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1.
Sensors (Basel) ; 21(12)2021 Jun 18.
Article in English | MEDLINE | ID: mdl-34207437

ABSTRACT

The novel coronavirus SARS-CoV-2 that causes the disease COVID-19 has forced us to go into our homes and limit our physical interactions with others. Economies around the world have come to a halt, with non-essential businesses being forced to close in order to prevent further propagation of the virus. Developing countries are having more difficulties due to their lack of access to diagnostic resources. In this study, we present an approach for detecting COVID-19 infections exclusively on the basis of self-reported symptoms. Such an approach is of great interest because it is relatively inexpensive and easy to deploy at either an individual or population scale. Our best model delivers a sensitivity score of 0.752, a specificity score of 0.609, and an area under the curve for the receiver operating characteristic of 0.728. These are promising results that justify continuing research efforts towards a machine learning test for detecting COVID-19.


Subject(s)
COVID-19 , COVID-19 Testing , Humans , Machine Learning , ROC Curve , SARS-CoV-2
2.
Sensors (Basel) ; 19(10)2019 May 17.
Article in English | MEDLINE | ID: mdl-31108951

ABSTRACT

Underactuated hands are useful tools for robotic in-hand manipulation tasks due to their capability to seamlessly adapt to unknown objects. To enable robots using such hands to achieve and maintain stable grasping conditions even under external disturbances while keeping track of an in-hand object's state requires learning object-tactile sensing data relationships. The human somatosensory system combines visual and tactile sensing information in their "What and Where" subsystem to achieve high levels of manipulation skills. The present paper proposes an approach for estimating the pose of in-hand objects combining tactile sensing data and visual frames of reference like the human "What and Where" subsystem. The system proposed here uses machine learning methods to estimate the orientation of in-hand objects from the data gathered by tactile sensors mounted on the phalanges of underactuated fingers. While tactile sensing provides local information about objects during in-hand manipulation, a vision system generates egocentric and allocentric frames of reference. A dual fuzzy logic controller was developed to achieve and sustain stable grasping conditions autonomously while forces were applied to in-hand objects to expose the system to different object configurations. Two sets of experiments were used to explore the system capabilities. On the first set, external forces changed the orientation of objects while the fuzzy controller kept objects in-hand for tactile and visual data collection for five machine learning estimators. Among these estimators, the ridge regressor achieved an average mean squared error of 0.077 ∘ . On the second set of experiments, one of the underactuated fingers performed open-loop object rotations and data recorded were supplied to the same set of estimators. In this scenario, the Multilayer perceptron (MLP) neural network achieved the lowest mean squared error of 0.067 ∘ .

3.
Sensors (Basel) ; 17(6)2017 May 23.
Article in English | MEDLINE | ID: mdl-28545245

ABSTRACT

Robots are expected to recognize the properties of objects in order to handle them safely and efficiently in a variety of applications, such as health and elder care, manufacturing, or high-risk environments. This paper explores the issue of surface characterization by monitoring the signals acquired by a novel bio-inspired tactile probe in contact with ridged surfaces. The tactile module comprises a nine Degree of Freedom Microelectromechanical Magnetic, Angular Rate, and Gravity system (9-DOF MEMS MARG) and a deep MEMS pressure sensor embedded in a compliant structure that mimics the function and the organization of mechanoreceptors in human skin as well as the hardness of the human skin. When the modules tip slides over a surface, the MARG unit vibrates and the deep pressure sensor captures the overall normal force exerted. The module is evaluated in two experiments. The first experiment compares the frequency content of the data collected in two setups: one when the module is mounted over a linear motion carriage that slides four grating patterns at constant velocities; the second when the module is carried by a robotic finger in contact with the same grating patterns while performing a sliding motion, similar to the exploratory motion employed by humans to detect object roughness. As expected, in the linear setup, the magnitude spectrum of the sensors' output shows that the module can detect the applied stimuli with frequencies ranging from 3.66 Hz to 11.54 Hz with an overall maximum error of ±0.1 Hz. The second experiment shows how localized features extracted from the data collected by the robotic finger setup over seven synthetic shapes can be used to classify them. The classification method consists on applying multiscale principal components analysis prior to the classification with a multilayer neural network. Achieved accuracies from 85.1% to 98.9% for the various sensor types demonstrate the usefulness of traditional MEMS as tactile sensors embedded into flexible substrates.

