Your browser doesn't support javascript.
loading
Show: 20 | 50 | 100
Results 1 - 2 de 2
Filter
Add more filters










Database
Language
Publication year range
1.
Article in English | MEDLINE | ID: mdl-38809723

ABSTRACT

Advancements in brain-machine interfaces (BMIs) have led to the development of novel rehabilitation training methods for people with impaired hand function. However, contemporary hand exoskeleton systems predominantly adopt passive control methods, leading to low system performance. In this work, an active brain-controlled hand exoskeleton system is proposed that uses a novel augmented reality-fused stimulus (AR-FS) paradigm as a human-machine interface, which enables users to actively control their fingers to move. Considering that the proposed AR-FS paradigm generates movement artifacts during hand movements, an enhanced decoding algorithm is designed to improve the decoding accuracy and robustness of the system. In online experiments, participants performed online control tasks using the proposed system, with an average task time cost of 16.27 s, an average output latency of 1.54 s, and an average correlation instantaneous rate (CIR) of 0.0321. The proposed system shows 35.37% better efficiency, 8.03% reduced system delay, and 35.28% better stability than the traditional system. This study not only provides an efficient rehabilitation solution for people with impaired hand function but also expands the application prospects of brain-control technology in areas such as human augmentation, patient monitoring, and remote robotic interaction. The video in Graphical Abstract Video demonstrates the user's process of operating the proposed brain-controlled hand exoskeleton system.

2.
IEEE J Biomed Health Inform ; 26(12): 6138-6149, 2022 12.
Article in English | MEDLINE | ID: mdl-36343004

ABSTRACT

OBJECTIVE: Brain-computer interfaces (BCIs) have been used in two-dimensional (2D) navigation robotic devices, such as brain-controlled wheelchairs and brain-controlled vehicles. However, contemporary BCI systems are driven by binary selective control. On the one hand, only directional information can be transferred from humans to machines, such as "turn left" or "turn right", which means that the quantified value, such as the radius of gyration, cannot be controlled. In this study, we proposed a spatial gradient BCI controller and corresponding environment coordinator, by which the quantified value of brain commands can be transferred in the form of a 2D vector, improving the flexibility, stability and efficiency of BCIs. METHODS: A horizontal array of steady-state visual stimulation was arranged to excite subject (EEG) signals. Covariance arrays between subjects' electroencephalogram (EEG) and stimulation features were mapped into quantified 2-dimensional vectors. The generated vectors were then inputted into the predictive controller and fused with virtual forces generated by the robot's predictive environment coordinator in the form of vector calculation. The resultant vector was then interpreted into the driving force for the robot, and real-time speed feedback was generated. RESULTS: The proposed SGC controller generated a faster (27.4 s vs. 34.9 s) response for the single-obstacle avoidance task than the selective control approach. In practical multiobstacle tasks, the proposed robot executed 39% faster in the target-reaching tasks than the selective controller and had better robustness in multiobstacle avoidance tasks (average failures significantly dropped from 27% to 4%). SIGNIFICANCE: This research proposes a new form of brain-machine shared control strategy that quantifies brain commands in the form of a 2-D control vector stream rather than selective constant values. Combined with a predictive environment coordinator, the brain-controlled strategy of the robot is optimized and provided with higher flexibility. The proposed controller can be used in brain-controlled 2D navigation devices, such as brain-controlled wheelchairs and vehicles.


Subject(s)
Brain-Computer Interfaces , Brain , Environment , Robotics , Robotics/instrumentation , Robotics/methods , Brain/physiology , Electroencephalography , Spatial Navigation , Humans , Male , Female , Adolescent , Young Adult , Adult , Photic Stimulation , Biomechanical Phenomena , Avoidance Learning
SELECTION OF CITATIONS
SEARCH DETAIL
...