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1.
Comput Aided Surg ; 14(1-3): 21-7, 2009.
Article in English | MEDLINE | ID: mdl-19557582

ABSTRACT

Segmented training cases for virtual simulation of bone-drilling interventions in middle ear surgery have proven to be helpful in learning about surgical anatomy of the temporal bone. The anatomy of the mastoid shows a high degree of variability, however, and the aim of this study was to evaluate whether individual virtual models could be created within an affordable timeframe, and to what extend they reflected natural individual anatomy during virtual mastoid surgery. Automatic segmentation schemes were used, and these reduced the time required to create individual models on the basis of DICOM CT scans to less than 5 minutes. Models based on CT data with a slice distance of 0.4 mm or better were found to provide excellent handling, an acceptable depiction of mastoidal organs, and a helpful impression of the individual surgical situation. Although landmarks are still more easily detected in real mastoids, virtual drilling of individual models makes the 3D estimation of specific anatomy more effective than estimations based on interpretation of CT scans alone.


Subject(s)
Mastoid/surgery , Surgery, Computer-Assisted/instrumentation , Temporal Bone/surgery , User-Computer Interface , Computer Simulation , Feasibility Studies , Humans , Surgery, Computer-Assisted/methods , Time Factors
2.
Clin Anat ; 19(3): 258-66, 2006 Apr.
Article in English | MEDLINE | ID: mdl-16372342

ABSTRACT

Classical anatomic atlases cannot provide the spectrum of views and the detail required in modern diagnostic and surgical techniques. Computer modeling opens the possibility to choose any view from one single model. A computerized model of the hand is presented, which has been obtained by segmentation and graphic modeling of the Visible Human dataset. In addition to being able to choose arbitrary viewpoints, it allows interrogation of the chosen views by mouse click. We believe the functions of these new kinds of atlases are superior to the classical ones.


Subject(s)
Anatomy, Artistic , General Surgery/education , Hand/anatomy & histology , Imaging, Three-Dimensional , Medical Illustration , Visible Human Projects , Hand/surgery , Humans , National Library of Medicine (U.S.) , United States , User-Computer Interface
3.
Endoscopy ; 36(8): 726-30, 2004 Aug.
Article in English | MEDLINE | ID: mdl-15280981

ABSTRACT

Endoscopic ultrasonography (EUS) is a widely used imaging modality in gastroenterology. The development of linear-array endoscopic ultrasound transducers, with facilities for EUS-guided diagnostic and therapeutic procedures, led to increasingly widespread use in different areas of the body. Examiners need to have excellent knowledge of anatomy. Orientation in linear EUS is more difficult and the learning curve is long. In an effort to shorten the training, reducing the risk to the patient and to allow a faster learning of the basic anatomic structures EUS meets VOXEL-MAN, an interactive three-dimensional anatomic simulation program has been developed for linear EUS for the purposes of private and independent study.


Subject(s)
Anatomy, Artistic , Computer Simulation , Endosonography , Imaging, Three-Dimensional , Medical Illustration , Clinical Competence , Gastroenterology/education , Humans
4.
Mund Kiefer Gesichtschir ; 8(3): 163-6, 2004 May.
Article in German | MEDLINE | ID: mdl-15138853

ABSTRACT

BACKGROUND: Selective reduction of bone without injuring inner structures is an essential part of surgical techniques, especially during dental surgery. Virtual drilling is possible using a new simulator. The following illustrates simulation of an apicectomy. MATERIAL AND METHODS: Using the VOXEL-MAN system, a virtual three-dimensional model of a skull was created based on CT data. Both inferior alveolar nerves and apical inflammations of teeth 23, 25, 36, and 35 were virtually simulated. To achieve a realistic drilling effect with the force feedback system, special tools were integrated into VOXEL-MAN to obtain a high resolution of collision recognition. Adding drilling noises further improved the simulation. Spatial 3D perception was possible with the help of shutter glasses. RESULTS: The presented computer model enabled the visual and haptic observation of complex volume-based models and virtual interaction with them. The haptic feeling proved to be convincing because of collision recognition, consideration of drilling parameters, and addition of drilling noises. Via postoperative reconstructions, polydimensional verification of performed drilling routes is possible. CONCLUSION: Using apicectomies as examples, realistic simulation of dental surgical procedures, even in complex anatomical models, is possible. Generally, it is possible to add virtual pathologies in data sets and/or to use anonymous patient data sets to extend the range of simulated surgical procedures.