4.
IEEE Trans Neural Netw Learn Syst ; 26(11): 2925-38, 2015 Nov.
Article in English | MEDLINE | ID: mdl-26285221

ABSTRACT

This paper proposes a novel model-free trajectory tracking of multiple-input multiple-output (MIMO) systems by the combination of iterative learning control (ILC) and primitives. The optimal trajectory tracking solution is obtained in terms of previously learned solutions to simple tasks called primitives. The library of primitives that are stored in memory consists of pairs of reference input/controlled output signals. The reference input primitives are optimized in a model-free ILC framework without using knowledge of the controlled process. The guaranteed convergence of the learning scheme is built upon a model-free virtual reference feedback tuning design of the feedback decoupling controller. Each new complex trajectory to be tracked is decomposed into the output primitives regarded as basis functions. The optimal reference input for the control system to track the desired trajectory is next recomposed from the reference input primitives. This is advantageous because the optimal reference input is computed straightforward without the need to learn from repeated executions of the tracking task. In addition, the optimization problem specific to trajectory tracking of square MIMO systems is decomposed in a set of optimization problems assigned to each separate single-input single-output control channel that ensures a convenient model-free decoupling. The new model-free primitive-based ILC approach is capable of planning, reasoning, and learning. A case study dealing with the model-free control tuning for a nonlinear aerodynamic system is included to validate the new approach. The experimental results are given.

5.
IEEE Trans Cybern ; 44(11): 1997-2009, 2014 Nov.
Article in English | MEDLINE | ID: mdl-25330468

ABSTRACT

This paper suggests a new generation of optimal PI controllers for a class of servo systems characterized by saturation and dead zone static nonlinearities and second-order models with an integral component. The objective functions are expressed as the integral of time multiplied by absolute error plus the weighted sum of the integrals of output sensitivity functions of the state sensitivity models with respect to two process parametric variations. The PI controller tuning conditions applied to a simplified linear process model involve a single design parameter specific to the extended symmetrical optimum (ESO) method which offers the desired tradeoff to several control system performance indices. An original back-calculation and tracking anti-windup scheme is proposed in order to prevent the integrator wind-up and to compensate for the dead zone nonlinearity of the process. The minimization of the objective functions is carried out in the framework of optimization problems with inequality constraints which guarantee the robust stability with respect to the process parametric variations and the controller robustness. An adaptive gravitational search algorithm (GSA) solves the optimization problems focused on the optimal tuning of the design parameter specific to the ESO method and of the anti-windup tracking gain. A tuning method for PI controllers is proposed as an efficient approach to the design of resilient control systems. The tuning method and the PI controllers are experimentally validated by the adaptive GSA-based tuning of PI controllers for the angular position control of a laboratory servo system.

6.
IEEE Trans Inf Technol Biomed ; 16(6): 1079-95, 2012 Nov.
Article in English | MEDLINE | ID: mdl-22752144

ABSTRACT

Childhood obesity is nowadays considered as one of the major health problems that many societies suffer from. The obesity epidemic leads to several life threatening conditions such as diabetes, heart disease, high blood pressure, and mental health problems like depression, anxiety and loneliness just to mention a few. Several approaches, including physical exercises, strict dietary, and exergames among others, have been adopted to address the obesity epidemic. Exergames are considered the innovative approach for fighting several health problem such as the obesity, where a combination of exercise and 3D gaming are proposed to incite kids to exercise as a team. Collaborative exergaming became even more popular given that it addresses the social side of the obesity epidemic, and it motivates kids to socialize with other kids. Traditional exergames are based on the client server approach where the server is responsible for streaming the 3D environment. However, this can lead to latency and server bottleneck if many clients participate in the exergame, which leads to the kids stopping exercising. Having an exergame application that does not suffer from networking problem such as delay, is very important given that it increases the exercise hours. In this work, we propose a new trend of mobile collaborative exergming applications that is based on the peer-to-peer (P2P) architecture, as well as two supplying partner selection protocols that aim at selecting the suitable source responsible for streaming the relevant 3D data. Our system, that we refer to as MOSAIC, is intended for mobile collaborative exergames that incite kids to move inside a large area, using thin mobile devices such as head mounted devices (HMD), have physical exercises, and collaborate with other kids which in consequence address several health problems such as the obesity epidemic on the physical and social plans. Our proposed mobile collaborative exergame aims at inciting the kids to exercise as a team for a longer time by improving the quality of the streaming and reducing the delay. This is accomplished by our proposed supplying partner selection protocols that provide a quick discovery of multiple supplying partners, by minimizing the time required the to acquire data. The performance evaluation we have obtained to evaluate our suite of protocols using a realistic set of exergame scenarios for obese kids is then presented and discussed.


