ABSTRACT
Robotics is entering our daily lives. The discipline is increasingly crucial in fields such as agriculture, medicine, and rescue operations, impacting our food, health, and planet. At the same time, it is becoming evident that robotic research must embrace and reflect the diversity of human society to address these broad challenges effectively. In recent years, gender inclusivity has received increasing attention, but it still remains a distant goal. In addition, awareness is rising around other dimensions of diversity, including nationality, religion, and politics. Unfortunately, despite the efforts, empirical evidence shows that the field has still a long way to go before achieving a sufficient level of equality, diversity, and inclusion across these spectra. This study focuses on the soft robotics community-a growing and relatively recent subfield-and it outlines the present state of equality and diversity panorama in this discipline. The article argues that its high interdisciplinary and accessibility make it a particularly welcoming branch of robotics. We discuss the elements that make this subdiscipline an example for the broader robotic field. At the same time, we recognize that the field should still improve in several ways and become more inclusive and diverse. We propose concrete actions that we believe will contribute to achieving this goal, and provide metrics to monitor its evolution.
ABSTRACT
Soft robotics promises to achieve safe and efficient interactions with the environment by exploiting its inherent compliance and designing control strategies. However, effective control for the soft robot-environment interaction has been a challenging task. The challenges arise from the nonlinearity and complexity of soft robot dynamics, especially in situations where the environment is unknown and uncertainties exist, making it difficult to establish analytical models. In this study, we propose a learning-based optimal control approach as an attempt to address these challenges, which is an optimized combination of a feedforward controller based on probabilistic model predictive control and a feedback controller based on nonparametric learning methods. The approach is purely data-driven, without prior knowledge of soft robot dynamics and environment structures, and can be easily updated online to adapt to unknown environments. A theoretical analysis of the approach is provided to ensure its stability and convergence. The proposed approach enabled a soft robotic manipulator to track target positions and forces when interacting with a manikin in different cases. Moreover, comparisons with other data-driven control methods show a better performance of our approach. Overall, this work provides a viable learning-based control approach for soft robot-environment interactions with force/position tracking capability.
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The deep ocean, Earth's untouched expanse, presents immense challenges for exploration due to its extreme pressure, temperature, and darkness. Unlike traditional marine robots that require specialized metallic vessels for protection, deep-sea species thrive without such cumbersome pressure-resistant designs. Their pressure-adaptive forms, unique propulsion methods, and advanced senses have inspired innovation in designing lightweight, compact soft machines. This perspective addresses challenges, recent strides, and design strategies for bioinspired deep-sea soft robots. Drawing from abyssal life, it explores the actuation, sensing, power, and pressure resilience of multifunctional deep-sea soft robots, offering game-changing solutions for profound exploration and operation in harsh conditions.
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Octopuses can whip their soft arms with a characteristic "bend propagation" motion to capture prey with sensitive suckers. This relatively simple strategy provides models for robotic grasping, controllable with a small number of inputs, and a highly deformable arm with sensing capabilities. Here, we implemented an electronics-integrated soft octopus arm (E-SOAM) capable of reaching, sensing, grasping, and interacting in a large domain. On the basis of the biological bend propagation of octopuses, E-SOAM uses a bending-elongation propagation model to move, reach, and grasp in a simple but efficient way. E-SOAM's distal part plays the role of a gripper and can process bending, suction, and temperature sensory information under highly deformed working states by integrating a stretchable, liquid-metal-based electronic circuit that can withstand uniaxial stretching of 710% and biaxial stretching of 270% to autonomously perform tasks in a confined environment. By combining this sensorized distal part with a soft arm, the E-SOAM can perform a reaching-grasping-withdrawing motion across a range up to 1.5 times its original arm length, similar to the biological counterpart. Through a wearable finger glove that produces suction sensations, a human can use just one finger to remotely and interactively control the robot's in-plane and out-of-plane reaching and grasping both in air and underwater. E-SOAM's results not only contribute to our understanding of the function of the motion of an octopus arm but also provide design insights into creating stretchable electronics-integrated bioinspired autonomous systems that can interact with humans and their environments.
