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1.
J Sport Exerc Psychol ; 43(2): 105-114, 2021 04 01.
Article in English | MEDLINE | ID: mdl-33567401

ABSTRACT

The authors describe two research experiments exploring the influence of race on the Köhler motivation gain effect with exercise tasks. Experiment 1 tested whether partner racial dissimilarity affects individual performance. Experiment 2 created a team identity recategorization intervention to potentially counter the influence on performance observed in Experiment 1. White male participants were partnered with either a Black or Asian partner (Experiment 1) or with a Black partner utilizing team names and shirt colors as a team identity recategorization strategy (Experiment 2). Racially dissimilar dyads completed two sets of abdominal plank exercises with a Köhler conjunctive task paradigm (stronger partner; team performance outcome dependent upon the weaker-ability participant's performance). The results of Experiment 1 suggest attenuation of the previously successful group motivation gain effect in the racially dissimilar condition. The simple recategorization strategy utilized in Experiment 2 appeared to reverse motivation losses under conjunctive-task conditions in racially dissimilar exercise dyads.


Subject(s)
Exercise/psychology , Group Processes , Motivation , Racial Groups , Adolescent , Adult , Humans , Male , Young Adult
2.
Games Health J ; 7(4): 240-245, 2018 Aug.
Article in English | MEDLINE | ID: mdl-29958003

ABSTRACT

OBJECTIVE: We examined how competing with a software-generated partner (SGP) against another human/virtual partner team, in an exercise video game (exergame), affects individual motivation as measured by effort. MATERIALS AND METHODS: Participants (n = 90; 49 female; Mage = 19.93 ± 1.48) were randomly assigned to one of three conditions: individual control (IC); conjunctive partner, no competition (PNC); or conjunctive partner, with competition (PWC). Participants performed the first series of exercises alone. After resting, those in the partnered conditions performed the remaining trials with a same-sex SGP. Those in the PWC condition were told that they and their virtual partner would be competing against another human-virtual partner team. RESULTS: A significant motivation gain was observed in both partnered conditions compared to control (P < 0.001), but the partnered groups did not differ significantly. However, participants in the PWC condition enjoyed the task significantly (P < 0.05) more than those in the PNC and IC conditions and the PWC participants identified more with the SGP as a teammate than the PNC participants. CONCLUSIONS: Altogether, intergroup competition with an SGP may be an enjoyable way to enhance motivation and performance while exercising.


Subject(s)
Competitive Behavior , Exercise/psychology , Group Processes , Interpersonal Relations , Motivation , Video Games , Adolescent , Adult , Female , Humans , Male , Young Adult
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