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1.
J Am Med Dir Assoc ; 25(8): 105084, 2024 Jun 13.
Article in English | MEDLINE | ID: mdl-38880121

ABSTRACT

OBJECTIVES: The main objectives of this research are (1) to uniquely design assistive behaviors for socially assistive robots using the principles of persuasion from behavioral psychology, and (2) to investigate caregivers' perspectives and opinions on the use of these behaviors to engage and motivate older adults in cognitive activities. DESIGN: We developed 10 unique robot persuasive assistive behavior strategies for the social robot Pepper using both verbal and nonverbal communication modes. Robot verbal behaviors were designed using Cialdini's principles of persuasion; nonverbal behaviors included expansive movements of the body. Care providers' perceptions of the quality, strength, and persuasiveness of these robot persuasive behaviors were assessed based on the Perceived Argument Strength Likert scale. SETTING AND PARTICIPANTS: Eighteen formal and informal care providers caring for older adults including those living with mild cognitive impairments participated. METHODS: An online survey was designed consisting of short videos of the Pepper robot displaying each behavior. After viewing each video, care providers completed the Perceived Argument Strength Likert scale to evaluate 6 attributes for each behavior. They also provided comments. RESULTS: Results show robot assistive behaviors using praise with emotion, along with emotion with commitment were the most positively rated by care providers. Qualitative responses indicate robot body language and speech quality were influencing factors in how a person perceives assistance in human-robot interactions. CONCLUSIONS AND IMPLICATIONS: Our findings provide new insights into incorporating persuasive strategies into the design of assistive social robot behaviors with the aim of engaging and motivating older adults in an activity. The majority of care providers rated the robot persuasive behaviors positively. In designing a persuasive socially assistive robot for older adults, it is beneficial to display a combination of persuasive strategies, such as praise and commitment with emotion, to address individual users' needs and cognitive levels.

2.
J Intell Robot Syst ; 108(2): 15, 2023.
Article in English | MEDLINE | ID: mdl-37275783

ABSTRACT

Swarm robotic systems comprising members with limited onboard localization capabilities rely on employing collaborative motion-control strategies to successfully carry out multi-task missions. Such strategies impose constraints on the trajectories of the swarm and require the swarm to be divided into worker robots that accomplish the tasks at hand, and support robots that facilitate the movement of the worker robots. The consideration of the constraints imposed by these strategies is essential for optimal mission-planning. Existing works have focused on swarms that use leader-based collaborative motion-control strategies for mission execution and are divided into worker and support robots prior to mission-planning. These works optimize the plan of the worker robots and, then, use a rule-based approach to select the plan of the support robots for movement facilitation - resulting in a sub-optimal plan for the swarm. Herein, we present a mission-planning methodology that concurrently optimizes the plan of the worker and support robots by dividing the mission-planning problem into five stages: division-of-labor, task-allocation of worker robots, worker robot path-planning, movement-concurrency, and movement-allocation. The proposed methodology concurrently searches for the optimal value of the variables of all stages. The proposed methodology is novel as it (1) incorporates the division-of-labor of the swarm into worker and support robots into the mission-planning problem, (2) plans the paths of the swarm robots to allow for concurrent facilitation of multiple independent worker robot group movements, and (3) is applicable to any collaborative swarm motion-control strategy that utilizes support robots. A unique pre-implementation estimator, for determining the possible improvement in mission execution performance that can achieved through the proposed methodology was also developed to allow the user to justify the additional computational resources required by it. The estimator uses a machine learning model and estimates this improvement based on the parameters of the mission at hand. Extensive simulated experiments showed that the proposed concurrent methodology improves the mission execution performance of the swarm by almost 40% compared to the competing sequential methodology that optimizes the plan of the worker robots first and, then, the plan of the support robots. The developed pre-implementation estimator was shown to achieve an estimation error of less than 5%.

