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1.
PLoS One ; 11(8): e0159898, 2016.
Article in English | MEDLINE | ID: mdl-27478891

ABSTRACT

The visual system is able to recognize a scene based on a sketch made of very simple features. This ability is likely crucial for survival, when fast image recognition is necessary, and it is believed that a primal sketch is extracted very early in the visual processing. Such highly simplified representations can be sufficient for accurate object discrimination, but an open question is the role played by color in this process. Rich color information is available in natural scenes, yet artist's sketches are usually monochromatic; and, black-and-white movies provide compelling representations of real world scenes. Also, the contrast sensitivity of color is low at fine spatial scales. We approach the question from the perspective of optimal information processing by a system endowed with limited computational resources. We show that when such limitations are taken into account, the intrinsic statistical properties of natural scenes imply that the most effective strategy is to ignore fine-scale color features and devote most of the bandwidth to gray-scale information. We find confirmation of these information-based predictions from psychophysics measurements of fast-viewing discrimination of natural scenes. We conclude that the lack of colored features in our visual representation, and our overall low sensitivity to high-frequency color components, are a consequence of an adaptation process, optimizing the size and power consumption of our brain for the visual world we live in.


Subject(s)
Color Perception/physiology , Pattern Recognition, Visual/physiology , Databases, Factual , Discriminant Analysis , Humans , Internet , Photic Stimulation
2.
PLoS One ; 8(7): e69154, 2013.
Article in English | MEDLINE | ID: mdl-23894422

ABSTRACT

The visual system needs to extract the most important elements of the external world from a large flux of information in a short time for survival purposes. It is widely believed that in performing this task, it operates a strong data reduction at an early stage, by creating a compact summary of relevant information that can be handled by further levels of processing. In this work we formulate a model of early vision based on a pattern-filtering architecture, partly inspired by high-speed digital data reduction in experimental high-energy physics (HEP). This allows a much stronger data reduction than models based just on redundancy reduction. We show that optimizing this model for best information preservation under tight constraints on computational resources yields surprisingly specific a-priori predictions for the shape of biologically plausible features, and for experimental observations on fast extraction of salient visual features by human observers. Interestingly, applying the same optimized model to HEP data acquisition systems based on pattern-filtering architectures leads to specific a-priori predictions for the relevant data patterns that these devices extract from their inputs. These results suggest that the limitedness of computing resources can play an important role in shaping the nature of perception, by determining what is perceived as "meaningful features" in the input data.


Subject(s)
Models, Theoretical , Pattern Recognition, Visual , Visual Perception , Computer Simulation , Discrimination Learning , Humans , Monte Carlo Method , Perception
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