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1.
Comput Intell Neurosci ; 2022: 1862911, 2022.
Article in English | MEDLINE | ID: mdl-35845888

ABSTRACT

With the continuous development of e-commerce, logistics and express services have penetrated into every aspect of people's life. Research on the optimization of logistics network model is helpful to reduce the waste of routes, improve the utilization rate of transportation tools and hubs, and thus reduce the organizational cost of logistics. In this paper, the basic model of hub-and-spoke network (HSN) is constructed based on the principle of minimizing the connection distance and total cost between hubs. By discretizing the particles in the continuous motion space, the discrete particle swarm optimization (PSO) algorithm is designed and the Exchange () exchange function is used to improve its search strategy to update the individual optimal value and the global optimal value. Finally, the improved double-layer discrete PSO algorithm is obtained to solve the logistics network model. The results show that the optimized PSO algorithm has faster convergence speed and higher precision, and the application of the logistics network model is helpful to integrate logistics resources, reduce logistics costs, and improve logistics efficiency.


Subject(s)
Algorithms , Transportation , Computer Simulation , Humans
2.
Sensors (Basel) ; 19(13)2019 Jul 05.
Article in English | MEDLINE | ID: mdl-31284498

ABSTRACT

Computer simulation is an effective means for the research of robot navigation algorithms. In order to implement real-time, three-dimensional, and visual navigation algorithm simulation, a method of algorithm simulation based on secondary development of Unity3D is proposed. With this method, a virtual robot prototype can be created quickly with the imported 3D robot model, virtual joints, and virtual sensors, and then the navigation simulation can be carried out using the virtual prototype with the algorithm script in the virtual environment. Firstly, the scripts of the virtual revolute joint, virtual LiDAR sensors, and terrain environment are written. Secondly, the A* algorithm is improved for navigation in unknown 3D space. Thirdly, taking the Mecanum wheel mobile robot as an example, the 3D robot model is imported into Unity3D, and the virtual joint, sensor, and navigation algorithm scripts are added to the model. Then, the navigation is simulated in static and dynamic environments using a virtual prototype. Finally, the navigation tests of the physical robot are carried out in the physical environment, and the test trajectory is compared with the simulation trajectory. The simulation and test results validate the algorithm simulation method based on the redevelopment of Unity3d, showing that it is feasible, efficient, and flexible.

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