ABSTRACT
Gaze control is an important component of social communication, e.g. to direct someone's attention. While previous research on gaze interaction has mainly focused on the gaze recipient by asking how humans respond to perceived gaze (gaze cueing), we address the actor's point of view by asking how actors control their own eye movements to trigger a gaze response in others. Specifically, we investigate whether gaze responses of a (virtual) interaction partner are anticipated and thereby affect oculomotor control. Building on a pre-established paradigm for addressing anticipation-based motor control in non-social contexts, participants were instructed to alternately look at two faces on the screen, which consistently responded to the participant's gaze with either direct or averted gaze. We tested whether this gaze response of the targeted face is already anticipated prior to the participant's eye movement by displaying a task-irrelevant visual stimulus (prior to the execution of the target saccade), which was either congruent, incongruent, or unrelated to the subsequently perceived gaze. In addition to schematic and photographic faces, we included conditions involving changes in non-social objects. Overall, we observed congruency effects (as an indicator of anticipation of the virtual other's gaze response to one's own gaze) for both social and non-social stimuli, but only when the perceived changes were sufficiently salient. Temporal dynamics of the congruency effects were comparable for social and non-social stimuli, suggesting that similar mechanisms underlie anticipation-based oculomotor control. The results support recent theoretical claims emphasizing the role of anticipation-based action control in social interaction.
Subject(s)
Attention/physiology , Communication , Cues , Eye Movements/physiology , Fixation, Ocular/physiology , Saccades/physiology , Social Interaction , Adult , Female , Humans , Male , Young AdultABSTRACT
Pupil dilation is known to be affected by a variety of factors, including physical (e.g., light) and cognitive sources of influence (e.g., mental load due to working memory demands, stimulus/response competition etc.). In the present experiment, we tested the extent to which vocal demands (speaking) can affect pupil dilation. Based on corresponding preliminary evidence found in a reanalysis of an existing data set from our lab, we setup a new experiment that systematically investigated vocal response-related effects compared to mere jaw/lip movement and button press responses. Conditions changed on a trial-by-trial basis while participants were instructed to keep fixating a central cross on a screen throughout. In line with our prediction (and previous observation), speaking caused the pupils to dilate strongest, followed by nonvocal movements and finally a baseline condition without any vocal or muscular demands. An additional analysis of blink rates showed no difference in blink frequency between vocal and baseline conditions, but different blink dynamics. Finally, simultaneously recorded electromyographic activity showed that muscle activity may contribute to some (but not all) aspects of the observed effects on pupil size. The results are discussed in the context of other recent research indicating effects of perceived (instead of executed) vocal action on pupil dynamics.
Subject(s)
Motor Activity/physiology , Psychomotor Performance/physiology , Pupil/physiology , Speech/physiology , Adult , Blinking/physiology , Electromyography , Eye-Tracking Technology , Female , Humans , Male , Young AdultABSTRACT
Human eye gaze conveys an enormous amount of socially relevant information, and the rapid assessment of gaze direction is of particular relevance in order to adapt behavior accordingly. Specifically, previous research demonstrated evidence for an advantage of processing direct (vs. averted) gaze. The present study examined discrimination performance for gaze direction (direct vs. averted) under controlled presentation conditions: Using a backward-masking gaze-discrimination task, photographs of faces with direct and averted gaze were briefly presented, followed by a mask stimulus. Additionally, effects of facial context on gaze discrimination were assessed by either presenting gaze direction in isolation (i.e., by only showing the eye region) or in the context of an upright or inverted face. Across three experiments, we consistently observed a facial context effect with highest discrimination performance for faces presented in upright position, lower performance for inverted faces, and lowest performance for eyes presented in isolation. Additionally, averted gaze was generally responded to faster and with higher accuracy than direct gaze, indicating an averted-gaze advantage. Overall, the results suggest that direct gaze is not generally associated with processing advantages, thereby highlighting the important role of presentation conditions and task demands in gaze perception.
Subject(s)
Eye Movements , Fixation, Ocular , HumansABSTRACT
Effect-based accounts of human action control have recently highlighted the possibility of representing one's own actions in terms of anticipated changes in the behavior of social interaction partners. In contrast to action effects that pertain to the agent's body or the agent's physical environment, social action effects have been proposed to come with peculiarities inherent to their social nature. Here, we revisit the currently most prominent demonstration of such a peculiarity: the role of eye contact for action-effect learning in social contexts (Sato & Itakura, 2013, Cognition, 127, 383-390). In contrast to the previous demonstration of action-effect learning, a conceptual and a direct replication both yielded evidence for the absence of action-effect learning in the proposed design, irrespective of eye contact. Bayesian statistics supported this claim by demonstrating evidence in favor of the null hypothesis of no effect. These results suggest a limited generalizability of the original findings-for example, due to limitations that are inherent in the proposed study design or due to cultural differences.
Subject(s)
Fixation, Ocular , Interpersonal Relations , Learning/physiology , Social Behavior , Adult , Bayes Theorem , Communication , Female , Humans , Male , Research DesignABSTRACT
In the original article the authors' names were mistakenly included in the article title. The original article was corrected.
ABSTRACT
Previous research has shown that spatial compatibility between the data region and the legend of a graph is beneficial for comprehension. However, in multiple graphs, data-legend compatibility can come at the cost of spatial between-graph legend incompatibility. Here we aimed at determining which type of compatibility is most important for performance: global (legend-legend) compatibility between graphs, or local (data-legend) compatibility within graphs. Additionally, a baseline condition (incompatible) was included. Participants chose one out of several line graphs from a multiple panel as the answer to a data-related question. Compatibility type and the number of graphs per panel were varied. Whereas Experiment 1 involved simple graphs with only two lines/legend entries within each graph, Experiment 2 explored more complex graphs. The results indicated that compatibility speeds up comprehension, at least when a certain threshold of graph complexity is exceeded. Furthermore, we found evidence for an advantage of local over global data-legend compatibility under specific conditions. Taken together, the results further support the idea that compatibility principles strongly determine the ease of integration processes in graph comprehension and should thus be considered in multiple-panel design.
Subject(s)
Comprehension/physiology , Pattern Recognition, Visual/physiology , Spatial Processing/physiology , Adult , Female , Humans , Male , Young AdultABSTRACT
While there is ample evidence that actions are guided by anticipating their effects (ideomotor control) in the manual domain, much less is known about the underlying characteristics and dynamics of effect-based oculomotor control. Here, we address three open issues. 1) Is action-effect anticipation in oculomotor control reflected in corresponding spatial saccade characteristics in inanimate environments? 2) Does the previously reported dependency of action latency on the temporal effect delay (action-effect interval) also occur in the oculomotor domain? 3) Which temporal effect delay is optimally suited to develop strong action-effect associations over time in the oculomotor domain? Participants executed left or right free-choice saccades to peripheral traffic lights, causing an (immediate or delayed) action-contingent light switch in the upper vs. lower part of the traffic light. Results indicated that saccades were spatially shifted toward the location of the upcoming change, indicating anticipation of the effect (location). Saccade latency was affected by effect delay, suggesting that corresponding time information is integrated into event representations. Finally, delayed (vs. immediate) effects were more effective in strengthening action-effect associations over the course of the experiment, likely due to greater saliency of perceptual changes occurring during target fixation as opposed to changes during saccades (saccadic suppression). Overall, basic principles underlying ideomotor control appear to generalize to the oculomotor domain.