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This paper presents Soft DAgger, an efficient imitation learning-based approach for training control solutions for soft robots. To demonstrate the effectiveness of the proposed algorithm, we implement it on a two-module soft robotic arm involved in the task of writing letters in 3D space. Soft DAgger uses a dynamic behavioral map of the soft robot, which maps the robot's task space to its actuation space. The map acts as a teacher and is responsible for predicting the optimal actions for the soft robot based on its previous state action history, expert demonstrations, and current position. This algorithm achieves generalization ability without depending on costly exploration techniques or reinforcement learning-based synthetic agents. We propose two variants of the control algorithm and demonstrate that good generalization capabilities and improved task reproducibility can be achieved, along with a consistent decrease in the optimization time and samples. Overall, Soft DAgger provides a practical control solution to perform complex tasks in fewer samples with soft robots. To the best of our knowledge, our study is an initial exploration of imitation learning with online optimization for soft robot control.
ABSTRACT
OBJECTIVES: To confirm the data reported in our previous studies on the analysis of the variability of the electroglottographic signal in the pathological voice; to evaluate possible differences in variability between organic and functional pathologies; to identify any distinctive/typical EGG patterns for these pathologies. METHODS: One hundred twenty-five subjects were enrolled (36 euphonic and 89 pathological: 24 functional dysphonia, 21 bilateral vocal nodules, 23 unilateral polyps and 21 unilateral cysts). All subjects were studied with videolaryngostroboscopy, spectrographic analysis of voice and electroglottography (EGG). The EGG signal variability was then investigated using amplitude-speed combined analysis, by means of a proprietary software algorithm. Amplitude and Speed variation were expressed as a new parameter, the Variability Index (VI), calculated both for the whole EGG signal recorded (VI-tot) and in each phase of the glottic cycle (VI-Q, absolute value; VI-Q%, percentage value). RESULTS: In the comparison of VI values between pathological and normal groups, VI-tot and VI-Q2% (which corresponds to the final phase of vocal fold contact) were significantly greater in pathological subjects (P= 0.002). The comparison of VI values among subgroups of the various pathologies showed a difference for VI-tot (P< 0.0001) and VI-Q2% (P= 0.001); this difference was more marked in the cysts than in the functional dysphonia. The cut-off values of VI-tot and VI-Q2% were 0.191 and 18.17%, respectively (sensitivity and specificity 65.2% and 66.7% for VI-tot and 84.3% and 77.8% for VI-Q2%). CONCLUSIONS: The variability of the EGG signal investigated through the combined analysis of the amplitude and the speed of vibration using a proprietary algorithm software has proved useful not only to distinguish the normal voice from the pathological voice, but also to characterize which phases are more altered in the various voice pathologies studied, both functional and organic. Furthermore, the analysis of the VI parameter allowed to propose cut-off values characterized by a good sensitivity and specificity to discriminate dysphonia from the euphonic voice. Larger groups of patients will be needed to confirm these results.
Subject(s)
Cysts , Dysphonia , Humans , Dysphonia/diagnosis , Phonation , Voice Quality , Electrodiagnosis/methods , Psychophysiologic DisordersABSTRACT
Looking back at the last 5 years of Science Robotics and looking forward to the next 5.
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Advances in materials science will blur the boundaries between robots and the materials from which they are composed.