Subject(s)
Exercise , Imaging, Three-Dimensional , Models, Theoretical , User-Computer Interface , Video Games , Child , Humans , Obesity/prevention & control , Obesity/therapy , Tennis , Wireless Technology
7.
IEEE Trans Syst Man Cybern B Cybern ; 42(3): 740-53, 2012 Jun.
Article in English | MEDLINE | ID: mdl-22207640

ABSTRACT

This paper discusses the design and implementation of a framework that automatically extracts and monitors the shape deformations of soft objects from a video sequence and maps them with force measurements with the goal of providing the necessary information to the controller of a robotic hand to ensure safe model-based deformable object manipulation. Measurements corresponding to the interaction force at the level of the fingertips and to the position of the fingertips of a three-finger robotic hand are associated with the contours of a deformed object tracked in a series of images using neural-network approaches. The resulting model captures the behavior of the object and is able to predict its behavior for previously unseen interactions without any assumption on the object's material. The availability of such models can contribute to the improvement of a robotic hand controller, therefore allowing more accurate and stable grasp while providing more elaborate manipulation capabilities for deformable objects. Experiments performed for different objects, made of various materials, reveal that the method accurately captures and predicts the object's shape deformation while the object is submitted to external forces applied by the robot fingers. The proposed method is also fast and insensitive to severe contour deformations, as well as to smooth changes in lighting, contrast, and background.


Subject(s)
Artificial Intelligence , Hand , Image Interpretation, Computer-Assisted/methods , Models, Theoretical , Pattern Recognition, Automated/methods , Robotics/methods , Video Recording/methods , Algorithms , Biomimetics/methods , Computer Simulation , Decision Support Techniques , Elastic Modulus , Humans , Motion
8.
IEEE Trans Neural Netw ; 22(12): 2363-75, 2011 Dec.
Article in English | MEDLINE | ID: mdl-22086492

ABSTRACT

This paper treats the application of two data-based model-free gradient-based stochastic optimization techniques, i.e., iterative feedback tuning (IFT) and simultaneous perturbation stochastic approximation (SPSA), to servo system control. The representative case of controlled processes modeled by second-order systems with an integral component is discussed. New IFT and SPSA algorithms are suggested to tune the parameters of the state feedback controllers with an integrator in the linear-quadratic-Gaussian (LQG) problem formulation. An implementation case study concerning the LQG-based design of an angular position controller for a direct current servo system laboratory equipment is included to highlight the pros and cons of IFT and SPSA from an application's point of view. The comparison of IFT and SPSA algorithms is focused on an insight into their implementation.


Subject(s)
Artificial Intelligence , Data Mining/methods , Databases, Factual , Feedback , Models, Theoretical
9.
Cyberpsychol Behav ; 6(5): 537-44, 2003 Oct.
Article in English | MEDLINE | ID: mdl-14583129

ABSTRACT

Avatars, representations of people in virtual environments, are subject to human control. However, for most applications, it is impractical for a person to directly control each joint in a complex avatar. Rather, people must be allowed to specify complex behaviours with simple instructions and the avatar permitted to select the correct movements in sequence to execute the instruction. This requires a variety of technologies that are currently available. Human behaviour must be captured and stored it so that it can be retrieved at a later time for use by the avatar. This has been done successfully with a variety of haptic interfaces, with visual observation of human head movements, and with verbal behaviour in natural language applications. The behaviour must be broken into atomic actions that can be sequenced with a regular grammar, and an appropriate grammar developed. Finally, a user interface must be developed so that a person can deliver instructions to the avatar.


Subject(s)
Behavior , Computer Graphics , Computer Simulation , Models, Psychological , Movement , User-Computer Interface , Humans , Models, Anatomic , Natural Language Processing , Robotics
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