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1.
North Clin Istanb ; 9(1): 14-22, 2022.
Article in English | MEDLINE | ID: mdl-35340316

ABSTRACT

Objective: Basketball consists of a contact sport that involved actions such as running, jumps, and abrupt changes in direction several times and these repetitive movements can lead to injuries. The objective of this study was to verify the epidemiology of musculoskeletal injuries and risk factors in basketball players. Methods: The sample comprises 361 basketball athletes Southern Portugal, being 238 (65.9%) males, aged between 10 and 53-years-old. The instrument used for data collection was a questionnaire with questions about the population characterization and related to the basketball practice and injuries. Results: Two hundred and thirty-nine (66.2%) players referred an injury throughout their practice, totaling 494 injuries, and 174 (48.2%) players reported an injury in the previous year, with a total of 244 injuries. There were 2.72 injuries/1,000 h of basketball training. The most common injuries were sprain (43.8%), the most injured body area was the ankle (40.1%) and the principal injury mechanism was the impact with another athlete (19.4%). The basketball players who trained more than 4 times a week showed a 2.21 greater chance to develop injury (95% CI: 1.3-3.5; p=0.003) than those who trained less often. Conclusion: This study showed a high prevalence of injuries in this analyzed sample, being the ankle and knee the most injured body areas, the sprain the more prevalent type of injury, and the impact with another player the main mechanism of injury. The data obtained can be used to create training programs with the objective of preventing injuries on basketball players.

2.
Rev Assoc Med Bras (1992) ; 65(6): 810-817, 2019 Jul 22.
Article in English | MEDLINE | ID: mdl-31340309

ABSTRACT

BACKGROUND: Time-motion analysis has been used to provide detailed insight into surfers' performance. This study evaluated surfers' activity times at the Portuguese surfing championship in order to account for the time spent in each surfing activity. METHODS: Eighty-seven individually recorded videos of surfers were analyzed, showing their activity over the entire heat, and video analysis software was used to obtain each surfer's activity profile in the competition. RESULTS: The results breakdown by time percentage show that the surfers were paddling 50.9% of the time, sprint paddling for wave 1.9%, were stationary 34.1% of the time, wave riding 3.7%, and involved in miscellaneous activities (e.g., duck diving, board recovery, etc.) 9.4% of the total time. Average times spent in each surfing activity were 18.6 seconds for paddling, 2.9 seconds for sprint paddling for a wave, 21.7 seconds for the stationary period, 11.5 seconds for wave riding, and 6.9 seconds for miscellaneous activities. CONCLUSIONS: The data revealed that the most performed heat activity was paddling, allowing us to conclude that surfing is basically a long-arm paddling activity and that this activity constitutes a specific surfing competition demand, which in turn means that individual surfer's data can be used as a starting point for the development of tailored conditioning training programs.


Subject(s)
Athletic Performance/physiology , Movement/physiology , Time and Motion Studies , Water Sports/physiology , Athletes , Cross-Sectional Studies , Female , Humans , Male , Portugal , Reference Values , Sex Factors , Time Factors , Video Recording
3.
Rev. Assoc. Med. Bras. (1992, Impr.) ; 65(6): 810-817, June 2019. tab, graf
Article in English | LILACS | ID: biblio-1012974

ABSTRACT

SUMMARY BACKGROUND: Time-motion analysis has been used to provide detailed insight into surfers' performance. This study evaluated surfers' activity times at the Portuguese surfing championship in order to account for the time spent in each surfing activity. METHODS: Eighty-seven individually recorded videos of surfers were analyzed, showing their activity over the entire heat, and video analysis software was used to obtain each surfer's activity profile in the competition. RESULTS: The results breakdown by time percentage show that the surfers were paddling 50.9% of the time, sprint paddling for wave 1.9%, were stationary 34.1% of the time, wave riding 3.7%, and involved in miscellaneous activities (e.g., duck diving, board recovery, etc.) 9.4% of the total time. Average times spent in each surfing activity were 18.6 seconds for paddling, 2.9 seconds for sprint paddling for a wave, 21.7 seconds for the stationary period, 11.5 seconds for wave riding, and 6.9 seconds for miscellaneous activities. CONCLUSIONS: The data revealed that the most performed heat activity was paddling, allowing us to conclude that surfing is basically a long-arm paddling activity and that this activity constitutes a specific surfing competition demand, which in turn means that individual surfer's data can be used as a starting point for the development of tailored conditioning training programs.


RESUMO INTRODUÇÃO: A análise temporal dos movimentos tem sido usada para fornecer informações detalhadas sobre o desempenho dos surfistas. O objetivo deste estudo foi avaliar os tempos das atividades dos surfistas em um campeonato português de surfe, em nível nacional, a fim de contabilizar o tempo gasto em cada movimento do surfe. MÉTODOS: Foram realizadas 87 filmagens individuais dos surfistas, durante os diversos heats que decorreram ao longo da competição, sendo estas analisadas com um software para obtenção do perfil das atividades dos surfistas na competição. RESULTADOS: Os dados obtidos revelaram que o movimento de remada correspondeu a 50,9% do tempo total despendido na competição, a remada para apanhar a onda consistiu em 1,9%, o período estacionário compreendeu 34,1%, o ato de apanhar a onda de apenas 3,7% e outras atividades (bico de pato, recuperação da prancha etc.) envolveram 9,4% do tempo total da competição. Os tempos médios gastos em cada atividade de surfe foram de 18,6 segundos para remada, 2,9 segundos para remada para apanhar a onda, 21,7 segundos para o período estacionário, 11,5 segundos para andar de onda e 6,9 segundos para outras atividades. CONCLUSÕES: Os resultados revelaram que o surfe consiste em uma atividade que abrange longos períodos de remada, envolvendo uma demanda energética específica para a prática desse esporte. Os dados obtidos são necessários para o desenvolvimento de estratégias de treinamento que levem em consideração o tempo gasto em cada atividade do surfe e o consequente metabolismo energético envolvido, a fim de que se efetive uma prescrição adequada de um programa de treinamento.


Subject(s)
Humans , Male , Female , Time and Motion Studies , Athletic Performance/physiology , Water Sports/physiology , Movement/physiology , Portugal , Reference Values , Time Factors , Video Recording , Sex Factors , Cross-Sectional Studies , Athletes
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