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Article in English | MEDLINE | ID: mdl-37824323

ABSTRACT

Ultrasound image simulation is a well-explored field with the main objective of generating realistic synthetic images, further used as ground truth for computational imaging algorithms or for radiologists' training. Several ultrasound simulators are already available, most of them consisting in similar steps: 1) generate a collection of tissue mimicking individual scatterers with random spatial positions and random amplitudes; 2) model the ultrasound probe and the emission and reception schemes; and 3) generate the radio frequency (RF) signals resulting from the interaction between the scatterers and the propagating ultrasound waves. This article is focused on the first step. To ensure fully developed speckle, a few tens of scatterers by resolution cell are needed, demanding to handle high amounts of data (especially in 3-D) and resulting into important computational time. The objective of this work is to explore new scatterer spatial distributions, with application to multiple coherent 2-D slice simulations from 3-D volumes. More precisely, lazy evaluation of pseudorandom schemes proves them to be highly computationally efficient compared with uniform random distribution commonly used. We also propose an end-to-end method from the 3-D tissue volume to resulting ultrasound images using coherent and 3-D-aware scatterer generation and usage in a real-time context.

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