3.
IEEE Trans Cybern ; 53(1): 628-640, 2023 Jan.
Article in English | MEDLINE | ID: mdl-35486565

ABSTRACT

Multirobot coordination for finding multiple users in an environment can be used in numerous robotic applications, including search and rescue, surveillance/monitoring, and activities of daily living assistance. Existing approaches have limited coordination between robots when generating team plans or do not consider user location probability within these plans. This results in long searches and robots potentially revisiting the same locations in succession. In this article, we present a novel multirobot person search system to generate search plans for multirobot teams to find multiple dynamic users before a deadline. Our approach is unique in that it simultaneously considers the search actions of all robots and user location probabilities when generating team plans, where user location probabilities are represented as conditional spatial-temporal probability density functions. We model this multirobot person search problem as a two-stage optimization problem to maximize the expected number of users found before the deadline. Stage 1 solves the action selection problem to determine a set of team actions, and the second stage solves the action allocation problem to distribute these actions amongst the robots. Namely, in stage 1, a novel conditional multiperiod multiknapsack problem is modeled as a min-flow graph solved sequentially by the Bellman-Ford shortest path algorithm. Stage 2 is a variant of the min-max multitraveling salesperson problem which models the environment topology as a search region network and search times selected by the previous stage. This stage is solved by a novel fuzzy clustering method. Numerous experiments comparing our proposed method to other existing approaches with varying environment sizes, search durations, and the number of users showed that our approach was able to find more target users before a defined deadline.


Subject(s)
Activities of Daily Living , Robotics , Humans , Algorithms , Robotics/methods
4.
Sensors (Basel) ; 22(19)2022 Sep 21.
Article in English | MEDLINE | ID: mdl-36236261

ABSTRACT

Recently, due to the COVID-19 pandemic and the related social distancing measures, in-person activities have been significantly reduced to limit the spread of the virus, especially in healthcare settings. This has led to loneliness and social isolation for our most vulnerable populations. Socially assistive robots can play a crucial role in minimizing these negative affects. Namely, socially assistive robots can provide assistance with activities of daily living, and through cognitive and physical stimulation. The ongoing pandemic has also accelerated the exploration of remote presence ranging from workplaces to home and healthcare environments. Human-robot interaction (HRI) researchers have also explored the use of remote HRI to provide cognitive assistance in healthcare settings. Existing in-person and remote comparison studies have investigated the feasibility of these types of HRI on individual scenarios and tasks. However, no consensus on the specific differences between in-person HRI and remote HRI has been determined. Furthermore, to date, the exact outcomes for in-person HRI versus remote HRI both with a physical socially assistive robot have not been extensively compared and their influence on physical embodiment in remote conditions has not been addressed. In this paper, we investigate and compare in-person HRI versus remote HRI for robots that assist people with activities of daily living and cognitive interventions. We present the first comprehensive investigation and meta-analysis of these two types of robotic presence to determine how they influence HRI outcomes and impact user tasks. In particular, we address research questions regarding experience, perceptions and attitudes, and the efficacy of both humanoid and non-humanoid socially assistive robots with different populations and interaction modes. The use of remote HRI to provide assistance with daily activities and interventions is a promising emerging field for healthcare applications.


Subject(s)
COVID-19 , Robotics , Activities of Daily Living , Humans , Pandemics , Social Isolation
5.
J Rehabil Assist Technol Eng ; 9: 20556683221101389, 2022.
Article in English | MEDLINE | ID: mdl-35733614

ABSTRACT

As the global population ages, there is an increase in demand for assistive technologies that can alleviate the stresses on healthcare systems. The growing field of socially assistive robotics (SARs) offers unique solutions that are interactive, engaging, and adaptable to different users' needs. Crucial to having positive human-robot interaction (HRI) experiences in senior care settings is the overall design of the robot, considering the unique challenges and opportunities that come with novice users. This paper presents a novel study that explores the effect of SAR design on HRI in senior care through a results-oriented analysis of the literature. We provide key design recommendations to ensure inclusion for a diverse set of users. Open challenges of considering user preferences during design, creating adaptive behaviors, and developing intelligent autonomy are discussed in detail. SAR features of appearance and interaction mode along with SAR frameworks for perception and intelligence are explored to evaluate individual developments using metrics such as trust, acceptance, and intent to use. Drawing from a diverse set of features, SAR frameworks, and HRI studies, the discussion highlights robot characteristics of greatest influence in promoting wellbeing and aging-in-place of older adults and generates design recommendations that are important for future development.

6.
Healthc Manage Forum ; 35(5): 301-309, 2022 Sep.
Article in English | MEDLINE | ID: mdl-35714374

ABSTRACT

The rapid spread of COVID-19 has prompted a surge in the adoption of technology, highlighting a number of potential applications for Socially Assistive Robots (SARs). Our entire healthcare system has been under unprecedented strain, and going forward, we must consider how robotic technology could help improve the quality of care and day-to-day functionality of our care facilities. Herein, we present our human-robot interaction study in a local long-term care centre during the pandemic and the lessons learned from deploying a SAR to screen staff members. We investigate staff acceptance and the influence of demographics on perceptions of the SAR. Results show that overall, staff were positive about the screening robot, and that autonomous screening with a social robot is a potential application in long-term care homes. We further detail the challenges and future opportunities to develop SARs, including recommendations to successfully implement and adopt these robots in a post-pandemic society.


