economic prospects in an era of reglobalization, this study urges trade associations and business leaders to immunize their SCs by considering behavioral biases and social influences and revisiting their contractual obligations.

6.
J Sports Sci ; 36(23): 2675-2683, 2018 Dec.
Article in English | MEDLINE | ID: mdl-28880783

ABSTRACT

Competitive balance is important because it enhances outcome uncertainty and therefore it promotes spectator interest, and encourages government investment in a sport. This article analyses the distribution of gold medals, medals, medal points and top eight points amongst nations in table tennis from 1988 to 2016 at the Olympic Games and the World Championships respectively. A normalised version of the Herfindahl-Hirschman Index and a coefficient of variation are calculated for each nation's share of these performance indicators. The key findings are that China dominates both events, with successful female players being more dominant than their male counterparts. The competitive balance for gold medals has declined, whilst there is a trend towards improved competitive balance for top eight points for women, suggesting that more teams are featuring in the top eight (but not necessarily the top three) placings. This research has implications for the development of table tennis competitions. Compared to other racket sports, the issue of competitive imbalance in table tennis is particularly thorny, which threatens the long-term development of this sport. Accordingly, some measures are recommended for the International Olympic Committee and the International Table Tennis Federation to propel a more balanced development of international table tennis.


Subject(s)
Achievement , Athletic Performance , Tennis , Athletes , China , Competitive Behavior , Female , Humans , Male
7.
Aust J Rural Health ; 12(1): 6-10, 2004 Feb.
Article in English | MEDLINE | ID: mdl-14723774

ABSTRACT

OBJECTIVE: The purpose of the research was to provide a contemporary description of the gambling behaviours of people in Central Queensland. DESIGN: The South Oaks Gambling Screen (SOGS), a clinical diagnostic tool for identifying problem and pathological gamblers was utilised. SETTING: Central Queensland extends from Bundaberg to Mackay and west to the Queensland-Northern Territory border. The region incorporates a number of rural and regional centres and the major centres of Rockhampton, Gladstone, Mackay and Bundaberg. SUBJECTS: Computer-aided telephone interviews were conducted with a random sample of 1029 adults. MAIN OUTCOME MEASURES: a comparison of CQ gambling rates with national averages. RESULTS: Over 90% of the population had engaged in some form of gambling activity in the past month. One point eight percent of the sample fulfilled criteria for 'problem gambling'. The prevalence of 'probable pathological gambling', was 0.8%. An additional 1% of the population were identified as being 'problem gamblers'. These rates are slightly lower than the Australian average identified by the Productivity Commission in 1999. Nonetheless, they indicate the presence of a large number of individuals affected by problem gambling. CONCLUSIONS: Comparisons of these data with treatment statistics available from the regional counselling service for problem gamblers indicate that the majority of these gamblers do not seek treatment. It is clear that many gamblers with serious pathology go undetected and untreated. General practitioners are suggested as one appropriate point for screening and further referral. A whole-of-government approach to problem and pathological gambling is also advocated.


Subject(s)
Behavior, Addictive/epidemiology , Counseling , Gambling/psychology , Adult , Aged , Behavior, Addictive/psychology , Epidemiologic Studies , Female , Humans , Male , Middle Aged , Patient Acceptance of Health Care/psychology , Prevalence , Queensland/epidemiology , Risk Factors , Social Environment , Surveys and Questionnaires
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