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Stud Health Technol Inform ; 81: 247-9, 2001.
Article in English | MEDLINE | ID: mdl-11317749

ABSTRACT

This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.


Subject(s)
Bone Malalignment/surgery , Computer Simulation , Osteotomy , Postoperative Complications/surgery , User-Computer Interface , Humans , Microcomputers , Reoperation , Software
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