Subject(s)
COVID-19 , Robotics , Humans , Long-Term Care , Pandemics , Social Interaction
7.
IEEE Trans Cybern ; 52(1): 641-653, 2022 Jan.
Article in English | MEDLINE | ID: mdl-32452790

ABSTRACT

Persuasion is a fundamental aspect of how people interact with each other. As robots become integrated into our daily lives and take on increasingly social roles, their ability to persuade will be critical to their success during human-robot interaction (HRI). In this article, we present a novel HRI study that investigates how a robot's persuasive behavior influences people's decision making. The study consisted of two small social robots trying to influence a person's answer during a jelly bean guessing game. One robot used either an emotional or logical persuasive strategy during the game, while the other robot displayed a neutral control behavior. The results showed that the Emotion strategy had significantly higher persuasive influence compared to both the Logic and Control conditions. With respect to participant demographics, no significant differences in influence were observed between age or gender groups; however, significant differences were observed when considering participant occupation/field of study (FOS). Namely, participants in business, engineering, and physical sciences fields were more influenced by the robots and aligned their answers closer to the robot's suggestion than did those in the life sciences and humanities professions. The discussions provide insight into the potential use of robot persuasion in social HRI task scenarios; in particular, considering the influence that a robot displaying emotional behaviors has when persuading people.


Subject(s)
Robotics , Emotions , Humans , Persuasive Communication , Social Interaction
8.
Sensors (Basel) ; 23(1)2022 Dec 30.
Article in English | MEDLINE | ID: mdl-36617030

ABSTRACT

When we think of "soft" in terms of socially assistive robots (SARs), it is mainly in reference to the soft outer shells of these robots, ranging from robotic teddy bears to furry robot pets. However, soft robotics is a promising field that has not yet been leveraged by SAR design. Soft robotics is the incorporation of smart materials to achieve biomimetic motions, active deformations, and responsive sensing. By utilizing these distinctive characteristics, a new type of SAR can be developed that has the potential to be safer to interact with, more flexible, and uniquely uses novel interaction modes (colors/shapes) to engage in a heighted human-robot interaction. In this perspective article, we coin this new collaborative research area as SoftSAR. We provide extensive discussions on just how soft robotics can be utilized to positively impact SARs, from their actuation mechanisms to the sensory designs, and how valuable they will be in informing future SAR design and applications. With extensive discussions on the fundamental mechanisms of soft robotic technologies, we outline a number of key SAR research areas that can benefit from using unique soft robotic mechanisms, which will result in the creation of the new field of SoftSAR.


Subject(s)
Robotics , Smart Materials , Humans , Biomimetics
9.
Sci Robot ; 6(58): eabd5186, 2021 Sep 22.
Article in English | MEDLINE | ID: mdl-34550717

ABSTRACT

Social robots must take on many roles when interacting with people in everyday settings, some of which may be authoritative, such as a nurse, teacher, or guard. It is important to investigate whether and how authoritative robots can influence people in applications ranging from health care and education to security and in the home. Here, we present a human-robot interaction study that directly investigates the effect of a robot's peer or authority role (formal authority) and control of monetary rewards and penalties (real authority) on its persuasive influence. The study consisted of a social robot attempting to persuade people to change their answers to the robot's suggestion in a series of challenging attention and memory tasks. Our results show that the robot in a peer role was more persuasive than when in an authority role, contrary to expectations from human-human interactions. The robot was also more persuasive when it offered rewards over penalties, suggesting that participants perceived the robot's suggestions as a less risky option than their own estimates, in line with prospect theory. In general, the results show an aversion to the persuasive influence of authoritative robots, potentially due to the robot's legitimacy as an authority figure, its behavior being perceived as dominant, or participant feelings of threatened autonomy. This paper explores the importance of persuasion for robots in different social roles while providing critical insight into the perception of robots in these roles, people's behavior around these robots, and the development of human-robot relationships.


