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1.
Research (Wash D C) ; 6: 0064, 2023.
Article in English | MEDLINE | ID: mdl-36939448

ABSTRACT

In recent years, brain science and neuroscience have greatly propelled the innovation of computer science. In particular, knowledge from the neurobiology and neuropsychology of the brain revolutionized the development of reinforcement learning (RL) by providing novel interpretable mechanisms of how the brain achieves intelligent and efficient decision making. Triggered by this, there has been a boom in research about advanced RL algorithms that are built upon the inspirations of brain neuroscience. In this work, to further strengthen the bidirectional link between the 2 communities and especially promote the research on modern RL technology, we provide a comprehensive survey of recent advances in the area of brain-inspired/related RL algorithms. We start with basis theories of RL, and present a concise introduction to brain neuroscience related to RL. Then, we classify these advanced RL methodologies into 3 categories according to different connections of the brain, i.e., micro-neural activity, macro-brain structure, and cognitive function. Each category is further surveyed by presenting several modern RL algorithms along with their mathematical models, correlations with the brain, and open issues. Finally, we introduce several important applications of RL algorithms, followed by the discussions of challenges and opportunities for future research.

2.
Sensors (Basel) ; 20(4)2020 Feb 12.
Article in English | MEDLINE | ID: mdl-32059343

ABSTRACT

With the development of global urbanization, the Internet of Things (IoT) and smart cities are becoming hot research topics. As an emerging model, edge computing can play an important role in smart cities because of its low latency and good performance. IoT devices can reduce time consumption with the help of a mobile edge computing (MEC) server. However, if too many IoT devices simultaneously choose to offload the computation tasks to the MEC server via the limited wireless channel, it may lead to the channel congestion, thus increasing time overhead. Facing a large number of IoT devices in smart cities, the centralized resource allocation algorithm needs a lot of signaling exchange, resulting in low efficiency. To solve the problem, this paper studies the joint policy of communication and computing of IoT devices in edge computing through game theory, and proposes distributed Q-learning algorithms with two learning policies. Simulation results show that the algorithm can converge quickly with a balanced solution.

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