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1.
Annu Int Conf IEEE Eng Med Biol Soc ; 2015: 2892-5, 2015 Aug.
Article in English | MEDLINE | ID: mdl-26736896

ABSTRACT

The paper concerns the problem of automatic seizure detection based on scalp EEG and proposes to employ the generalized measure of association (GMA) to quantify the statistical dependencies and infer the dynamical interactions of brain regions with the focus area. The experimental results with clinical recordings show that the estimated GMA values changes dramatically before and during epileptic seizures reflecting the dynamic coupling and decoupling between brain regions, which can be an useful measure to quantify epileptic EEG signals.


Subject(s)
Electroencephalography , Brain , Epilepsy , Humans , Scalp , Seizures
2.
Article in English | MEDLINE | ID: mdl-25571484

ABSTRACT

The successful application of noninvasive brain-computer interfaces (BCI) to neurological rehabilitation requires examination of low frequency movement artifacts and development of accurate new methods for their correction. To this end, this study applies an adaptive trend extraction method to electroencephalogram (EEG) signals recorded during active and passive center-out reaching tasks. Distinct patterns are discovered, which correlate to arm kinematics, but are shown to be largely artifactual in nature. Notably, these patterns are found to be similar to features currently used for discrimination of movement direction, indicating a necessity for caution and precise signal processing methods when utilizing low frequency content of EEG signals in such applications.


Subject(s)
Signal Processing, Computer-Assisted , Algorithms , Artifacts , Brain/physiology , Brain-Computer Interfaces , Electroencephalography/methods , Female , Humans , Male , Middle Aged , Movement
3.
Article in English | MEDLINE | ID: mdl-25571487

ABSTRACT

The Electroencephalogram (EEG) is a non-invasive technique used in the medical field to record and analyze brain activity. In particular, Brain Machine Interfaces (BMI) create this bridge between brain signals and the external world through prosthesis, visual interfaces and other physical devices. This paper investigates the relation between particular hand movement directions while using a BMI and the EEG recordings during such movement. The Common Spatial Pattern method (CSP) over the high-γ frequency band is utilized in order to discriminate opposite hand movement directions. The experiment is performed with three subjects and the average classification accuracy is obtained for two different cases.


Subject(s)
Motor Activity , Brain-Computer Interfaces , Electroencephalography , Gamma Rhythm , Hand/physiology , Humans , Male , Motor Cortex/physiology , Signal Processing, Computer-Assisted
4.
Article in English | MEDLINE | ID: mdl-23366440

ABSTRACT

The spatio-temporal oscillations in EEG waves are indicative of sensory and cognitive processing. We propose a method to find the spatial amplitude patterns of a time-limited waveform across multiple EEG channels. It consists of a single iteration of multichannel matching pursuit where the base waveform is obtained via the Hilbert transform of a time-limited tone. The vector of extracted amplitudes across channels is used for classification, and we analyze the effect of deviation in temporal alignment of the waveform on classification performance. Results for a previously published dataset of 6 subjects show comparable results versus a more complicated criteria-based method.


Subject(s)
Electroencephalography/instrumentation , Evoked Potentials/physiology , Algorithms , Evoked Potentials, Auditory, Brain Stem/physiology , Humans , Scalp , Signal-To-Noise Ratio
5.
Med Eng Phys ; 32(7): 730-9, 2010 Sep.
Article in English | MEDLINE | ID: mdl-20510641

ABSTRACT

This paper presents a new online single-trial EEG-based brain-computer interface (BCI) for controlling hand holding and sequence of hand grasping and opening in an interactive virtual reality environment. The goal of this research is to develop an interaction technique that will allow the BCI to be effective in real-world scenarios for hand grasp control. One of the major challenges in the BCI research is the subject training. Currently, in most online BCI systems, the classifier was trained offline using the data obtained during the experiments without feedback, and used in the next sessions in which the subjects receive feedback. We investigated whether the subject could achieve satisfactory online performance without offline training while the subjects receive feedback from the beginning of the experiments during hand movement imagination. Another important issue in designing an online BCI system is the machine learning to classify the brain signal which is characterized by significant day-to-day and subject-to-subject variations and time-varying probability distributions. Due to these variabilities, we introduce the use of an adaptive probabilistic neural network (APNN) working in a time-varying environment for classification of EEG signals. The experimental evaluation on ten naïve subjects demonstrated that an average classification accuracy of 75.4% was obtained during the first experiment session (day) after about 3 min of online training without offline training, and 81.4% during the second session (day). The average rates during third and eighth sessions are 79.0% and 84.0%, respectively, using previously calculated classifier during the first sessions, without online training and without the need to calibrate. The results obtained from more than 5000 trials on ten subjects showed that the method could provide a robust performance over different experiment sessions and different subjects.


Subject(s)
Brain/physiology , Electroencephalography/methods , Hand Strength/physiology , Neural Networks, Computer , Online Systems , User-Computer Interface , Adult , Data Interpretation, Statistical , Female , Humans , Male , Probability , Time Factors , Young Adult
6.
Article in English | MEDLINE | ID: mdl-19162829

ABSTRACT

This paper presents a new EEG-based Brain-Computer Interface (BCI) for on-line controlling the sequence of hand grasping and holding in a virtual reality environment. The goal of this research is to develop an interaction technique that will allow the BCI to be effective in real-world scenarios for hand grasp control. Moreover, for consistency of man-machine interface, it is desirable the intended movement to be what the subject imagines. For this purpose, we developed an on-line BCI which was based on the classification of EEG associated with imagination of the movement of hand grasping and resting state. A classifier based on probabilistic neural network (PNN) was introduced for classifying the EEG. The PNN is a feedforward neural network that realizes the Bayes decision discriminant function by estimating probability density function using mixtures of Gaussian kernels. Two types of classification schemes were considered here for on-line hand control: adaptive and static. In contrast to static classification, the adaptive classifier was continuously updated on-line during recording. The experimental evaluation on six subjects on different days demonstrated that by using the static scheme, a classification accuracy as high as the rate obtained by the adaptive scheme can be achieved. At the best case, an average classification accuracy of 93.0% and 85.8% was obtained using adaptive and static scheme, respectively. The results obtained from more than 1500 trials on six subjects showed that interactive virtual reality environment can be used as an effective tool for subject training in BCI.


Subject(s)
Algorithms , Electroencephalography/methods , Evoked Potentials/physiology , Hand Strength/physiology , Neural Networks, Computer , Pattern Recognition, Automated/methods , User-Computer Interface , Data Interpretation, Statistical , Humans , Online Systems
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