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1.
PLoS One ; 19(6): e0298949, 2024.
Article in English | MEDLINE | ID: mdl-38900745

ABSTRACT

Loneliness is linked to wide ranging physical and mental health problems, including increased rates of mortality. Understanding how loneliness manifests is important for targeted public health treatment and intervention. With advances in mobile sending and wearable technologies, it is possible to collect data on human phenomena in a continuous and uninterrupted way. In doing so, such approaches can be used to monitor physiological and behavioral aspects relevant to an individual's loneliness. In this study, we proposed a method for continuous detection of loneliness using fully objective data from smart devices and passive mobile sensing. We also investigated whether physiological and behavioral features differed in their importance in predicting loneliness across individuals. Finally, we examined how informative data from each device is for loneliness detection tasks. We assessed subjective feelings of loneliness while monitoring behavioral and physiological patterns in 30 college students over a 2-month period. We used smartphones to monitor behavioral patterns (e.g., location changes, type of notifications, in-coming and out-going calls/text messages) and smart watches and rings to monitor physiology and sleep patterns (e.g., heart-rate, heart-rate variability, sleep duration). Participants reported their loneliness feeling multiple times a day through a questionnaire app on their phone. Using the data collected from their devices, we trained a random forest machine learning based model to detect loneliness levels. We found support for loneliness prediction using a multi-device and fully-objective approach. Furthermore, behavioral data collected by smartphones generally were the most important features across all participants. The study provides promising results for using objective data to monitor mental health indicators, which could provide a continuous and uninterrupted source of information in mental healthcare applications.


Subject(s)
Loneliness , Mental Health , Smartphone , Humans , Loneliness/psychology , Male , Female , Young Adult , Adult , Wearable Electronic Devices , Surveys and Questionnaires , Monitoring, Physiologic/instrumentation , Monitoring, Physiologic/methods , Heart Rate/physiology , Mobile Applications , Sleep/physiology
2.
JMIR Form Res ; 6(8): e33964, 2022 Aug 05.
Article in English | MEDLINE | ID: mdl-35816447

ABSTRACT

BACKGROUND: Sleep disturbance is a transdiagnostic risk factor that is so prevalent among young adults that it is considered a public health epidemic, which has been exacerbated by the COVID-19 pandemic. Sleep may contribute to mental health via affect dynamics. Prior literature on the contribution of sleep to affect is largely based on correlational studies or experiments that do not generalize to the daily lives of young adults. Furthermore, the literature examining the associations between sleep variability and affect dynamics remains scant. OBJECTIVE: In an ecologically valid context, using an intensive longitudinal design, we aimed to assess the daily and long-term associations between sleep patterns and affect dynamics among young adults during the COVID-19 pandemic. METHODS: College student participants (N=20; female: 13/20, 65%) wore an Oura ring (Oura Health Ltd) continuously for 3 months to measure sleep patterns, such as average and variability in total sleep time (TST), wake after sleep onset (WASO), sleep efficiency, and sleep onset latency (SOL), resulting in 1173 unique observations. We administered a daily ecological momentary assessment by using a mobile health app to evaluate positive affect (PA), negative affect (NA), and COVID-19 worry once per day. RESULTS: Participants with a higher sleep onset latency (b=-1.09, SE 0.36; P=.006) and TST (b=-0.15, SE 0.05; P=.008) on the prior day had lower PA on the next day. Further, higher average TST across the 3-month period predicted lower average PA (b=-0.36, SE 0.12; P=.009). TST variability predicted higher affect variability across all affect domains. Specifically, higher variability in TST was associated higher PA variability (b=0.09, SE 0.03; P=.007), higher negative affect variability (b=0.12, SE 0.05; P=.03), and higher COVID-19 worry variability (b=0.16, SE 0.07; P=.04). CONCLUSIONS: Fluctuating sleep patterns are associated with affect dynamics at the daily and long-term scales. Low PA and affect variability may be potential pathways through which sleep has implications for mental health.

3.
Neuroinformatics ; 12(3): 435-54, 2014 Jul.
Article in English | MEDLINE | ID: mdl-24497233

ABSTRACT

Simulating large-scale models of biological motion perception is challenging, due to the required memory to store the network structure and the computational power needed to quickly solve the neuronal dynamics. A low-cost yet high-performance approach to simulating large-scale neural network models in real-time is to leverage the parallel processing capability of graphics processing units (GPUs). Based on this approach, we present a two-stage model of visual area MT that we believe to be the first large-scale spiking network to demonstrate pattern direction selectivity. In this model, component-direction-selective (CDS) cells in MT linearly combine inputs from V1 cells that have spatiotemporal receptive fields according to the motion energy model of Simoncelli and Heeger. Pattern-direction-selective (PDS) cells in MT are constructed by pooling over MT CDS cells with a wide range of preferred directions. Responses of our model neurons are comparable to electrophysiological results for grating and plaid stimuli as well as speed tuning. The behavioral response of the network in a motion discrimination task is in agreement with psychophysical data. Moreover, our implementation outperforms a previous implementation of the motion energy model by orders of magnitude in terms of computational speed and memory usage. The full network, which comprises 153,216 neurons and approximately 40 million synapses, processes 20 frames per second of a 40 × 40 input video in real-time using a single off-the-shelf GPU. To promote the use of this algorithm among neuroscientists and computer vision researchers, the source code for the simulator, the network, and analysis scripts are publicly available.


Subject(s)
Computer Simulation , Models, Neurological , Motion Perception/physiology , Neural Networks, Computer , Neurons/physiology , Visual Cortex/physiology , Computers , Humans , Software
4.
Neural Netw ; 48: 109-24, 2013 Dec.
Article in English | MEDLINE | ID: mdl-23994510

ABSTRACT

Understanding how the human brain is able to efficiently perceive and understand a visual scene is still a field of ongoing research. Although many studies have focused on the design and optimization of neural networks to solve visual recognition tasks, most of them either lack neurobiologically plausible learning rules or decision-making processes. Here we present a large-scale model of a hierarchical spiking neural network (SNN) that integrates a low-level memory encoding mechanism with a higher-level decision process to perform a visual classification task in real-time. The model consists of Izhikevich neurons and conductance-based synapses for realistic approximation of neuronal dynamics, a spike-timing-dependent plasticity (STDP) synaptic learning rule with additional synaptic dynamics for memory encoding, and an accumulator model for memory retrieval and categorization. The full network, which comprised 71,026 neurons and approximately 133 million synapses, ran in real-time on a single off-the-shelf graphics processing unit (GPU). The network was constructed on a publicly available SNN simulator that supports general-purpose neuromorphic computer chips. The network achieved 92% correct classifications on MNIST in 100 rounds of random sub-sampling, which is comparable to other SNN approaches and provides a conservative and reliable performance metric. Additionally, the model correctly predicted reaction times from psychophysical experiments. Because of the scalability of the approach and its neurobiological fidelity, the current model can be extended to an efficient neuromorphic implementation that supports more generalized object recognition and decision-making architectures found in the brain.


Subject(s)
Artificial Intelligence , Decision Theory , Neural Networks, Computer , Neuronal Plasticity/physiology , Visual Perception/physiology , Algorithms , Animals , Brain/physiology , Calcium Signaling/physiology , Computer Simulation , Computer Systems , Databases, Factual , Haplorhini , Humans , Memory/physiology , Microcomputers , Models, Statistical , Neurons/physiology , Reproducibility of Results , Stochastic Processes , Synapses/physiology
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