Subject(s)
Apicoectomy , Computer Simulation , Imaging, Three-Dimensional , Surgery, Oral/education , Tomography, Spiral Computed , User-Computer Interface , Feedback , Humans , Software Design
5.
Med Image Anal ; 5(3): 221-8, 2001 Sep.
Article in English | MEDLINE | ID: mdl-11524228

ABSTRACT

Computerized three-dimensional models of the human body, based on the Visible Human Project of the National Library of Medicine, so far do not reflect the rich anatomical detail of the original cross-sectional images. In this paper, a spatial/symbolic model of the inner organs is developed, which is based on more than 1000 cryosections and congruent fresh and frozen CT images of the male Visible Human. The spatial description is created using color-space segmentation, graphic modeling, and a matched volume visualization with subvoxel resolution. It is linked to a symbolic knowledge base, providing an ontology of anatomical terms. With over 650 three-dimensional anatomical constituents, this model offers an unsurpassed photorealistic presentation and level of detail. A three-dimensional atlas of anatomy and radiology based on this model is available as a PC-based program.


Subject(s)
Anatomy, Cross-Sectional/methods , Imaging, Three-Dimensional/methods , Humans , Male
6.
Methods Inf Med ; 40(2): 83-9, 2001 May.
Article in English | MEDLINE | ID: mdl-11424309

ABSTRACT

The computer-based 3D models of the human body reported to date suffer from poor spatial resolution. The Visible Human project has delivered high resolution cross-sectional images that are suited for generation of high-quality models. Yet none of the 3D models described to date reflect the quality of the original images. We present a method of segmentation and visualization which provides a new quality of realism and detail. Using the example of a 3D model of the inner organs, we demonstrate that such models, especially when combined with a knowledge base, open new possibilities for scientific, educational, and clinical work.


Subject(s)
Anatomy, Cross-Sectional , Computer Simulation , Imaging, Three-Dimensional , Female , Humans , Image Enhancement , Male , User-Computer Interface
7.
Stud Health Technol Inform ; 81: 379-85, 2001.
Article in English | MEDLINE | ID: mdl-11317772

ABSTRACT

Improved rendering and segmentation techniques lead to a new quality of 3D reconstructions of the Visible Human. Using these we have implemented an interactive atlas of anatomy and radiology of the inner organs.


Subject(s)
Anatomy, Cross-Sectional , Imaging, Three-Dimensional , Medical Illustration , User-Computer Interface , Humans , Software
8.
Stud Health Technol Inform ; 70: 259-64, 2000.
Article in English | MEDLINE | ID: mdl-10977553

ABSTRACT

Visualization of 3D medical data is routinely used in a wide range of applications. However, for the planning and rehearsal of surgical interventions more sophisticated techniques for interaction have to be developed. The realistic specification and visualization of free form cuts is needed to allow the 'look and feel' close to a real dissection. The problem here is, since these cuts are not represented by intensity changes, that the gray-level-gradient-method can not be used for the estimation of surface normals. In addition, the interactive repositioning of dissected fragments has to be simulated. We have developed an extended ray-casting algorithm for visualization of object motion in the volume model. We implemented new methods for the representation, modeling and high quality rendering (subvoxel resolution) of arbitrarily shaped cut regions within the volume model. The representation is done using a dynamic data structure. This way, all operations can easily be reversed and the original object information is preserved. The modeling of cut surfaces is done in an independent data volume where the partial-volume-effect, which is the prerequisite for the gray-level-gradient method, is calculated as it would be generated by an imaging system. This way, the localization of cut surfaces at subvoxel resolution and an accurate estimation of the surface normals is achieved. The key point here is to detect if a cut surface really truncates an object or if the object has not been affected by a cutting operation. We will present an new method, called adaptive sampling which allows to determine the situation by the generation of additional sample points (when necessary) during the ray casting process. The described techniques provides the basis for simulation of surgical interventions in the voxel-model which could not be achieved with any surface-based method. We present a system for simulation and rehearsal of otosurgical approaches, where we implemented a drill-like tool with which the student lays off the route to the operating area. The key point is to not injure structures of risk such as the facial nerve. For applications like the simulation of craniofacial surgery we developed a gradual cutting tool ("virtual scalpel").