Subject(s)
Man-Machine Systems , Persuasive Communication , Robotics/instrumentation , User-Computer Interface , Adolescent , Adult , Artificial Intelligence , Female , Group Processes , Humans , Male , Motivation , Peer Group , Reproducibility of Results , Robotics/methods , Social Behavior , Social Interaction , Young Adult
10.
IEEE Trans Cybern ; 51(12): 5954-5968, 2021 Dec.
Article in English | MEDLINE | ID: mdl-32149676

ABSTRACT

For social robots to effectively engage in human-robot interaction (HRI), they need to be able to interpret human affective cues and to respond appropriately via display of their own emotional behavior. In this article, we present a novel multimodal emotional HRI architecture to promote natural and engaging bidirectional emotional communications between a social robot and a human user. User affect is detected using a unique combination of body language and vocal intonation, and multimodal classification is performed using a Bayesian Network. The Emotionally Expressive Robot utilizes the user's affect to determine its own emotional behavior via an innovative two-layer emotional model consisting of deliberative (hidden Markov model) and reactive (rule-based) layers. The proposed architecture has been implemented via a small humanoid robot to perform diet and fitness counseling during HRI. In order to evaluate the Emotionally Expressive Robot's effectiveness, a Neutral Robot that can detect user affects but lacks an emotional display, was also developed. A between-subjects HRI experiment was conducted with both types of robots. Extensive results have shown that both robots can effectively detect user affect during the real-time HRI. However, the Emotionally Expressive Robot can appropriately determine its own emotional response based on the situation at hand and, therefore, induce more user positive valence and less negative arousal than the Neutral Robot.


Subject(s)
Robotics , Bayes Theorem , Communication , Emotions , Humans , Social Interaction
11.
J Neuroeng Rehabil ; 17(1): 123, 2020 09 10.
Article in English | MEDLINE | ID: mdl-32912215

ABSTRACT

BACKGROUND: Wearable powered exoskeletons are a new and emerging technology developed to provide sensory-guided motorized lower limb assistance enabling intensive task specific locomotor training utilizing typical lower limb movement patterns for persons with gait impairments. To ensure that devices meet end-user needs it is important to understand and incorporate end-users perspectives, however research in this area is extremely limited in the post-stroke population. The purpose of this study was to explore in-depth, end-users perspectives, persons with stroke and physiotherapists, following a single-use session with a H2 exoskeleton. METHODS: We used a qualitative interpretive description approach utilizing semi-structured face to face interviews, with persons post-stroke and physiotherapists, following a 1.5 h session with a H2 exoskeleton. RESULTS: Five persons post-stroke and 6 physiotherapists volunteered to participate in the study. Both participant groups provided insightful comments on their experience with the exoskeleton. Four themes were developed from the persons with stroke participant data: (1) Adopting technology; (2) Device concerns; (3) Developing walking ability; and, (4) Integrating exoskeleton use. Five themes were developed from the physiotherapist participant data: (1) Developer-user collaboration; (2) Device specific concerns; (3) Device programming; (4) Patient characteristics requiring consideration; and, (5) Indications for use. CONCLUSIONS: This study provides an interpretive understanding of end-users perspectives, persons with stroke and neurological physiotherapists, following a single-use experience with a H2 exoskeleton. The findings from both stakeholder groups overlap such that four over-arching concepts were identified including: (i) Stakeholder participation; (ii) Augmentation vs. autonomous robot; (iii) Exoskeleton usability; and (iv) Device specific concerns. The end users provided valuable perspectives on the use and design of the H2 exoskeleton, identifying needs specific to post-stroke gait rehabilitation, the need for a robust evidence base, whilst also highlighting that there is significant interest in this technology throughout the continuum of stroke rehabilitation.


Subject(s)
Exoskeleton Device , Patient Satisfaction , Physical Therapists , Stroke Rehabilitation/instrumentation , Adult , Aged , Female , Gait Disorders, Neurologic/etiology , Gait Disorders, Neurologic/rehabilitation , Humans , Interviews as Topic , Male , Middle Aged , Stroke/complications
12.
IEEE Trans Cybern ; 50(2): 856-868, 2020 Feb.
Article in English | MEDLINE | ID: mdl-30369464

ABSTRACT

Locating a mobile target, untrackable in real-time, is pertinent to numerous time-critical applications, such as wilderness search and rescue. This paper proposes a hybrid approach to this dynamic problem, where both static and mobile sensors are utilized for the goal of detecting a target. The approach is novel in that a team of robots utilized to deploy a static-sensor network also actively searches for the target via on-board sensors. Synergy is achieved through: 1) optimal deployment planning of static-sensor networks and 2) optimal routing and motion planning of the robots for the deployment of the network and target search. The static-sensor network is planned first to maximize the likelihood of target detection while ensuring (temporal and spatial) unbiasedness in target motion. Robot motions are, subsequently, planned in two stages: 1) route planning and 2) trajectory planning. In the first stage, given a static-sensor network configuration, robot routes are planned to maximize the amount of spare time available to the mobile agents/sensors, for target search in between (just-in-time) static-sensor deployments. In the second stage, given robot routes (i.e., optimal sequences of sensor delivery locations and times), the corresponding robot trajectories are planned to make effective use of any spare time the mobile agents may have to search for the target. The proposed search strategy was validated through extensive simulations, some of which are given in detail here. An analysis of the method's performance in terms of target-search success is also included.