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Touch and pain sensations are complementary aspects of daily life that convey crucial information about the environment while also providing protection to our body. Technological advancements in prosthesis design and control mechanisms assist amputees to regain lost function but often they have no meaningful tactile feedback or perception. In the present study, we propose a bio-inspired tactile system with a population of 23 digital afferents: 12 RA-I, 6 SA-I, and 5 nociceptors. Indeed, the functional concept of the nociceptor is implemented on the FPGA for the first time. One of the main features of biological tactile afferents is that their distal axon branches in the skin, creating complex receptive fields. Given these physiological observations, the bio-inspired afferents are randomly connected to the several neighboring mechanoreceptors with different weights to form their own receptive field. To test the performance of the proposed neuromorphic chip in sharpness detection, a robotic system with three-degree of freedom equipped with the tactile sensor indents the 3D-printed objects. Spike responses of the biomimetic afferents are then collected for analysis by rate and temporal coding algorithms. In this way, the impact of the innervation mechanism and collaboration of afferents and nociceptors on sharpness recognition are investigated. Our findings suggest that the synergy between sensory afferents and nociceptors conveys more information about tactile stimuli which in turn leads to the robustness of the proposed neuromorphic system against damage to the taxels or afferents. Moreover, it is illustrated that spiking activity of the biomimetic nociceptors is amplified as the sharpness increases which can be considered as a feedback mechanism for prosthesis protection. This neuromorphic approach advances the development of prosthesis to include the sensory feedback and to distinguish innocuous (non-painful) and noxious (painful) stimuli.
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Cerebellar synaptic plasticity is vital for adaptability and fine tuning of goal-directed movements. The perceived sensory errors between desired and actual movement outcomes are commonly considered to induce plasticity in the cerebellar synapses, with an objective to improve desirability of the executed movements. In rapid goal-directed eye movements called saccades, the only available sensory feedback is the direction of reaching error information received only at end of the movement. Moreover, this sensory error dependent plasticity can only improve the accuracy of the movements, while ignoring other essential characteristics such as reaching in minimum-time. In this work we propose a rate based, cerebellum inspired adaptive filter model to address refinement of both accuracy and movement-time of saccades. We use optimal control approach in conjunction with information constraints posed by the cerebellum to derive bio-plausible supervised plasticity rules. We implement and validate this bio-inspired scheme on a humanoid robot. We found out that, separate plasticity mechanisms in the model cerebellum separately control accuracy and movement-time. These plasticity mechanisms ensure that optimal saccades are produced by just receiving the direction of end reaching error as an evaluative signal. Furthermore, the model emulates encoding in the cerebellum of movement kinematics as observed in biological experiments.
Subject(s)
Cerebellum , Saccades , Biomechanical Phenomena , MovementABSTRACT
Bioinspired and biohybrid robots can help respond to diverse, sustainable application needs.
Subject(s)
Biomimetic Materials , Biomimetics/instrumentation , Robotics/instrumentation , Biomimetics/trends , Equipment Design/trends , Humans , Models, Biological , Robotics/trendsABSTRACT
Being able to replicate real experiments with computational simulations is a unique opportunity to refine and validate models with experimental data and redesign the experiments based on simulations. However, since it is technically demanding to model all components of an experiment, traditional approaches to modeling reduce the experimental setups as much as possible. In this study, our goal is to replicate all the relevant features of an experiment on motor control and motor rehabilitation after stroke. To this aim, we propose an approach that allows continuous integration of new experimental data into a computational modeling framework. First, results show that we could reproduce experimental object displacement with high accuracy via the simulated embodiment in the virtual world by feeding a spinal cord model with experimental registration of the cortical activity. Second, by using computational models of multiple granularities, our preliminary results show the possibility of simulating several features of the brain after stroke, from the local alteration in neuronal activity to long-range connectivity remodeling. Finally, strategies are proposed to merge the two pipelines. We further suggest that additional models could be integrated into the framework thanks to the versatility of the proposed approach, thus allowing many researchers to achieve continuously improved experimental design.
