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1.
J Clin Nurs ; 30(15-16): 2320-2330, 2021 Aug.
Article in English | MEDLINE | ID: mdl-33797170

ABSTRACT

AIMS AND OBJECTIVES: The present study aimed to explore patients' experiences of participating in their rehabilitation process in the context of specialised rehabilitation in Norway. BACKGROUND: The rights of patients to participate in their care and treatment is an ideology that underlines newer international and Norwegian public documents. However, there is a gap between policy statements and clinical practice, and a discrepancy between patients' and professionals' statements about patient participation in rehabilitation. DESIGN: A qualitative approach with a narrative design. METHODS: Eleven patients were individually interviewed to tell their stories about the rehabilitation processes. We utilised narrative analysis with a three-dimensional space narrative structure including temporality, sociality and spatiality. This study followed the COREQ checklist. RESULTS: The analysis identified two throughout plots: 'person-centred culture' and 'time', and three plots which constructed how the patients participate in change through the rehabilitation process: (a) dependent-'open doors'; (b) motivation from within; and (c) independence-'locked doors'. CONCLUSIONS: Patient participation in rehabilitation was dependent on person-centred cultures in the unit and on different aspects of time. The dialogue and the power balance between the patients and the health personnel changed as the rehabilitation progressed. Motivation for rehabilitation had to come from within patients. The paternalistic ideology did not seem to dominate the specialised rehabilitation unit in the present study. RELEVANCE TO CLINICAL PRACTICE: This study gives new insight into how patients participate in change in the rehabilitation process. This can be valuable for healthcare professionals and governments. Insight into how the lack of person-centred focus can harm the rehabilitation process, and a deeper understanding of the meaning of time in the rehabilitation process is essential. These results may provide a stimulus for discussions on how patients might participate in their rehabilitation process.


Subject(s)
Narration , Patient Participation , Health Personnel , Humans , Norway , Qualitative Research
2.
Eur J Pain ; 15(4): 409-15, 2011 Apr.
Article in English | MEDLINE | ID: mdl-20947399

ABSTRACT

BACKGROUND AND AIMS: A considerable number of Europeans suffer from chronic pain and are using opioids, particularly of the weak type. It is a clinical impression that many of these are driving or wish to drive a car. The aims of this study were to investigate if codeine influences driving ability in a simulator, and to examine if chronic pain per se might impair such functions. METHODS: Twenty patients with chronic pain on long-term codeine therapy were compared to 20 chronic pain patients not using codeine in a video driving simulator test. The chronic pain patients were then compared to 20 healthy controls. The primary outcome measures were reaction time and number of missed reactions. RESULTS: The patients using codeine 120-270 mg (mean 180 mg) daily showed the same driving skills as patients not using codeine, and the codeine level did not affect the results. This was the case both 1h after intake of a single dose of 60 mg codeine and five or more hours after the last codeine intake. The reaction times were significantly slower for the chronic pain patients, in both rural and urban driving conditions, compared to the healthy controls (difference 0.11s. and 0.12s., respectively). The chronic pain patients missed almost twice as many reactions to traffic signs. There were no difference between the groups in steering precision. CONCLUSION: The main finding in this simulator study was that codeine does not impair driving-related abilities over and above what is associated with chronic pain per se.


Subject(s)
Analgesics, Opioid/adverse effects , Automobile Driving/psychology , Codeine/adverse effects , Pain/psychology , Psychomotor Performance/physiology , Adult , Analgesics, Opioid/blood , Analgesics, Opioid/therapeutic use , Chronic Disease , Codeine/blood , Codeine/therapeutic use , Computer Graphics , Computer Simulation , Environment , Female , Humans , Male , Middle Aged , Pain/drug therapy , Personality/physiology , Personality Tests , Psychomotor Performance/drug effects , Quality of Life , Reaction Time/drug effects , Socioeconomic Factors , Young Adult
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