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Am J Surg ; 193(6): 797-804, 2007 Jun.
Article in English | MEDLINE | ID: mdl-17512301

ABSTRACT

BACKGROUND: Virtual reality (VR) training has been shown previously to improve intraoperative performance during part of a laparoscopic cholecystectomy. The aim of this study was to assess the effect of proficiency-based VR training on the outcome of the first 10 entire cholecystectomies performed by novices. METHODS: Thirteen laparoscopically inexperienced residents were randomized to either (1) VR training until a predefined expert level of performance was reached, or (2) the control group. Videotapes of each resident's first 10 procedures were reviewed independently in a blinded fashion and scored for predefined errors. RESULTS: The VR-trained group consistently made significantly fewer errors (P = .0037). On the other hand, residents in the control group made, on average, 3 times as many errors and used 58% longer surgical time. CONCLUSIONS: The results of this study show that training on the VR simulator to a level of proficiency significantly improves intraoperative performance during a resident's first 10 laparoscopic cholecystectomies.


Subject(s)
Cholecystectomy, Laparoscopic/education , Clinical Competence , Gallstones/surgery , Internship and Residency/methods , Medical Errors/prevention & control , Patient Simulation , User-Computer Interface , Adult , Educational Measurement , Female , Humans , Male , Medical Errors/statistics & numerical data , Middle Aged , Students, Medical/psychology , Surveys and Questionnaires , Sweden , Video Recording
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