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1.
PLoS One ; 18(7): e0283700, 2023.
Article in English | MEDLINE | ID: mdl-37418393

ABSTRACT

Social world knowledge is a key ingredient in effective communication and information processing by humans and machines alike. As of today, there exist many knowledge bases that represent factual world knowledge. Yet, there is no resource that is designed to capture social aspects of world knowledge. We believe that this work makes an important step towards the formulation and construction of such a resource. We introduce SocialVec, a general framework for eliciting low-dimensional entity embeddings from the social contexts in which they occur in social networks. In this framework, entities correspond to highly popular accounts which invoke general interest. We assume that entities that individual users tend to co-follow are socially related, and use this definition of social context to learn the entity embeddings. Similar to word embeddings which facilitate tasks that involve text semantics, we expect the learned social entity embeddings to benefit multiple tasks of social flavor. In this work, we elicited the social embeddings of roughly 200K entities from a sample of 1.3M Twitter users and the accounts that they follow. We employ and gauge the resulting embeddings on two tasks of social importance. First, we assess the political bias of news sources in terms of entity similarity in the social embedding space. Second, we predict the personal traits of individual Twitter users based on the social embeddings of entities that they follow. In both cases, we show advantageous or competitive performance using our approach compared with task-specific baselines. We further show that existing entity embedding schemes, which are fact-based, fail to capture social aspects of knowledge. We make the learned social entity embeddings available to the research community to support further exploration of social world knowledge and its applications.


Subject(s)
Algorithms , Semantics , Humans , Knowledge Bases , Phenotype
2.
PLoS One ; 12(6): e0179281, 2017.
Article in English | MEDLINE | ID: mdl-28644833

ABSTRACT

Contrary to the assumption that web browsers are designed to support the user, an examination of a 900,000 distinct PCs shows that web browsers comprise a complex ecosystem with millions of addons collaborating and competing with each other. It is possible for addons to "sneak in" through third party installations or to get "kicked out" by their competitors without user involvement. This study examines that ecosystem quantitatively by constructing a large-scale graph with nodes corresponding to users, addons, and words (terms) that describe addon functionality. Analyzing addon interactions at user level using the Personalized PageRank (PPR) random walk measure shows that the graph demonstrates ecological resilience. Adapting the PPR model to analyzing the browser ecosystem at the level of addon manufacturer, the study shows that some addon companies are in symbiosis and others clash with each other as shown by analyzing the behavior of 18 prominent addon manufacturers. Results may herald insight on how other evolving internet ecosystems may behave, and suggest a methodology for measuring this behavior. Specifically, applying such a methodology could transform the addon market.


Subject(s)
Internet , Models, Theoretical , Web Browser
3.
BMC Bioinformatics ; 7: 440, 2006 Oct 10.
Article in English | MEDLINE | ID: mdl-17032441

ABSTRACT

BACKGROUND: One step in the model organism database curation process is to find, for each article, the identifier of every gene discussed in the article. We consider a relaxation of this problem suitable for semi-automated systems, in which each article is associated with a ranked list of possible gene identifiers, and experimentally compare methods for solving this geneId ranking problem. In addition to baseline approaches based on combining named entity recognition (NER) systems with a "soft dictionary" of gene synonyms, we evaluate a graph-based method which combines the outputs of multiple NER systems, as well as other sources of information, and a learning method for reranking the output of the graph-based method. RESULTS: We show that named entity recognition (NER) systems with similar F-measure performance can have significantly different performance when used with a soft dictionary for geneId-ranking. The graph-based approach can outperform any of its component NER systems, even without learning, and learning can further improve the performance of the graph-based ranking approach. CONCLUSION: The utility of a named entity recognition (NER) system for geneId-finding may not be accurately predicted by its entity-level F1 performance, the most common performance measure. GeneId-ranking systems are best implemented by combining several NER systems. With appropriate combination methods, usefully accurate geneId-ranking systems can be constructed based on easily-available resources, without resorting to problem-specific, engineered components.


Subject(s)
Computational Biology , Computer Graphics , Databases, Genetic , Pattern Recognition, Automated/methods , Animals , Computational Biology/methods , Mice
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