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1.
Sci Rep ; 14(1): 9443, 2024 Apr 24.
Article in English | MEDLINE | ID: mdl-38658562

ABSTRACT

Distance control in many-particle systems is a fundamental problem in nature. This becomes particularly relevant in systems of active agents, which can sense their environment and react by adjusting their direction of motion. We employ agent-based simulations to investigate the complex interplay between agent activity, characterized by Péclet number Pe , reorientation maneuverability Ω , vision angle θ and vision range R 0 , and agent density, which determines agent distancing and dynamics. We focus on semi-dense crowds, where the vision range is much larger than the particle size. The minimal distance to the nearest neighbors, exposure time, and persistence of orientation direction are analyzed to characterize the behavior. With increasing particle speed at fixed maneuverability, particles approach each other more closely, and exhibit shorter exposure times. The temporal persistence of motion decreases with increasing Pe , reflecting the impact of activity and maneuverability on direction changes. For a vision angle θ = π / 4 , we observe the emergence of flocking aggregates with a band-like structure, somewhat reminiscent of the bands in the Vicsek model. Additionally, for vision angles θ ≥ π / 2 , several quantities are found to display a universal scaling behavior with scaling variable Pe 3 / 2 / Ω . Our results are in good agreement with recent experiments of pedestrians in confined spaces.

2.
Soft Matter ; 18(33): 6167-6178, 2022 Aug 24.
Article in English | MEDLINE | ID: mdl-35916064

ABSTRACT

Systems comprised of self-steering active Brownian particles are studied via simulations for a minimal cognitive flocking model. The dynamics of the active Brownian particles is extended by an orientational response with limited maneuverability to an instantaneous visual input of the positions of neighbors within a vision cone and a cut-off radius. The system exhibits large-scale self-organized structures, which depend on selected parameter values, and, in particular, the presence of excluded-volume interactions. The emergent structures in two dimensions, such as worms, worm-aggregate coexistence, and hexagonally close-packed structures, are analysed and phase diagrams are constructed. The analysis of the particle's mean-square displacement shows ABP-like dynamics for dilute systems and the worm phase. In the limit of densely packed structures, the active diffusion coefficient is significantly smaller and depends on the number of particles in the cluster. Our analysis of the cluster-growth dynamics shows distinct differences to processes in systems of short-range attractive colloids in equilibrium. Specifically, the characteristic time for the growth and decay of clusters of a particular size is longer than that of isotropically attractive colloids, which we attribute to the non-reciprocal nature of the directed visual perception. Our simulations reveal a strong interplay between ABP-characteristic interactions, such as volume exclusion and rotational diffusion, and cognitive-based interactions and navigation.

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