Your browser doesn't support javascript.
loading
Show: 20 | 50 | 100
Results 1 - 3 de 3
Filter
Add more filters










Database
Language
Publication year range
1.
BMC Musculoskelet Disord ; 13: 41, 2012 Mar 22.
Article in English | MEDLINE | ID: mdl-22439805

ABSTRACT

BACKGROUND: Musculoskeletal symptoms among adolescents are related to the time spent using a computer, but little is known about the seriousness of the symptoms or how much they affect everyday life. The purpose of the present study was to examine the intensity of musculoskeletal pain and level of inconvenience to everyday life, in relation to time spent using a computer. METHODS: In a survey, 436 school children (12 to 13 and 15 to 16 years of age), answered a questionnaire on musculoskeletal and computer-associated musculoskeletal symptoms in neck-shoulder, low back, head, eyes, hands, and fingers or wrists. Pain intensity (computer-associated symptoms) and inconvenience to everyday life (musculoskeletal symptoms) were measured using a visual analogue scale. Based on the frequency and intensity, three categories were formed to classify pain at each anatomic site: none, mild, and moderate/severe. The association with time spent using the computer was analyzed by multinomial logistic regression. RESULTS: Moderate/severe pain intensity was most often reported in the neck-shoulders (21%); head (20%); and eyes (14%); and moderate/severe inconvenience to everyday life was most often reported due to head (29%), neck-shoulders (21%), and low back (16%) pain. Compared with those using the computer less than 3.6 hours/week, computer use of ≥ 14 hours/week, was associated with moderate/severe increase in computer-associated musculoskeletal pain at all anatomic sites (odds ratio [OR] = 2.9-4.4), and moderate/severe inconvenience to everyday life due to low back (OR = 2.5) and head (OR = 2.0) pain. CONCLUSIONS: Musculoskeletal symptoms causing moderate/severe pain and inconvenience to everyday life are common among adolescent computer users. Daily computer use of 2 hours or more increases the risk for pain at most anatomic sites.


Subject(s)
Activities of Daily Living , Computer Terminals , Cost of Illness , Musculoskeletal Diseases/etiology , Pain/etiology , Quality of Life , Adolescent , Chi-Square Distribution , Child , Cross-Sectional Studies , Finland , Humans , Logistic Models , Multivariate Analysis , Musculoskeletal Diseases/diagnosis , Musculoskeletal Diseases/physiopathology , Musculoskeletal Diseases/psychology , Odds Ratio , Pain/diagnosis , Pain/physiopathology , Pain/psychology , Pain Measurement , Risk Assessment , Risk Factors , Severity of Illness Index , Surveys and Questionnaires , Time Factors
2.
BMC Public Health ; 10: 11, 2010 Jan 11.
Article in English | MEDLINE | ID: mdl-20064250

ABSTRACT

BACKGROUND: The use of computers has increased among adolescents, as have musculoskeletal symptoms. There is evidence that these symptoms can be reduced through an ergonomics approach and through education. The purpose of this study was to examine where adolescents had received ergonomic instructions related to computer use, and whether receiving these instructions was associated with a reduced prevalence of computer-associated health complaints. METHODS: Mailed survey with nationally representative sample of 12 to 18-year-old Finns in 2001 (n = 7292, response rate 70%). In total, 6961 youths reported using a computer. We tested the associations of computer use time and received ergonomic instructions (predictor variables) with computer-associated health complaints (outcome variables) using logistic regression analysis. RESULTS: To prevent computer-associated complaints, 61.2% reported having been instructed to arrange their desk/chair/screen in the right position, 71.5% to take rest breaks. The older age group (16-18 years) reported receiving instructions or being self-instructed more often than the 12- to 14-year-olds (p < 0.001). Among both age groups the sources of instructions included school (33.1%), family (28.6%), self (self-instructed) (12.5%), ICT-related (8.6%), friends (1.5%) and health professionals (0.8%). Receiving instructions was not related to lower prevalence of computer-associated health complaints. CONCLUSIONS: This report shows that ergonomic instructions on how to prevent computer-related musculoskeletal problems fail to reach a substantial number of children. Furthermore, the reported sources of instructions vary greatly in terms of reliability.


Subject(s)
Computers , Cumulative Trauma Disorders/prevention & control , Ergonomics , Adolescent , Child , Computers/statistics & numerical data , Cross-Sectional Studies , Cumulative Trauma Disorders/epidemiology , Cumulative Trauma Disorders/etiology , Female , Finland/epidemiology , Humans , Logistic Models , Male , Prevalence
3.
Eur J Public Health ; 16(5): 536-41, 2006 Oct.
Article in English | MEDLINE | ID: mdl-16524936

ABSTRACT

BACKGROUND: Neck-shoulder pain (NSP) and low back pain (LBP) increased among adolescents in the 1990s and the beginning of 2000. A potential risk factor for this increase is the use of information and communication technology. We studied how the use of computers, the Internet, and mobile phones, playing digital games and viewing television are related to NSP and LBP in adolescents. METHODS: Mailed survey with nationally representative samples of 14-, 16-, and 18-year-old Finns in 2003 (n = 6003, response rate 68%). The outcome variables were weekly NSP and LBP. RESULTS: NSP was perceived by 26% and LBP by 12%. When compared with non-users, the risk of NSP was 1.3 (adjusted odds ratios) when using computers > 2-3 h/day, and 1.8 when using 4-5 h/day; 2.5 when using computers > or = 42 h/week, and 1.7 when using the Internet > or = 42 h/week. Compared with non-users, the risk of LBP was 2.0 when using computers > 5 h/day, 1.7 when using > or = 42 h/week, 1.8 when using the Internet > or = 42 h/week, and 2.0 when playing digital games > 5 h/day. Times spent on digital gaming, viewing television, and using mobile phones were not associated with NSP, nor were use of mobile phones and viewing television with LBP after adjusting for confounding factors. CONCLUSIONS: Frequent computer-related activities are an independent risk factor for NSP and LBP. Daily use of computers exceeding 2-3 h seems to be a threshold for NSP and exceeding 5 h for LBP. Computer-related activities may explain the increase of NSP and LBP in the 1990s and the beginning of 2000.


Subject(s)
Adolescent Behavior , Computers/statistics & numerical data , Low Back Pain/epidemiology , Neck Pain/epidemiology , Shoulder Pain/epidemiology , Adolescent , Cell Phone/statistics & numerical data , Female , Finland/epidemiology , Humans , Internet/statistics & numerical data , Low Back Pain/etiology , Male , Neck Pain/etiology , Risk Assessment , Shoulder Pain/etiology , Surveys and Questionnaires , Time Factors , Video Games/statistics & numerical data
SELECTION OF CITATIONS
SEARCH DETAIL
...