Subject(s)
Computer Simulation , General Surgery , Image Processing, Computer-Assisted , Patient Care Planning , User-Computer Interface , Computer Graphics , Humans , Phantoms, Imaging
9.
Comput Med Imaging Graph ; 24(3): 127-32, 2000.
Article in English | MEDLINE | ID: mdl-10838007

ABSTRACT

In principle the Visible Human data sets are an ideal basis for building electronic atlases. While it is easy to construct such atlases by just offering the possibility of browsing through the 2D slices, constructing realistic 3D models is a huge project. As one rather easy way to establish 3D use, we have registered the Visible Human data to the already existing 3D atlas VOXEL-MAN/brain. This procedure enables one to lookup anatomical detail in an atlas based on radiological images. Concerning the segmentation problem, which is the prerequisite for a real 3D atlas, we have developed an interactive classification method that delivers realistic perspective views of the Visible Human. As these volume based methods require high-end workstations, we finally have developed a multimedia program that runs on standard PCs and uses Quicktime VR movies.


Subject(s)
Anatomy, Cross-Sectional , Information Storage and Retrieval , Computer Graphics , Female , Humans , Male
10.
Comput Biol Med ; 30(4): 191-205, 2000 Jul.
Article in English | MEDLINE | ID: mdl-10821938

ABSTRACT

Computerized anatomical atlas systems enable interactive investigation of digital body models. Here we present a three-dimensional atlas of the human heart, based on image data provided in the Visible Human Project. This heart atlas consists of multiple kinds of cardiac tissues and offers unlimited possibilities for its visual exploration. A temporal dimension is added to the underlying heart model by simulation of cardiac excitation spreading. For this purpose a second generation cellular automata algorithm is adapted to the excitation kinetics of cardiac tissue. The presented system is shown as a successful method for the visualization-based investigation of cardiac excitation.


Subject(s)
Anatomy, Cross-Sectional , Computer Simulation , Heart Conduction System/physiology , Heart/physiology , Medical Informatics , Models, Cardiovascular , Algorithms , Atrioventricular Node/physiology , Bundle of His/physiology , Heart/anatomy & histology , Heart Rate/physiology , Humans , Image Processing, Computer-Assisted , Medical Illustration , Myocardial Contraction/physiology , Sinoatrial Node/physiology , Software , Time Factors
11.
Stud Health Technol Inform ; 62: 321-7, 1999.
Article in English | MEDLINE | ID: mdl-10538380

ABSTRACT

High quality visualization of medical volume models as performed by the VOXEL-MAN and similar systems is still too time consuming and the interaction complicated when sophisticated tools like dissection are used. We hence developed a new paradigm allowing to create simpler derivatives of the model, called "intelligent movies". These are in QuickTime or QuickTime VR format which allow interactive exploration with two degrees of freedom. As a decisive novelty, we extended it by a pixelwise link to the knowledge base which may be queried in the image context. Thus scenes emphasizing a selected aspect of the volume model may be created as intelligent movies, which a user (referring physician, student) can explore largely with the functionality of VOXEL-MAN, but in real time--on any standard PC--and also via a JAVA applet within web browsers. This is shown with the example of 3D interactive anatomical atlases and clinical cases.


Subject(s)
Anatomy, Cross-Sectional , Computer Simulation , Computer-Assisted Instruction , Image Processing, Computer-Assisted/instrumentation , Humans , User-Computer Interface
12.
Proc AMIA Symp ; : 433-7, 1998.
Article in English | MEDLINE | ID: mdl-9929256

ABSTRACT

We introduce a concept to model subtle part-whole-semantics for the use with interactive 3d-models of human anatomy. Similar to experiences with modeling partonomies for physical artifacts like machines or buildings we found one unique part-whole-relation to be insufficient to represent anatomical reality. This claim will be illustrated with anatomical examples. According to the requirements these examples demand, a semantic classification of part-whole-relations is introduced. Initial results in modeling anatomical partonomies for a 3d-visualization environment proved this approach to be an promising way to represent anatomy and to enable powerful complex inferences.