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In aquatic pedestrian locomotion the dynamics of terrestrial and aquatic environments are coupled. Here we study terrestrial running and aquatic punting locomotion of the marine-living crab Pachygrapsus marmoratus. We detected both active and passive phases of running and punting through the observation of crab locomotory behaviour in standardized settings and by three-dimensional kinematic analysis of its dynamic gaits using high-speed video cameras. Variations in different stride parameters were studied and compared. The comparison was done based on the dimensionless parameter the Froude number (Fr) to account for the effect of buoyancy and size variability among the crabs. The underwater spring-loaded inverted pendulum (USLIP) model better fitted the dynamics of aquatic punting. USLIP takes account of the damping effect of the aquatic environment, a variable not considered by the spring-loaded inverted pendulum (SLIP) model in reduced gravity. Our results highlight the underlying principles of aquatic terrestrial locomotion by comparing it with terrestrial locomotion. Comparing punting with running, we show and increased stride period, decreased duty cycle and orientation of the carapace more inclined with the horizontal plane, indicating the significance of fluid forces on the dynamics due to the aquatic environment. Moreover, we discovered periodicity in punting locomotion of crabs and two different gaits, namely, long-flight punting and short-flight punting, distinguished by both footfall patterns and kinematic parameters. The generic fundamental model which belongs to all animals performing both terrestrial and aquatic legged locomotion has implications for control strategies, evolution and translation to robotic artefacts.
Subject(s)
Behavior, Animal , Brachyura/physiology , Locomotion/physiology , Animals , Biomechanical Phenomena , Gait , Models, Biological , Orientation, Spatial , Robotics/methods , Running/physiologyABSTRACT
The cerebellum, which is responsible for motor control and learning, has been suggested to act as a Smith predictor for compensation of time-delays by means of internal forward models. However, insights about how forward model predictions are integrated in the Smith predictor have not yet been unveiled. To fill this gap, a novel bio-inspired modular control architecture that merges a recurrent cerebellar-like loop for adaptive control and a Smith predictor controller is proposed. The goal is to provide accurate anticipatory corrections to the generation of the motor commands in spite of sensory delays and to validate the robustness of the proposed control method to input and physical dynamic changes. The outcome of the proposed architecture with other two control schemes that do not include the Smith control strategy or the cerebellar-like corrections are compared. The results obtained on four sets of experiments confirm that the cerebellum-like circuit provides more effective corrections when only the Smith strategy is adopted and that minor tuning in the parameters, fast adaptation and reproducible configuration are enabled.
Subject(s)
Adaptation, Physiological/physiology , Anticipation, Psychological/physiology , Cerebellum/physiology , Learning/physiology , Models, Biological , Motor Activity/physiology , HumansABSTRACT
In traditional robotics, model-based controllers are usually needed in order to bring a robotic plant to the next desired state, but they present critical issues when the dimensionality of the control problem increases and disturbances from the external environment affect the system behavior, in particular during locomotion tasks. It is generally accepted that the motion control of quadruped animals is performed by neural circuits located in the spinal cord that act as a Central Pattern Generator and can generate appropriate locomotion patterns. This is thought to be the result of evolutionary processes that have optimized this network. On top of this, fine motor control is learned during the lifetime of the animal thanks to the plastic connections of the cerebellum that provide descending corrective inputs. This research aims at understanding and identifying the possible advantages of using learning during an evolution-inspired optimization for finding the best locomotion patterns in a robotic locomotion task. Accordingly, we propose a comparative study between two bio-inspired control architectures for quadruped legged robots where learning takes place either during the evolutionary search or only after that. The evolutionary process is carried out in a simulated environment, on a quadruped legged robot. To verify the possibility of overcoming the reality gap, the performance of both systems has been analyzed by changing the robot dynamics and its interaction with the external environment. Results show better performance metrics for the robotic agent whose locomotion method has been discovered by applying the adaptive module during the evolutionary exploration for the locomotion trajectories. Even when the motion dynamics and the interaction with the environment is altered, the locomotion patterns found on the learning robotic system are more stable, both in the joint and in the task space.