13.
Sensors (Basel) ; 18(7)2018 Jul 20.
Article in English | MEDLINE | ID: mdl-30036976

ABSTRACT

To effectively interact with people, social robots need to perceive human behaviors and in turn display their own behaviors using social communication modes such as gestures. The modeling of gestures can be difficult due to the high dimensionality of the robot configuration space. Imitation learning can be used to teach a robot to implement multi-jointed arm gestures by directly observing a human teacher's arm movements (for example, using a non-contact 3D sensor) and then mapping these movements onto the robot arms. In this paper, we present a novel imitation learning system with robot self-collision awareness and avoidance. The proposed method uses a kinematical approach with bounding volumes to detect and avoid collisions with the robot itself while performing gesticulations. We conducted experiments with a dual arm social robot and a 3D sensor to determine the effectiveness of our imitation system in being able to mimic gestures while avoiding self-collisions.

14.
IEEE Trans Cybern ; 47(2): 524-538, 2017 Feb.
Article in English | MEDLINE | ID: mdl-26890942

ABSTRACT

For social robots to be successfully integrated and accepted within society, they need to be able to interpret human social cues that are displayed through natural modes of communication. In particular, a key challenge in the design of social robots is developing the robot's ability to recognize a person's affective states (emotions, moods, and attitudes) in order to respond appropriately during social human-robot interactions (HRIs). In this paper, we present and discuss social HRI experiments we have conducted to investigate the development of an accessibility-aware social robot able to autonomously determine a person's degree of accessibility (rapport, openness) toward the robot based on the person's natural static body language. In particular, we present two one-on-one HRI experiments to: 1) determine the performance of our automated system in being able to recognize and classify a person's accessibility levels and 2) investigate how people interact with an accessibility-aware robot which determines its own behaviors based on a person's speech and accessibility levels.


Subject(s)
Cybernetics , Interpersonal Relations , Kinesics , Robotics/instrumentation , Robotics/methods , Adult , Communication , Cues , Equipment Design , Humans , Young Adult
15.
Appl Opt ; 55(12): 3203-13, 2016 Apr 20.
Article in English | MEDLINE | ID: mdl-27140089

ABSTRACT

Structured light (SL) techniques are used for three-dimensional (3D) measurements of objects in a wide variety of applications. SL-based sensory systems obtain the 3D surface profile of an object from the deformation of light patterns projected onto the object of interest. The number of fringes used in the projected light patterns has a direct effect on the 3D reconstruction errors. This paper presents a novel methodology for determining the optimal sequence of multi-fringe patterns that minimizes reconstruction errors caused by random noise. Experiments conducted with a variety of objects as well as a comparison study demonstrate the effectiveness of the proposed methodology.

16.
IEEE Trans Cybern ; 46(12): 2911-2923, 2016 Dec.
Article in English | MEDLINE | ID: mdl-26552105

ABSTRACT

The objective of a socially assistive robot is to create a close and effective interaction with a human user for the purpose of giving assistance. In particular, the social interaction, guidance, and support that a socially assistive robot can provide a person can be very beneficial to patient-centered care. However, there are a number of research issues that need to be addressed in order to design such robots. This paper focuses on developing effective emotion-based assistive behavior for a socially assistive robot intended for natural human-robot interaction (HRI) scenarios with explicit social and assistive task functionalities. In particular, in this paper, a unique emotional behavior module is presented and implemented in a learning-based control architecture for assistive HRI. The module is utilized to determine the appropriate emotions of the robot to display, as motivated by the well-being of the person, during assistive task-driven interactions in order to elicit suitable actions from users to accomplish a given person-centered assistive task. A novel online updating technique is used in order to allow the emotional model to adapt to new people and scenarios. Experiments presented show the effectiveness of utilizing robotic emotional assistive behavior during HRI scenarios.