Subject(s)
Anatomy/classification , Models, Anatomic , Brain/anatomy & histology , Humans , Magnetic Resonance Imaging , Semantics , Skull/anatomy & histology , User-Computer Interface
13.
Acta Anat (Basel) ; 160(2): 123-31, 1997.
Article in English | MEDLINE | ID: mdl-9673710

ABSTRACT

Up to now computerized interactive 3-dimensional (3D) atlases of human anatomy have been based on radiological data or artificial geometric models as spatial descriptions of morphological structures. Besides the obvious advantages of this data (e.g. already in digital format, geometrical correctness) the lack of high resolution anatomical slices of larger regions of the human body has prevented the use of more realistic anatomical data so far. Now, the Visible Human Project offers high quality anatomical slices of complete cadavers. Therefore, on the one hand, new opportunities for realistic virtual 3D models of anatomy are open. On the other hand, just the major advantages of the visible human data (e.g. realistic colors and textures, high resolution) result in new demands on the image processing and visualization techniques. This paper describes experience, solutions and results with a volume-based approach for building realistic anatomical 3D models.


Subject(s)
Anatomy, Cross-Sectional , Computer Simulation , Computer-Assisted Instruction , Human Body , Humans
14.
Med Image Anal ; 1(4): 263-70, 1997 Sep.
Article in English | MEDLINE | ID: mdl-9873910

ABSTRACT

This article describes a combination of interactive classification and super-sampling visualization algorithms that greatly enhances the realism of 3-D reconstructions of the Visible Human data sets. Objects are classified on the basis of ellipsoidal regions in RGB space. The ellipsoids are used for super-sampling in the visualization process.


Subject(s)
Abdomen/anatomy & histology , Models, Anatomic , Musculoskeletal System/anatomy & histology , Algorithms , Anatomy, Cross-Sectional , Computer Simulation , Humans , Magnetic Resonance Imaging , Male , Tomography, X-Ray Computed
15.
Z Arztl Fortbild (Jena) ; 89(4): 430-5, 1995 Aug.
Article in German | MEDLINE | ID: mdl-7571749

ABSTRACT

It is a drawback of classical multimedia programs for the visualization of spatial knowledge, that they are based on a limited number of predefined views. This paper describes a model that combines pictorial and symbolic knowledge about spatial structures in a way that allows arbitrary views of the scene and the interrogation of the model in the context of the actual view. The style of the pictorial presentation only depends on the objective and the phantasy of the user. The functionality of the approach is demonstrated with the example of the human head. It is furthermore shown that the model potentially allows the simulation or generation of all classical visual teaching aids for anatomy.


Subject(s)
Anatomy, Artistic , Computer Simulation , Image Processing, Computer-Assisted , Medical Illustration , Germany , Humans , Problem-Based Learning , Software
16.
Nat Med ; 1(6): 506-11, 1995 Jun.
Article in English | MEDLINE | ID: mdl-7585108

ABSTRACT

By integrating concepts of computer graphics and artificial intelligence, novel ways of representing medical knowledge become possible. They allow unprecedented possibilities ranging from three-dimensional interactive atlases to systems for surgery rehearsal.


Subject(s)
Anatomy, Artistic , Anatomy , Computer Graphics , Computer Simulation , Medical Illustration , Models, Anatomic , Physiology , Artificial Intelligence , Brain/anatomy & histology , Endoscopy , Fetus/anatomy & histology , General Surgery , Humans , Teaching Materials
17.
Strahlenther Onkol ; 170(5): 292-301, 1994 May.
Article in English | MEDLINE | ID: mdl-8197552

ABSTRACT

PURPOSE: The rendering of the 3D dose distribution together with anatomical information and the volumes of interest (VoI) is essential to get a visual impression of the treatment plan and to find modifications for the optimization of the dose distribution. The integration of biological effects into the 3D treatment planning is of interest for the assessment of different time-dose patterns. MATERIALS AND METHODS: One way of taking into account biological data is to relate the physical dose in critical structures to the corresponding tolerance dose. For that purpose the applied time-dose pattern has to be converted into the standard fractionation scheme being the basis of the tolerance dose. Generally any model can be used for these calculations. Here a modified incomplete repair model is used to calculate the relative biological dose distribution (RBD). The visualization of these biologically isoeffective dose distributions can be performed in the same manner as the physical dose so that the physical and biological dose distributions can by displayed side by side. As this is equivalent to introducing the time as a fourth dimension into 3D treatment planning this is called 4D treatment planning. RESULTS: From 3D dose matrices the biologically isoeffective dose distributions are calculated for the organs at risk. The changes introduced by different time-dose patterns are displayed using the same technique as for rendering 3D treatment plans. The visualisation of the three-dimensional biological dose distributions is shown by means of a patient with an oesophagus carcinoma. The RBD related to the tolerance dose of the organs at risk is displayed for different time-dose fractionations. CONCLUSION: The RBD distribution on a 3D treatment plan can be displayed in the same mode as the physical dose distribution. This offers additionally valuable information in a 3D treatment planning process about the dose to critical organs and the influence of different time-dose patterns.


Subject(s)
Radiotherapy Planning, Computer-Assisted/methods , Color , Computer Graphics , Computer Simulation , Humans , Linear Models , Models, Biological , Radiation Tolerance , Radiotherapy Dosage , Radiotherapy Planning, Computer-Assisted/statistics & numerical data , Relative Biological Effectiveness , Time Factors
18.
Acta Anat (Basel) ; 150(1): 69-74, 1994.
Article in English | MEDLINE | ID: mdl-7976188

ABSTRACT

In current practice, anatomical atlases are based on a collection of planar images presented in a book or, recently, stored on digital media. We present a new kind of interactive true three-dimensional (3D) anatomical atlases based on a volume model derived from MRI and CT. The model has a two-layer structure. The lower level is a volume model with a set of semantic attributes connected to each voxel. The semantic attributes are assigned by an anatomist using a volume editor. THe upper level represents a set of relations between these attributes. Interactive visualization tools such as multiple surface display, preparation of transparent material and cutting are provided. It is shown that the combination of this model with advanced tools for volume visualization provides the 'look and feel' of real dissection. The system therefore represents a bridge between real dissection of a cadaver and textbooks and classical atlases of anatomy. First tests have shown that the atlas system may be used successfully for teaching anatomy, but also as a reference for radiologists or surgeons. The powerful underlying data structure potentially includes all classical visual teaching aids. As a replacement of classical atlases, however, spatial resolution has still to be improved.


Subject(s)
Anatomy/education , Atlases as Topic , Brain/anatomy & histology , Image Processing, Computer-Assisted/methods , Models, Biological , Skull/anatomy & histology , Computer Simulation , Humans , Magnetic Resonance Imaging , Tomography, X-Ray Computed
19.
Acta Anat (Basel) ; 150(1): 75-9, 1994.
Article in English | MEDLINE | ID: mdl-7976190

ABSTRACT

A new computerized three-dimensional (3D) volume model derived from a post-mortem MRI series of the chest and abdomen of a human newborn allows interactive dissection by removing, adding organs or cutting in unlimited directions. The advanced technique of real volume visualization instead of using contours allows one to study the normal and pathological anatomy of the neonate. Anatomical details of the pleural, pericardial and peritoneal cavities and of abdominal veins are demonstrated. Compared to conventional methods, the advantages of this model for teaching and as a basis for diagnostic imaging and therapeutic procedures are evident.


Subject(s)
Image Processing, Computer-Assisted/methods , Infant, Premature, Diseases/pathology , Models, Biological , Abdomen/anatomy & histology , Cadaver , Computer Simulation , Humans , Infant, Newborn , Infant, Premature , Infant, Premature, Diseases/diagnosis , Infant, Premature, Diseases/therapy , Magnetic Resonance Imaging , Thorax/anatomy & histology
20.
Comput Med Imaging Graph ; 17(4-5): 243-9, 1993.
Article in English | MEDLINE | ID: mdl-8306294

ABSTRACT

In current practice, anatomical atlases are based on a collection of planar images presented in a book or, recently, stored on digital media. We present a new method for generating interactive true three-dimensional (3D) anatomical atlases based on a volume model derived from MRI and CT. The model has a two layer structure. The lower level is a volume model with a set of semantic attributes connected to each voxel. The semantic attributes are assigned by an anatomist using a volume editor. The upper level is a set of relations between these attributes. Interactive visualization tools such as multiple surface display, transparent rendering, and cutting are provided. It is shown that the combination of this data structure with advanced volume visualization tools provides the "look and feel" of real dissection. First tests show that the atlas system cannot only be used successfully for anatomy teaching, but also as a reference for radiologists or surgeons. As a replacement of classical atlases, however, the spatial resolution has still to be improved.


Subject(s)
Anatomy , Image Processing, Computer-Assisted/methods , Artificial Intelligence , Computer Graphics , Humans , Image Interpretation, Computer-Assisted , Magnetic Resonance Imaging , Models, Anatomic , Tomography, X-Ray Computed
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