Subject(s)
Cybernetics , Emotions/physiology , Interpersonal Relations , Models, Psychological , Robotics , Self-Help Devices , Cybernetics/instrumentation , Cybernetics/methods , Humans , Robotics/instrumentation , Robotics/methods
17.
IEEE Trans Cybern ; 45(9): 1784-97, 2015 Sep.
Article in English | MEDLINE | ID: mdl-25376050

ABSTRACT

This paper presents a novel strategy for the on-line planning of optimal motion-paths for a team of autonomous ground robots engaged in wilderness search and rescue (WiSAR). The proposed strategy, which forms part of an overall multirobot coordination (MRC) methodology, addresses the dynamic nature of WiSAR by: 1) planning initial, time-optimal, and piecewise polynomial paths for all robots; 2) implementing and regularly evaluating the optimality of the paths through a set of checks that gauge feasibility of path-completion within the available time; and 3) replanning paths, on-line, whenever deemed necessary. The fundamental principle of maintaining the optimal deployment of the robots throughout the search guides the MRC methodology. The proposed path-planning strategy is illustrated through a simulated realistic WiSAR example, and compared to an alternative, nonprobabilistic approach.

18.
IEEE Trans Cybern ; 44(12): 2719-32, 2014 Dec.
Article in English | MEDLINE | ID: mdl-24760949

ABSTRACT

Semi-autonomous control schemes can address the limitations of both teleoperation and fully autonomous robotic control of rescue robots in disaster environments by allowing a human operator to cooperate and share such tasks with a rescue robot as navigation, exploration, and victim identification. In this paper, we present a unique hierarchical reinforcement learning-based semi-autonomous control architecture for rescue robots operating in cluttered and unknown urban search and rescue (USAR) environments. The aim of the controller is to enable a rescue robot to continuously learn from its own experiences in an environment in order to improve its overall performance in exploration of unknown disaster scenes. A direction-based exploration technique is integrated in the controller to expand the search area of the robot via the classification of regions and the rubble piles within these regions. Both simulations and physical experiments in USAR-like environments verify the robustness of the proposed HRL-based semi-autonomous controller to unknown cluttered scenes with different sizes and varying types of configurations.


Subject(s)
Artificial Intelligence , Disaster Planning/methods , Disaster Victims/classification , Image Interpretation, Computer-Assisted/methods , Pattern Recognition, Automated/methods , Robotics/methods , Algorithms , Feedback
19.
Assist Technol ; 26(3): 140-50, 2014.
Article in English | MEDLINE | ID: mdl-26131794

ABSTRACT

Recent studies have shown that cognitive and social interventions are crucial to the overall health of older adults including their psychological, cognitive, and physical well-being. However, due to the rapidly growing elderly population of the world, the resources and people to provide these interventions is lacking. Our work focuses on the use of social robotic technologies to provide person-centered cognitive interventions. In this article, we investigate the acceptance and attitudes of older adults toward the human-like expressive socially assistive robot Brian 2.1 in order to determine if the robot's human-like assistive and social characteristics would promote the use of the robot as a cognitive and social interaction tool to aid with activities of daily living. The results of a robot acceptance questionnaire administered during a robot demonstration session with a group of 46 elderly adults showed that the majority of the individuals had positive attitudes toward the socially assistive robot and its intended applications.


Subject(s)
Attitude to Computers , Interpersonal Relations , Patient Acceptance of Health Care/psychology , Robotics/instrumentation , Self-Help Devices/psychology , Aged , Aged, 80 and over , Female , Humans , Male , Middle Aged
20.
IEEE Trans Syst Man Cybern B Cybern ; 41(5): 1287-98, 2011 Oct.
Article in English | MEDLINE | ID: mdl-21571612

ABSTRACT

This paper presents a novel modular methodology for predicting a lost person's (motion) behavior for autonomous coordinated multirobot wilderness search and rescue. The new concept of isoprobability curves is introduced and developed, which represents a unique mechanism for identifying the target's probable location at any given time within the search area while accounting for influences such as terrain topology, target physiology and psychology, clues found, etc. The isoprobability curves are propagated over time and space. The significant tangible benefit of the proposed target-motion prediction methodology is demonstrated through a comparison to a nonprobabilistic approach, as well as through a simulated realistic wilderness search scenario.


Subject(s)
Models, Biological , Motor Activity/physiology , Rescue Work/methods , Robotics/instrumentation , Wilderness , Child, Preschool , Computer Simulation , Cybernetics , Humans
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